Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 1932286798718394573 4 Huckle the Ducker (level 1, 0/12 HPs) Began as a Deep Elf Gladiator on Sept 20, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (90 turns). Huckle the Ducker (Deep Elf Gladiator) Turns: 90, Time: 00:00:55 Health: 0/12 AC: 4 Str: 11 XL: 1 Next: 58% Magic: 3/3 EV: 2 Int: 12 God: Gold: 8 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.16/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of poison resistance (left hand) Scrolls h - a scroll of poison {unknown} i - a scroll of noise {unknown} Potions f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} Skills: * Level 1.7 Fighting * Level 3.1 Staves - Level 2.0 Throwing * Level 0.2 Armour - Level 3.6 Dodging + Level 0.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History j - 2 pink potions A ball python comes into view. The ball python hisses angrily. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The hobgoblin hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The hobgoblin hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #.....###.# +.....)...# #....†##### #.....###### #............ #............ #............ #....S....... #...@g....... #............ #.....####### ####### You could see a hobgoblin and a ball python. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Huckle the Deep Elf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 90 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, nicolae_shop_crystal, nicolae_shop_hallway_stairs Action || total ---------------------------++------- Melee: Quarterstaff || 18 Armour: Leather armour || 27 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 4 | 5 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 4 | 5 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts