Ignis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 16, D:1) a quokka corpse (skeletalised by now) (10, 6, D:1) 4 stones (27, 4, D:1) a stone (29, 18, D:1) a hobgoblin corpse (skeletalised by now) (30, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -13, D:2) a bat corpse (skeletalised by now) (7, -4, D:2) a frilled lizard corpse (skeletalised by now) (8, -13, D:2) a bat corpse (skeletalised by now) (8, -12, D:2) a +0 robe (8, -4, D:2) a jackal corpse (skeletalised by now) (28, -10, D:2) a +0 dagger (38, -11, D:2) a rat skeleton (39, -19, D:2) 6 stones (45, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, -11, D:2) a -1 mace of flaming (57, 28, D:2) an adder corpse (skeletalised by now) (57, 29, D:2) a +0 short sword (58, 27, D:2) a +0 club (62, 25, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (8, -9, D:3) a +2 dagger of flaming (14, -24, D:3) a +0 short sword a +0 leather armour (16, 8, D:3) 5 stones (17, -31, D:3) 3 scrolls of amnesia (21, 0, D:3) an adder skeleton (26, -12, D:3) a +0 short sword (27, -34, D:3) a +0 leather armour (32, -3, D:3) a +0 short sword a stone an adder skeleton (34, -8, D:3) a +0 club (38, -16, D:3) a +0 robe (41, -11, D:3) a +1 dagger of freezing a stone a kobold skeleton (42, -18, D:3) an adder skeleton (42, -8, D:3) 4 large rocks (43, -18, D:3) a +0 club a goblin skeleton (43, -11, D:3) a +0 short sword a kobold skeleton (44, 3, D:3) a +0 dagger (47, -12, D:3) a +0 halberd a +0 club a gnoll skeleton (47, -8, D:3) a bat skeleton (61, -26, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Idduosch's Weapon Boutique a +0 war axe (38 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1159 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 dagger of protection (158 gold) 4 stones (4 gold) the +7 quarterstaff of Laceration {freeze, Dex+3} (610 gold) Dex+3: It affects your dexterity (+3). a +0 rapier (44 gold) a +0 flail (38 gold) the +11 sling of the Louse {drain, Stlth+} (742 gold) Stlth+: It makes you more stealthy. a +0 flail (38 gold) 4 stones (4 gold) [Shop] Zotiwir's Antique Armour Shop a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +2 hat (384 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) the +2 ring mail "Giaxub" {rC+ Str+3 Int-5} (571 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rC+: It protects you from cold. a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) a +0 chain mail (108 gold) (5, -3, D:4) a +0 ring mail (10, 10, D:4) a ball python skeleton (10, 11, D:4) a jackal skeleton (18, 18, D:4) a staff of conjuration (unseen) (19, 18, D:4) a +0 quarterstaff (21, -9, D:4) a +0 pair of gloves (24, -1, D:4) a +6 ring of intelligence a +0 scale mail (25, -6, D:4) a +0 short sword (25, -1, D:4) a +0 whip (27, -11, D:4) a +0 falchion (30, 11, D:4) a +2 dagger of electrocution (32, 16, D:4) an iguana skeleton (43, 2, D:4) 3 stones (46, -14, D:4) a +0 leather armour (48, -10, D:4) an adder skeleton (52, 13, D:4) a +0 short sword a kobold corpse (skeletalised by now) (54, 35, D:4) a +0 whip 3 stones Level 5 of the Dungeon (0, 0, D:5) 3 stones (1, -8, D:5) a +0 robe a +0 dagger an orc skeleton an iguana skeleton (2, -10, D:5) a +0 club a +0 ring mail a +0 hand axe a howler monkey skeleton an orc skeleton (5, 32, D:5) 6 stones (8, -26, D:5) a +0 giant spiked club (11, 32, D:5) a +0 falchion an orc corpse (skeletalised by now) (12, 24, D:5) a +0 giant club an ogre skeleton (12, 