Huckle Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -38, D:1) a ball python corpse (skeletalised by now) (9, -10, D:1) a +0 club (16, -24, D:1) a +0 leather armour (16, -19, D:1) a +0 dagger (19, -41, D:1) a jackal skeleton (20, -41, D:1) a rat skeleton a jackal skeleton a jackal skeleton (25, -22, D:1) a +0 leather armour (27, -36, D:1) a rat skeleton (33, -44, D:1) a +0 dagger (36, 10, D:1) a +0 dagger (37, 10, D:1) a bat corpse (skeletalised by now) (38, 10, D:1) a bat corpse (skeletalised by now) (43, -12, D:1) 3 boomerangs (45, -13, D:1) 5 boomerangs (54, -24, D:1) a rat skeleton (54, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -8, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (16, 24, D:2) a +0 short sword (17, 24, D:2) a +0 scale mail (18, 41, D:2) a ball python skeleton (22, 37, D:2) a rat skeleton (24, 20, D:2) an adder corpse (skeletalised by now) (25, 20, D:2) a bat corpse (skeletalised by now) (28, -6, D:2) a hobgoblin corpse (skeletalised by now) (30, 12, D:2) a rat corpse (skeletalised by now) (30, 27, D:2) an adder skeleton (32, 9, D:2) a +0 ring mail (37, 14, D:2) the +5 chain mail of the Tuna {*Corrode rN+++ Str+5} *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Str+5: It affects your strength (+5). (45, -7, D:2) a +0 dagger (54, 13, D:2) a +0 dagger (57, 44, D:2) a quokka corpse (skeletalised by now) (61, 39, D:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (65, 35, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -14, D:3) a +0 robe (6, -20, D:3) a +0 ring mail (15, -10, D:3) a ball python skeleton (16, -17, D:3) a +0 whip an orc skeleton (16, 19, D:3) an adder corpse (skeletalised by now) (17, -18, D:3) the felid skeleton of Natasha (20, 24, D:3) a +0 dagger a rat skeleton (24, 15, D:3) a +1 mace of protection (27, -24, D:3) the felid corpse of Natasha (skeletalised by now) (30, -22, D:3) a hobgoblin skeleton (31, 5, D:3) 5 atropa-tipped darts (34, -15, D:3) a parchment of Blink (37, 5, D:3) a +0 dagger (40, 1, D:3) a +0 quarterstaff (42, 9, D:3) a +0 robe a +6 club the human skeleton of Jessica (45, 16, D:3) a +0 club (48, 9, D:3) a rat skeleton (49, -17, D:3) a +0 ring mail (50, 5, D:3) a +0 giant club an ogre corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -35, D:4) 2 darts of disjunction (10, -13, D:4) a scroll of identify (13, -24, D:4) a +2 pair of gloves (unseen) (15, -2, D:4) a +0 club (20, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, -9, D:4) 8 gold pieces Level 5 of the Dungeon (3, 2, D:5) a scroll of identify (4, 5, D:5) a potion of heal wounds Level 6 of the Dungeon (0, 1, D:6) a potion of lignification (13, 10, D:6) 2 poisoned darts (13, 14, D:6) 13 gold pieces a poisoned dart (15, 12, D:6) a poisoned dart (17, 16, D:6) a +0 hand axe (18, 21, D:6) a +0 dagger a +0 leather armour (20, 7, D:6) 2 gold pieces (20, 8, D:6) 2 gold pieces (20, 9, D:6) 2 gold pieces (21, 7, D:6) a gold piece (21, 9, D:6) 2 gold pieces (22, 7, D:6) a gold piece (22, 8, D:6) 2 gold pieces (22, 9, D:6) 2 gold pieces (28, 15, D:6) 2 gold pieces (32, 5, D:6) a potion of curing (38, 29, D:6) 16 gold pieces (42, 27, D:6) the +7 dagger "Transmigrator" {freeze, *Rage +Blink Dex+5} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. Dex+5: It affects your dexterity (+5). (unseen) (43, 29, D:6) a +0 whip an orc corpse (46, 40, D:6) a +0 dagger Level 7 of the Dungeon (16, -31, D:7) a +0 leather armour (18, -20, D:7) a +0 scale mail Level 8 of the Dungeon (6, 0, D:8) a +0 club