Huckle Level 1 of the Dungeon (3, 24, D:1) a +0 whip (7, 35, D:1) a jackal corpse (skeletalised by now) (8, 29, D:1) a +0 robe (9, -8, D:1) a +0 dagger (9, 5, D:1) 5 boomerangs (14, 38, D:1) a +0 club a jackal corpse (skeletalised by now) (19, 22, D:1) a +0 dagger (25, 37, D:1) a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, 2, D:1) a +0 club (44, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 19, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 29, D:1) a rat corpse (skeletalised by now) (47, 22, D:1) a +0 sling (49, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 0, D:1) a bat corpse (skeletalised by now) (57, 17, D:1) a +0 mace (61, 17, D:1) a +0 mace (61, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 21, D:2) a +0 mace (5, 1, D:2) a +0 dagger (5, 40, D:2) a quokka skeleton (29, 38, D:2) a quokka skeleton (32, 30, D:2) a +0 leather armour (35, 12, D:2) a +0 club (39, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (42, 14, D:2) a quokka corpse (skeletalised by now) (50, 6, D:2) a hobgoblin skeleton (59, 13, D:2) a rat skeleton (60, 14, D:2) a +0 dagger a kobold skeleton (61, 14, D:2) a rat skeleton (65, 48, D:2) a scarab talisman Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger an orc corpse an orc corpse (1, -1, D:3) the +1 quarterstaff "Kistrock" {holy, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (6, -13, D:3) a parchment of Nazja's Percussive Tempering (30, -10, D:3) an adder corpse