Huckle Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 3, D:1) a hobgoblin corpse (skeletalised by now) (18, -18, D:1) a +0 club (21, -13, D:1) a +0 short sword (29, -35, D:1) a +0 mace (33, 13, D:1) a +0 hand axe (34, 11, D:1) a +0 short sword 3 stones a rat corpse (skeletalised by now) (35, -27, D:1) a +0 leather armour (36, -33, D:1) a +0 sling (38, -14, D:1) a quokka skeleton (41, -12, D:1) a rat corpse (skeletalised by now) (43, -10, D:1) a bat corpse (skeletalised by now) (47, 6, D:1) a +0 club (47, 18, D:1) a +0 scale mail (54, 23, D:1) a +0 whip Level 2 of the Dungeon [Shop] Arumn's Weapon Emporium a +2 battleaxe of electrocution (370 gold) a +0 war axe (35 gold) a +0 double sword of protection (344 gold) the +7 spear of the Riding Gods {freeze, rC- rN+ Dex+4} (530 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 3 poisoned darts (18 gold) a +1 flail of protection (112 gold) [Shop] Watsuhim's Distillery a potion of cancellation (unknown) (104 gold) a potion of invisibility (unknown) (104 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of heal wounds (unknown) (104 gold) a potion of enlightenment (unknown) (65 gold) (2, 11, D:2) a +0 falchion (5, -3, D:2) a +1 short sword of speed (8, 10, D:2) a +0 leather armour (18, -15, D:2) a rat corpse (skeletalised by now) (22, -3, D:2) a scroll of identify (22, 32, D:2) a +0 war axe (30, 14, D:2) a quokka skeleton (32, 14, D:2) a rat skeleton (32, 29, D:2) a +0 hand axe (36, -15, D:2) a parchment of Apportation (44, -16, D:2) a +0 club (45, 16, D:2) a ball python skeleton Level 3 of the Dungeon (6, 6, D:3) a dart slug corpse (6, 21, D:3) a staff of earth (unseen)