Huckle Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 10, D:1) 4 stones (6, 16, D:1) a +0 dagger a goblin skeleton (9, 14, D:1) a hobgoblin skeleton (11, -12, D:1) a ball python corpse (skeletalised by now) (12, -2, D:1) 3 stones (12, 0, D:1) a frilled lizard skeleton (20, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, 4, D:1) a +0 short sword a +0 club a hobgoblin skeleton (28, -4, D:1) 5 stones (28, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -11, D:1) a quokka skeleton (30, -26, D:1) a +0 leather armour (30, 15, D:1) 4 stones (31, -2, D:1) 5 stones (33, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, -1, D:1) 5 stones (37, 20, D:1) a rat corpse (skeletalised by now) (38, -20, D:1) a +0 short sword (38, -12, D:1) a +0 war axe a hobgoblin corpse (skeletalised by now) (63, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (63, 9, D:1) a +0 club a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:2) an adder skeleton (18, 2, D:2) a bat corpse (skeletalised by now) (21, 3, D:2) a +0 dagger (27, -42, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (29, -19, D:2) a +0 robe (29, 14, D:2) a bat corpse (skeletalised by now) (30, 2, D:2) a +0 robe (32, -39, D:2) a bat corpse (skeletalised by now) (32, -24, D:2) a frilled lizard skeleton (35, 2, D:2) a +0 club a +0 sling (41, -2, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, -29, D:3) a +0 robe (2, -9, D:3) a ball python corpse (skeletalised by now) (4, -2, D:3) a jackal corpse (skeletalised by now) (9, -30, D:3) a +0 robe (12, 0, D:3) a frilled lizard corpse (skeletalised by now) (24, -25, D:3) a +0 club a +0 spear (24, 3, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (27, -32, D:3) a +0 spear (28, 10, D:3) a +0 dagger (30, 2, D:3) a ring of see invisible (31, -3, D:3) a +0 mace a boomerang a +0 dagger a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (33, -27, D:3) a +0 great mace (39, -27, D:3) a +0 whip (39, -21, D:3) a +0 club (42, -43, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -39, D:3) a +0 flail a +0 leather armour a +0 club a ball python corpse (skeletalised by now) (43, -2, D:3) a +0 club (43, -1, D:3) a +4 whip 2 stones a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (43, 0, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (45, -29, D:3) a +0 club (45, -11, D:3) a +0 spear (46, 3, D:3) a frilled lizard corpse (skeletalised by now) (48, -9, D:3) a +0 robe a +0 dagger (48, -7, D:3) a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (51, -28, D:3) a jackal corpse (skeletalised by now) (51, -11, D:3) a hobgoblin skeleton (52, 6, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 short sword (5, 7, D:4) a +0 leather armour (21, 7, D:4) a +0 club (21, 23, D:4) a +0 dagger (22, 10, D:4) a +0 trident (23, 13, D:4) a +0 dagger a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (24, 7, D:4) a +0 flail an orc skeleton (24, 11, D:4) a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (24, 13, D:4) a wand of charming (9) (24, 23, D:4) a +0 dagger (31, 20, D:4) a +0 sling (32, 13, D:4) a hobgoblin corpse (skeletalised by now) (32, 14, D:4) a hobgoblin corpse (skeletalised by now) (37, 3, D:4) a hobgoblin corpse (skeletalised by now) (45, 8, D:4) a +0 giant club (45, 9, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fessyff's Jewellery Emporium a talisman of death (880 gold) a ring of positive energy (220 gold) a +4 ring of protection (396 gold) a ring of poison resistance (220 gold) the ring of the Barracuda {MP+9 Dex+4} (389 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). MP+9: It affects your magic capacity (+9). a ring of flight (192 gold) a +6 ring of intelligence (396 gold) a +5 ring of evasion (396 gold) a +6 ring of strength (396 gold) (0, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 6, D:5) 3 boomerangs (3, 7, D:5) a +0 club a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) (3, 8, D:5) a +0 halberd a +0 spear (5, 15, D:5) a +0 flail a gnoll corpse (skeletalised by now) (6, 14, D:5) an iguana corpse (skeletalised by now) (8, 23, D:5) a +2 kite shield of positive energy (10, -14, D:5) 4 stones (12, -14, D:5) a +0 helmet (19, 2, D:5) a +0 club a gnoll corpse (skeletalised by now) (20, 29, D:5) a +0 sling (21, 23, D:5) a ring of magical power (22, 8, D:5) a +0 chain mail (25, -5, D:5) a hound corpse (skeletalised by now) (26, 16, D:5) a +0 leather armour (29, -3, D:5) a boomerang a +0 dagger an orc skeleton (31, -3, D:5) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (32, -6, D:5) a +0 shortbow a centaur skeleton (32, 26, D:5) a +0 leather armour (35, -4, D:5) a +3 short sword (43, -4, D:5) 7 stones (44, 14, D:5) a quokka skeleton (45, -8, D:5) a +0 dagger a +0 robe a wand of flame (19) (45, 10, D:5) a +4 trident (46, 10, D:5) a potion of degeneration (46, 11, D:5) a +0 scale mail a +0 war axe of draining a +0 leather armour a +0 mace an orc skeleton an orc skeleton (46, 22, D:5) 2 stones a +0 ring mail a +0 club an orc skeleton (52, 20, D:5) a +2 flail of protection (52, 22, D:5) the human skeleton of Edmund (54, 18, D:5) 5 javelins a +0 quarterstaff a +0 robe a +0 battleaxe a +0 robe a +5 battleaxe a +0 robe a +2 battleaxe a +0 robe (61, 12, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -2, D:6) a potion of degeneration (8, 10, D:6) a +0 club (12, -25, D:6) a stone a +0 whip a kobold skeleton (13, -31, D:6) the +3 war axe of Mypab {freeze, rPois rCorr Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (13, -30, D:6) a +0 trident (14, -31, D:6) a +0 flail (16, -25, D:6) 3 stones a +0 club a +0 dagger a kobold skeleton (25, 11, D:6) a +0 great sword (25, 19, D:6) a +0 trident (28, 4, D:6) a +0 robe (36, -14, D:6) a +0 spear (38, -34, D:6) a +0 club an orc corpse (skeletalised by now) (41, -10, D:6) a +0 spear (43, -39, D:6) a +0 robe a +0 dagger an orc skeleton (49, -34, D:6) a +0 dagger a +0 robe (58, 4, D:6) a +0 robe (59, -5, D:6) a yak corpse (skeletalised by now) (66, -39, D:6) a curare-tipped dart Level 7 of the Dungeon [Shop] Assuxyal's Assorted Antiques the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (1265 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +0 glaive (143 gold) a potion of might (88 gold) a +0 club (22 gold) (0, 0, D:7) a staff of fire (unseen) (34, -9, D:7) a +0 dagger (45, 44, D:7) a +0 whip of freezing (46, 17, D:7) 13 gold pieces (46, 27, D:7) a wand of flame (19) (50, 13, D:7) a +0 broad axe (50, 26, D:7) a +0 spear (50, 27, D:7) a +0 spear (50, 28, D:7) a +0 club a +0 flail a gnoll corpse