Huckle Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (4, 2, D:1) a quokka skeleton (6, 14, D:1) a hobgoblin skeleton (9, 9, D:1) a rat skeleton (10, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -5, D:1) a +0 dagger a goblin skeleton (20, -4, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (22, -5, D:1) a hobgoblin skeleton (28, 6, D:1) a book of Displacement (29, -2, D:1) a ball python skeleton (29, 0, D:1) a hobgoblin skeleton (31, 5, D:1) a +0 trident (32, 19, D:1) 6 stones (33, 4, D:1) a +0 short sword a kobold skeleton a rat skeleton (44, 44, D:1) 6 javelins (45, 28, D:1) a +0 club (47, 20, D:1) a +0 dagger (48, 20, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, 10, D:2) a +0 short sword an orc corpse (skeletalised by now) (13, 9, D:2) an adder skeleton (14, 19, D:2) a +0 dagger (18, 29, D:2) a +0 antimagic short sword a stone a kobold skeleton (18, 37, D:2) a rat skeleton (19, 37, D:2) a +0 dagger a stone (20, 8, D:2) a +0 club (26, 25, D:2) a rat corpse (skeletalised by now) (27, 4, D:2) the +4 sling "Yklubih" {drain, Int+2} Int+2: It affects your intelligence (+2). (34, 25, D:2) a +0 hand axe (39, 19, D:2) a +0 dagger (50, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, -29, D:3) a frilled lizard skeleton (5, -28, D:3) 3 potions of attraction (9, -1, D:3) a +0 short sword (18, -4, D:3) a +0 whip 7 stones (18, 11, D:3) a +0 leather armour (25, 19, D:3) a +0 club (26, -4, D:3) 4 atropa-tipped darts (35, 9, D:3) a +0 rapier (40, -6, D:3) a +0 short sword an orc skeleton (40, 20, D:3) a +0 club an orc corpse (skeletalised by now) (51, -24, D:3) 4 boomerangs a +0 short sword a kobold skeleton (53, 1, D:3) 3 stones (58, -25, D:3) an adder corpse (skeletalised by now) (59, 11, D:3) an iguana corpse (skeletalised by now) (64, 19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (12, 42, D:4) a +0 flail a +0 ring mail (22, 42, D:4) a potion of lignification (37, 23, D:4) a potion of berserk rage Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, 5, D:5) a +0 buckler (8, -3, D:5) an adder skeleton (10, 3, D:5) the +1 scale mail of Withremay {-Tele rPois MP+8 Str+5} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Str+5: It affects your strength (+5). (11, -9, D:5) an iguana corpse (skeletalised by now) (22, -8, D:5) 2 poisoned darts (22, -7, D:5) 2 poisoned darts (23, -4, D:5) a scroll of brand weapon Level 6 of the Dungeon (2, -2, D:6) 16 gold pieces (11, -11, D:6) a +0 scale mail (15, -16, D:6) 4 stones (19, -22, D:6) a staff of air (unseen) (27, -5, D:6) 13 gold pieces (29, -13, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (1, -3, D:7) a water moccasin corpse (6, -4, D:7) 14 gold pieces