Hyperion Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 25, D:1) a +0 club (15, -17, D:1) a +0 leather armour (16, 4, D:1) a quill talisman (16, 27, D:1) a bat skeleton (17, 24, D:1) a +0 club a kobold skeleton (19, -8, D:1) a +0 short sword (31, -7, D:1) a hobgoblin skeleton (35, 30, D:1) a +0 falchion (38, 9, D:1) a bat skeleton (38, 34, D:1) 8 stones (40, 14, D:1) a quokka skeleton (41, -4, D:1) a frilled lizard skeleton (41, -3, D:1) a quokka skeleton (41, 12, D:1) a +0 barding (42, -8, D:1) a +0 scale mail (42, -3, D:1) a bat skeleton (50, 31, D:1) a ball python corpse (skeletalised by now) (51, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 19, D:1) a +0 short sword (61, 26, D:1) a +0 club a kobold corpse (skeletalised by now) (65, 28, D:1) a +0 hand axe Level 2 of the Dungeon (4, 5, D:2) a frilled lizard skeleton (4, 9, D:2) a +0 chain mail (4, 12, D:2) a bat skeleton (4, 13, D:2) a ball python skeleton (4, 33, D:2) a +0 hammer (5, 8, D:2) 5 stones (5, 34, D:2) a +0 hammer (6, 34, D:2) a +0 hammer (7, 23, D:2) a bat skeleton (8, 9, D:2) an adder corpse (skeletalised by now) (9, 9, D:2) a +0 club (10, -4, D:2) a +0 dagger 3 stones (10, 9, D:2) a hobgoblin skeleton (12, 13, D:2) a rat skeleton (16, 36, D:2) a +0 hammer (18, 3, D:2) a +0 short sword 3 stones a kobold skeleton (24, 15, D:2) a +0 dagger a goblin skeleton a ball python skeleton (28, -1, D:2) a +0 robe (29, -10, D:2) the inkwell talisman of the Gusle {Rampage *Corrode SInv} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. SInv: It lets you see invisible. (30, -7, D:2) a +0 dagger (32, -7, D:2) a +0 whip a kobold skeleton a ball python skeleton (38, 8, D:2) a +0 short sword (45, -13, D:2) a +2 heavy hand axe (46, -11, D:2) a +0 robe