Huckle Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (10, -12, D:1) a +0 whip 2 stones (11, 4, D:1) a hobgoblin corpse (skeletalised by now) (15, -18, D:1) a jackal skeleton a ball python skeleton (15, -8, D:1) a rat skeleton (16, -10, D:1) a bat skeleton (19, -7, D:1) a +0 dagger (24, -6, D:1) an inkwell talisman (34, -8, D:1) a +0 short sword (41, -31, D:1) a hobgoblin skeleton (42, -11, D:1) 6 stones (44, -29, D:1) a +0 leather armour (46, -33, D:1) a +0 war axe (59, -33, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wism's Jewellery Emporium a +5 ring of evasion (unknown) (360 gold) a +6 ring of intelligence (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) an amulet of the acrobat (unknown) (300 gold) a lupine talisman (150 gold) a ring of positive energy (unknown) (200 gold) (2, 7, D:2) a +0 sling (16, 4, D:2) a parchment of Lesser Beckoning (18, 38, D:2) a ball python corpse (skeletalised by now) (22, 36, D:2) a parchment of Scorch (31, 45, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -4, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 whip (17, 35, D:3) the +1 dagger "Bourer" {antimagic, rF+ rC+ Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 2, D:3) a +0 club a +0 robe (28, 27, D:3) a +0 club (30, 21, D:3) a +0 leather armour (30, 40, D:3) a +0 falchion (31, 7, D:3) a +0 leather armour (32, 14, D:3) a +0 dagger (33, 17, D:3) a +0 club a goblin corpse (skeletalised by now) (37, 6, D:3) a hobgoblin skeleton (38, 11, D:3) a +0 war axe (39, 8, D:3) a +0 scale mail (40, 29, D:3) a +0 hand axe (41, 30, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (12, -7, D:4) a hobgoblin corpse (12, 0, D:4) a +0 leather armour (39, 1, D:4) a potion of brilliance Level 5 of the Dungeon (5, -11, D:5) a +0 leather armour (6, -12, D:5) 2 poisoned darts (8, -15, D:5) a scroll of revelation