Huckle Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -2, D:1) a +0 halberd (10, 19, D:1) a +0 club (24, 17, D:1) a +0 club 3 stones a kobold skeleton (26, 2, D:1) a bat corpse (skeletalised by now) (27, 16, D:1) a hobgoblin skeleton a hobgoblin skeleton a ball python skeleton (28, -9, D:1) a +0 short sword a kobold skeleton (37, -16, D:1) a rat corpse (skeletalised by now) (39, 16, D:1) a ball python skeleton (40, 9, D:1) 3 stones a +0 short sword (40, 14, D:1) a +0 robe (40, 19, D:1) a +0 leather armour (43, -17, D:1) a tengu skeleton (50, -23, D:1) a stone (57, -17, D:1) a spriggan skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -7, D:2) a +0 whip (4, 11, D:2) a hobgoblin corpse (skeletalised by now) (17, 14, D:2) a bat corpse (skeletalised by now) (31, 10, D:2) a +0 falchion (33, 7, D:2) the +0 dagger of Moddeab {heavy, ^Drain rC+ Dex+5 Stlth+} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 18, D:2) a bat skeleton (36, 5, D:2) a +0 mace (37, 45, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (38, 6, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (40, 32, D:2) a +0 whip a kobold corpse (skeletalised by now) (47, -5, D:2) a +0 ring mail (51, 50, D:2) a bat corpse (skeletalised by now) (57, 11, D:2) a +0 dagger Level 3 of the Dungeon (2, 0, D:3) a +0 robe (3, -4, D:3) an inkwell talisman (3, 6, D:3) a +0 dagger (4, 25, D:3) a jackal corpse (skeletalised by now) (4, 26, D:3) a +0 flail a gnoll corpse (skeletalised by now) (6, 0, D:3) a +0 robe (28, 0, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (6, 7, D:4) 15 gold pieces (6, 12, D:4) a potion of haste (15, 8, D:4) the felid corpse of Natasha (16, 3, D:4) a +0 spear a +0 spear a gnoll corpse a gnoll corpse (16, 5, D:4) a dart of disjunction (26, -32, D:4) a +0 robe (29, -34, D:4) the +7 chain mail "Agreerom" {Str-4 Dex+2 SInv} Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (41, -18, D:4) a +0 mace (42, -32, D:4) a +0 club (42, -10, D:4) an iguana corpse (skeletalised by now) (43, -4, D:4) a +0 robe (54, -22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (56, 8, D:4) 6 stones (56, 9, D:4) a +0 dagger the Ecumenical Temple