Huckle Level 1 of the Dungeon (0, 12, D:1) a bat skeleton (0, 18, D:1) a bat corpse (skeletalised by now) (10, 22, D:1) a +0 dagger (10, 25, D:1) a +0 mace (14, 32, D:1) 3 boomerangs (20, 35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 34, D:1) a +0 dagger a bat corpse (skeletalised by now) (22, 35, D:1) a ball python skeleton (22, 43, D:1) a +0 leather armour (31, 14, D:1) a quokka corpse (skeletalised by now) (39, 34, D:1) a +0 dagger (52, 16, D:1) a +0 club (55, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (19, 1, D:2) a +0 short sword (20, 1, D:2) a hobgoblin corpse (skeletalised by now) (23, 1, D:2) a +0 club (23, 2, D:2) a +0 chain mail (24, 20, D:2) a +0 club (28, 6, D:2) a quokka corpse (skeletalised by now) (30, 10, D:2) a +0 club (32, 8, D:2) a rat corpse (skeletalised by now) (33, 7, D:2) a +0 ring mail (45, 4, D:2) an adder skeleton (50, 7, D:2) a ball python skeleton (55, -17, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) a poisoned dart (1, -2, D:3) a poisoned dart (4, -3, D:3) 2 poisoned darts (12, 11, D:3) a potion of curing (13, 11, D:3) a potion of attraction