Hyperion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -1, D:1) a +0 ring mail (11, 33, D:1) a +0 dagger a goblin skeleton (12, 42, D:1) a +0 dagger (25, -6, D:1) a +0 dagger a +0 whip a kobold skeleton (25, -5, D:1) a +0 hand axe (33, -15, D:1) a rat corpse (skeletalised by now) (34, 1, D:1) a +0 scale mail (34, 32, D:1) a frilled lizard skeleton (34, 34, D:1) a +0 dagger (36, 46, D:1) a +0 long sword (38, 9, D:1) a +0 club (45, -10, D:1) a hobgoblin corpse (skeletalised by now) (45, 40, D:1) a quokka skeleton (51, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Itaaf's Information Kiosk a scroll of identify (28 gold) 2 scrolls of identify (56 gold) 2 scrolls of revelation (210 gold) (2, -20, D:2) a frilled lizard skeleton (3, -20, D:2) a +0 short sword 5 stones (12, -42, D:2) a rat skeleton (14, -18, D:2) a frilled lizard corpse (skeletalised by now) (16, -30, D:2) 3 stones (17, -11, D:2) the felid skeleton of Natasha (21, -44, D:2) a bat skeleton (26, -45, D:2) an adder skeleton (28, -31, D:2) a +0 leather armour (28, -29, D:2) a +0 club (31, -4, D:2) a +0 club a goblin skeleton (33, 3, D:2) a bat skeleton (33, 4, D:2) a +0 club a goblin skeleton (37, 1, D:2) a +0 shortbow (38, -15, D:2) 2 stones (38, 1, D:2) a +0 mace (39, -40, D:2) the felid corpse of Natasha (skeletalised by now) (39, -39, D:2) a +0 sling (42, -3, D:2) a jackal skeleton (45, -16, D:2) a bat skeleton (51, -40, D:2) a +0 glaive (52, -37, D:2) a +0 whip (59, -16, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (1, 1, D:3) a +0 ring mail (1, 39, D:3) a hobgoblin corpse (skeletalised by now) (2, 2, D:3) 10 gold pieces (14, 7, D:3) a rat skeleton (15, 14, D:3) an adder skeleton (16, 10, D:3) the inkwell talisman of Sif Muna's Hope {rC++ Str-5 Slay+4 SInv} [inkwell talisman] rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (16, 14, D:3) a +0 dagger a +0 leather armour a +0 short sword a +0 club (19, 21, D:3) a +0 short sword 4 stones a +0 buckler a kobold skeleton (19, 25, D:3) 3 stones (22, 23, D:3) a +0 club (22, 24, D:3) a +0 club (26, 18, D:3) a +0 hand axe (28, 36, D:3) an adder corpse (skeletalised by now) (30, 19, D:3) a +0 dagger (31, 19, D:3) a stone (34, 21, D:3) a +0 short sword 4 stones a +0 falchion a +0 chain mail a +0 dagger a +0 sling (37, 49, D:3) a +0 short sword (48, -6, D:3) a +0 mace (48, 24, D:3) a +0 dagger 3 stones (49, 5, D:3) a frilled lizard skeleton (52, -2, D:3) a +0 short sword (55, 48, D:3) a +0 dagger (56, -7, D:3) a +0 hand axe (60, 33, D:3) a +0 mace Level 4 of the Dungeon (1, 0, D:4) a +0 whip a +0 robe a gnoll corpse (2, 1, D:4) a +0 halberd (3, 1, D:4) a +0 spear a gnoll corpse (3, 2, D:4) a +0 flail a gnoll corpse (3, 4, D:4) a +0 club