Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 7343024026443446241 58 Huckle the Scratcher (level 3, 0/28 HPs) Began as a Felid Shapeshifter on Apr 15, 2025. Slain by a river rat (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:20 (1391 turns). Huckle the Scratcher (Felid Shapeshifter) Turns: 1391, Time: 00:04:21 Health: 0/28 AC: 21 Str: 10 XL: 3 Next: 76% Magic: 4/4 EV: 4 Int: 15 God: Gold: 60 SH: 0 Dex: 15 Spells: 2/2 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . k - ring of resist corrosion rNeg . . . (no ring) rPois + rElec . rCorr + SInv + Will ..... Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, very small, (claws 1), (fangs 3), see invisible, (shaggy fur 1), (stealthy paws), no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. You spent 42 gold pieces at shops. Inventory: Jewellery k - a ring of resist corrosion (worn) t - a ring of wizardry Scrolls g - a scroll of teleportation Potions b - a potion of lignification e - a potion of brilliance f - 2 potions of heal wounds {unknown} h - a potion of berserk rage {unknown} i - a potion of cancellation {unknown} j - a potion of might {unknown} m - a potion of ambrosia {unknown} q - a potion of attraction {unknown} r - a potion of haste Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman p - a maw talisman Skills: * Level 2.6 Fighting + Level 3.2 Dodging + Level 1.2 Stealth * Level 3.3 Unarmed Combat * Level 3.2 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Shops: D:1 ! Portals: Sewer: D:3 Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. ((You have sharp claws.)) ((You have razor-sharp teeth.)) You have supernaturally acute vision. (SInv) ((You are covered in fur. (AC +1))) ((Your paws help you pounce on unaware monsters.)) You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The adder closely misses you. Things that are here: a +0 short sword; a river rat corpse You feel sick. The adder misses you. Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You smack the adder! You kill the adder! You cannot move. You start resting. A ribbon worm is nearby! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. You punch the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You smack the ribbon worm! You kill the ribbon worm! You hit the river rat. The river rat is moderately wounded. The river rat bites you. You die... ...#...####.#.# .......o.l..#.# ....#########†# ...........##.# #+#.#......##.# #.#...#..##.# #...#.#.....### #.###.#.###...### #.. ..#.# ###.♣.# ### ###.# ####r# ############....# #~~~~~~#~w~#....# ######~#~#~#~...# #~~~~#~#w#†#w...# #~##~~~~r#~r~~[.# ########~#~#~...# #~~~rS~~~#~~~...# You could see a river rat. Vanquished Creatures 2 adders (D:3) A river rat (D:3) 3 ribbon worms (D:3) An endoplasm (D:1) A giant cockroach (D:3) 2 hobgoblins An orc (D:3) 4 ball pythons 2 bats A frilled lizard (D:1) 8 goblins 4 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Huckle the Felid Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 338 | D:1 | Found a faded altar of an unknown god. 437 | D:1 | Reached XP level 2. HP: 12/15 MP: 3/3 578 | D:1 | Found Babloz's Distillery. 584 | D:1 | Bought a potion of curing for 42 gold pieces 747 | D:2 | Found an opulent altar of Gozag. 1035 | D:2 | Noticed Terence 1053 | D:2 | Slain by Terence 1053 | D:2 | Lost a life (0 lives remaining) 1108 | D:2 | Identified the +1 helmet "Luoplees" {Rampage *Corrode | Int+3} 1108 | D:2 | Noticed Robin 1223 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/4 1243 | D:3 | Reached skill level 1 in Stealth 1349 | D:3 | Found a glowing drain. 1391 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_just_a_little_nook, chequers_serial_rivers_micro_c D:2: layout_loops_cross, basic_altar, uniq_terence, uniq_robin D:3: layout_basic, lightli_sewer_entry_pipes, minmay_cupped Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 3 | 3.2 Dodging | 3 | 3.2 Stealth | 1 | 1.2 Fighting | | 2.6 Unarmed Combat | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 87 Bite || 9 Punch || 3 Use: Scroll || 6 Potion || 2 Stab: Sleeping || 5 Armour: Skin || 35 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1416 | 1370 | 46 | 27 | 790 | 3 | 472.0 | Dungeon | 1416 | 1370 | 46 | 27 | 790 | 3 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 678 daAuts D:2: 443 daAuts D:3: 293 daAuts