32, D:5) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (12, 33, D:5) a +0 dagger a +0 robe a +0 vampiric war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -29, D:5) a +0 giant spiked club (19, -13, D:5) a +0 giant club (20, -10, D:5) a +0 whip a gnoll skeleton (21, -10, D:5) a +0 club a gnoll skeleton (22, -11, D:5) a +0 spear a gnoll skeleton (26, 25, D:5) a +0 halberd a gnoll skeleton (27, 24, D:5) a +0 whip a +5 halberd a gnoll skeleton (48, -25, D:5) a talisman of death (48, -14, D:5) a +0 club (51, 10, D:5) 7 stones (54, -21, D:5) an acid dragon corpse (skeletalised by now) (58, 19, D:5) 5 stones (63, 22, D:5) a hound corpse (skeletalised by now) (63, 23, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (11, -1, D:6) a +0 rapier (22, -4, D:6) a +0 hand axe (30, 20, D:6) a scroll of noise (35, -14, D:6) a +0 robe a +0 dagger an orc skeleton (35, 13, D:6) a +0 whip (36, 13, D:6) a +0 spear (37, -12, D:6) a +0 leather armour a +0 flail an orc skeleton (39, 8, D:6) a hound corpse (skeletalised by now) (39, 9, D:6) a +0 club a gnoll corpse (skeletalised by now) (40, -15, D:6) a +0 hand axe (40, 7, D:6) a +0 spear (46, -10, D:6) a beast talisman (50, -14, D:6) 2 stones (51, 12, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a maw talisman (11, -39, D:7) a +0 giant club a +0 giant spiked club (20, -8, D:7) a +0 club a +0 leather armour (26, -3, D:7) a wyvern corpse (skeletalised by now) (27, -5, D:7) a water moccasin skeleton (39, -30, D:7) a +0 club (49, -34, D:7) a +0 long sword (49, -24, D:7) a +2 leather armour of cold resistance (49, -18, D:7) a +0 dagger (49, -17, D:7) a +0 great sword (50, -18, D:7) a +0 flail a +0 club a +0 flail an orc skeleton an orc skeleton (55, -23, D:7) a staff of death Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 1, D:8) a +0 hand axe (1, 2, D:8) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 4, D:8) a +0 heavy hand axe (3, 12, D:8) a +0 orcbow (3, 14, D:8) a +0 battleaxe (4, 4, D:8) a +0 leather armour a +0 hand axe an orc skeleton (4, 8, D:8) a +0 robe a +0 dagger an orc skeleton (5, 9, D:8) +0 steam dragon scales a steam dragon skeleton (15, 14, D:8) a stone (25, -2, D:8) a staff of air (25, 30, D:8) a staff of air (26, -2, D:8) a +2 robe of willpower a +0 dagger an orc skeleton (26, -1, D:8) a +0 leather armour (27, -2, D:8) a +0 vampiric short sword an orc skeleton (27, -1, D:8) a +0 dagger (27, 0, D:8) a +0 robe a +0 dagger (27, 4, D:8) a +1 mace of venom a +1 flail (28, 27, D:8) a bullfrog skeleton (32, 38, D:8) a bullfrog skeleton (34, 13, D:8) a potion of haste (36, 13, D:8) a scroll of vulnerability (38, 9, D:8) a +0 robe a +0 hand axe (39, 9, D:8) a +0 robe a +0 long sword (40, 9, D:8) a +0 robe a +0 battleaxe (41, 13, D:8) a +0 robe a +0 spear (42, 13, D:8) a +0 robe a +0 falchion (45, 31, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 5 stones (8, -43, D:9) a steam dragon corpse (skeletalised by now) (12, -23, D:9) a +0 buckler (13, -42, D:9) a +0 ring mail (16, -21, D:9) a +0 plate armour the +2 leather armour of Indemnity {rElec MP+4 Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). (27, 0, D:9) a +0 scale mail (34, -22, D:9) a +0 leather armour a boomerang a +0 club a yak skeleton (34, -21, D:9) a +0 plate armour a +0 orcbow a +0 mace an orc skeleton (34, -1, D:9) a +0 flail (36, -22, D:9) a +0 ring mail a +0 quarterstaff a +2 antimagic sling the human skeleton of Joseph (41, -55, D:9) a +6 ring of