Hyperion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -20, D:1) 7 stones (4, -18, D:1) 4 stones a +0 short sword (4, -7, D:1) a bat corpse (skeletalised by now) (6, -21, D:1) a bat skeleton (7, -2, D:1) a +0 whip (8, -27, D:1) a +0 dagger a goblin skeleton (8, -26, D:1) a ball python skeleton (11, 1, D:1) a frilled lizard skeleton (23, -3, D:1) a +0 plate armour (28, -26, D:1) a +0 ring mail (29, -28, D:1) a bat corpse (skeletalised by now) (31, -29, D:1) a +0 dagger (31, -28, D:1) a quokka skeleton (33, -10, D:1) a +0 ring mail (33, -7, D:1) a rat skeleton (34, -10, D:1) a +2 heavy mace (34, -7, D:1) a +0 dagger (34, -5, D:1) a +0 robe (35, -18, D:1) a +0 club (36, -29, D:1) a +0 dagger (36, -25, D:1) a ball python skeleton (43, -10, D:1) a bat corpse (skeletalised by now) (45, -16, D:1) a +0 club a goblin skeleton (45, -1, D:1) a bat corpse (skeletalised by now) (46, -17, D:1) a hobgoblin skeleton (46, -15, D:1) a +0 short sword (46, -14, D:1) a frilled lizard skeleton (46, -13, D:1) a +0 sling (48, 0, D:1) a jackal corpse (skeletalised by now) (49, 0, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 47, D:2) a +0 club (1, 25, D:2) a stone (2, 45, D:2) a +0 scale mail (7, 8, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (7, 9, D:2) a ball python corpse (skeletalised by now) (8, 41, D:2) a quokka skeleton (17, 57, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 31, D:2) a +0 dagger (18, 44, D:2) 4 stones (19, 9, D:2) an adder corpse (skeletalised by now) (20, 10, D:2) a +0 mace (26, 37, D:2) a +0 hand axe (27, 18, D:2) a rat corpse (skeletalised by now) (29, 24, D:2) a +0 scale mail a +0 hand axe (31, 27, D:2) a stone a +0 dagger (32, 29, D:2) a +0 club a frilled lizard skeleton (38, 37, D:2) 5 stones (38, 38, D:2) a +0 dagger (41, 44, D:2) a hobgoblin corpse (skeletalised by now) (44, 19, D:2) a hobgoblin corpse (skeletalised by now) (47, 26, D:2) the +0 robe of the Stone Wall {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (53, 38, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (2, -32, D:3) a +0 dagger a +0 animal skin (9, -21, D:3) a bat skeleton (12, -40, D:3) a bat skeleton (14, -43, D:3) a +0 falchion (19, -39, D:3) 9 stones (20, -18, D:3) a +0 hammer (20, -5, D:3) a +2 hand axe of freezing (24, -44, D:3) a +0 hand axe a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -43, D:3) a +0 dagger 5 stones (25, -44, D:3) a +0 club an orc corpse (skeletalised by now) (27, -17, D:3) a +0 hammer (28, -16, D:3) a +0 hammer (30, -37, D:3) a +0 scale mail (32, -25, D:3) 3 stones (37, -23, D:3) a +0 dagger (43, -35, D:3) a +0 club (44, -15, D:3) a hobgoblin skeleton (54, -27, D:3) a +0 quarterstaff (55, -29, D:3) a +0 club (59, -36, D:3) a +0 great sword