dexterity a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (41, -4, D:9) a +0 dagger a +0 dagger a kobold skeleton (43, -4, D:9) a +0 club a +2 whip of draining a kobold skeleton (44, -4, D:9) a +0 short sword 3 stones a +0 short sword (45, -9, D:9) 3 stones a +0 dagger a kobold skeleton (45, -5, D:9) 5 stones a +0 whip a kobold skeleton (46, -25, D:9) a +0 whip a +0 leather armour a +0 dagger (46, -18, D:9) a +0 leather armour (54, -12, D:9) a +0 arbalest (59, -12, D:9) a +4 ring of protection (60, -55, D:9) a +0 spear (60, -54, D:9) a merfolk corpse (skeletalised by now) (61, -55, D:9) a +3 war axe a +0 spear (61, -53, D:9) an electric eel corpse (skeletalised by now) (62, -53, D:9) an electric eel corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Curasorch's Firing Range 5 large rocks (105 gold) a +1 shortbow of freezing (173 gold) a +0 sling (21 gold) 2 poisoned darts (16 gold) a +0 arbalest (63 gold) 2 javelins (84 gold) (0, 0, D:10) a +0 club (3, 3, D:10) a +0 mace (6, 31, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (9, 24, D:10) a yak skeleton a yak skeleton a yak skeleton (10, 29, D:10) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (13, 48, D:10) a +0 scale mail (32, 21, D:10) a +0 mace (37, 28, D:10) a +0 chain mail a +0 short sword an orc skeleton (37, 44, D:10) a howler monkey skeleton (37, 45, D:10) 2 stones (39, 24, D:10) a +0 club an orc skeleton (40, 43, D:10) a stone (40, 45, D:10) a stone (41, 22, D:10) a +2 short sword of draining an orc skeleton (41, 44, D:10) a stone (44, 45, D:10) a stone (45, 43, D:10) a stone (45, 45, D:10) a throwing net (45, 48, D:10) a staff of death (47, 48, D:10) 7 stones (50, 17, D:10) a serpent talisman (61, 43, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +1 dagger of holy wrath a kobold corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (7, -3, Lair:1) a bullfrog corpse (skeletalised by now) (7, 4, Lair:1) a book of Air (17, 23, Lair:1) a yak skeleton a yak skeleton (23, 25, Lair:1) a +1 scimitar of flaming (24, 32, Lair:1) 8 stones (26, 33, Lair:1) a cane toad skeleton (28, -1, Lair:1) 4 stones (30, 3, Lair:1) a staff of cold (36, 3, Lair:1) a water moccasin corpse (skeletalised by now) (40, 37, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (51, 31, Lair:1) a +0 short sword (60, 4, Lair:1) a +0 helmet (63, 27, Lair:1) a basilisk skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident a merfolk corpse (skeletalised by now) (2, 5, Lair:2) a +0 trident (2, 6, Lair:2) a +0 trident a merfolk corpse (skeletalised by now) (7, 9, Lair:2) a water moccasin skeleton (9, 40, Lair:2) a +0 robe (10, 6, Lair:2) a basilisk skeleton (16, 23, Lair:2) a water moccasin skeleton (19, 3, Lair:2) a blink frog corpse (skeletalised by now) (25, -1, Lair:2) a blink frog corpse (skeletalised by now) (26, 36, Lair:2) 7 stones (27, 28, Lair:2) a blink frog skeleton (28, -2, Lair:2) a +0 battleaxe (35, 22, Lair:2) the +1 flail of the Skies Above {holy, rN+++ Str-5 Int-4 SInv} Str-5: It affects your strength (-5). Int-4: It affects your intelligence (-4). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. (40, 19, Lair:2) a +0 club (42, -1, Lair:2) a +0 club (46, 42, Lair:2) a +0 short sword (50, 16, Lair:2) a +0 trident (58, 27, Lair:2) a wyvern skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (18, -29, Lair:3) 6 poisoned darts (23, -1, Lair:3) a +0 plate armour (29, -10, Lair:3) a komodo dragon corpse