Hosung Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 15, D:1) a +0 short sword (6, -21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -12, D:1) a quokka corpse (skeletalised by now) (6, 6, D:1) a +0 club a goblin skeleton (6, 7, D:1) a jackal skeleton (15, 10, D:1) a rat skeleton (18, 9, D:1) a +0 dagger a goblin skeleton (21, 11, D:1) a +0 whip a kobold skeleton (22, -26, D:1) a +0 mace (24, -34, D:1) a +3 dagger (32, -12, D:1) a hobgoblin skeleton (42, 10, D:1) a bat skeleton (49, -39, D:1) a +0 dagger a goblin skeleton (50, 2, D:1) a +0 pair of boots (51, -33, D:1) a +0 club a goblin skeleton (53, -8, D:1) a bat skeleton (61, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (8, -15, D:2) an adder skeleton (11, 4, D:2) a rat corpse (skeletalised by now) (14, 4, D:2) a +0 club (15, 4, D:2) a +0 whip (20, 17, D:2) a +0 dagger (28, 20, D:2) a hobgoblin corpse (skeletalised by now) (30, -2, D:2) a +0 short sword (31, -10, D:2) a +1 dagger of freezing a goblin skeleton (36, 16, D:2) an adder corpse (skeletalised by now) (40, -20, D:2) a +0 leather armour (40, 16, D:2) a +0 dagger (42, -29, D:2) a +0 short sword (43, -28, D:2) a ball python corpse (skeletalised by now) (48, -4, D:2) an adder corpse (skeletalised by now) (49, -23, D:2) a +0 dagger (50, -22, D:2) a rat corpse (skeletalised by now) (50, -13, D:2) a +0 club (56, -14, D:2) a +0 sling Level 3 of the Dungeon (0, 17, D:3) a +0 spear (3, 3, D:3) a +0 spear (3, 14, D:3) a +0 club (17, 35, D:3) a +0 short sword (32, 18, D:3) a +0 dagger (33, 21, D:3) a +0 falchion (33, 23, D:3) a +0 hand axe (35, 21, D:3) a +0 mace (35, 23, D:3) a +0 spear (37, 3, D:3) a +0 whip (45, 32, D:3) a +0 club a +0 sling a +0 robe (51, 21, D:3) a +0 whip (57, -8, D:3) a +0 club (58, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Sabemaim's Magic Scroll Emporium a scroll of amnesia (44 gold) (7, -7, D:4) a +0 barding (8, 29, D:4) a +1 dagger of electrocution (20, 3, D:4) a +1 dagger of speed (26, -11, D:4) a +0 leather armour (31, 31, D:4) a +0 club (31, 38, D:4) a +0 falchion (32, 27, D:4) a +0 halberd (33, 28, D:4) a +0 hand axe a +0 halberd (33, 29, D:4) a +0 club (34, 28, D:4) a +0 ring mail a +0 dagger (34, 29, D:4) a +0 robe a +0 dagger a +0 dagger (34, 30, D:4) a +0 club (35, 28, D:4) a +0 club a +0 dagger a +0 sling a +2 dagger of protection (35, 29, D:4) a +0 dagger (37, 27, D:4) a +0 helmet a +0 animal skin a +0 mace (38, 25, D:4) a +0 club a +0 dagger (38, 26, D:4) a +0 club (38, 27, D:4) a +0 club a +0 dagger of holy wrath (39, 26, D:4) a +0 dagger (40, -20, D:4) a +0 club a +0 sling (41, -19, D:4) a +0 club (47, 35, D:4) 6 stones (49, 35, D:4) a +0 trident (55, 3, D:4) a +0 chain mail (59, -7, D:4) a +0 leather armour (61, 26, D:4) a +0 dagger Level 5 of the Dungeon (3, 16, D:5) a +0 mace (18, 11, D:5) a +0 ring mail (19, 16, D:5) a +0 short sword a +0 ring mail (21, -6, D:5) a +0 ring mail (26, -23, D:5) a +0 club (29, 31, D:5) a +0 orcbow (32, -1, D:5) a +0 chain mail a +0 short sword (33, 26, D:5) a +0 robe (35, 27, D:5) a +0 heavy flail a +0 mace a +0 chain mail a +0 scythe a +0 robe (41, -19, D:5) the +5 chain mail of the Prince of Darkness {Fly rElec Dex+4} Fly: It grants you flight. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Level 6 of the Dungeon [Shop] Maohacve's Magic Scroll Boutique a scroll of vulnerability (66 gold) [Shop] Qenerch's Distillery a potion of magic (112 gold) a potion of brilliance (56 gold) 2 potions of ambrosia (224 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) (0, 0, D:6) a +0 robe a +4 trident of freezing (3, 1, D:6) a +0 robe a +0 falchion of protection (3, 2, D:6) a +0 robe (6, 1, D:6) a +0 robe a +1 scimitar (10, -15, D:6) a +0 orcbow (11, -26, D:6) a +0 spear (29, 9, D:6) a +0 flail a +0 ring mail (30, 9, D:6) a +0 club (33, 6, D:6) a +0 mace a +0 dagger a +0 robe (37, 16, D:6) a +0 ring mail (43, -2, D:6) a +0 ring mail (55, -16, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Jeuck's Jewellery Emporium a ring of resist corrosion (320 gold) a ring of resist corrosion (320 gold) a ring of see invisible (240 gold) a ring of poison resistance (320 gold) (9, -17, D:7) a +0 leather armour a +0 dagger (22, 12, D:7) a +0 shortbow (26, -9, D:7) a +0 leather armour a +0 short sword (29, 12, D:7) a +0 mace (30, -10, D:7) a scarab talisman Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 0, D:8) a +0 dagger (1, 1, D:8) a +0 whip a +0 dagger (2, 0, D:8) a +0 club (5, 28, D:8) the +0 robe "Ogesh" {rF+ Archmagi} rF+: It protects you from fire. Archmagi: It increases the power of your magical spells. (8, 8, D:8) a +0 robe (12, 33, D:8) a +4 trident of draining an orb of mayhem (12, 36, D:8) a +0 shortbow a +0 trident a +0 short sword a +0 leather armour (14, 43, D:8) a +0 chain mail (34, 8, D:8) a +0 robe (39, 38, D:8) a +0 orcbow (47, 8, D:8) a +0 short sword (48, 8, D:8) a +0 dagger a +3 dagger (51, 27, D:8) a +0 robe (53, 21, D:8) a +0 flail a +0 spear (53, 22, D:8) a +0 spear (53, 35, D:8) a +0 leather armour (54, 21, D:8) a +0 spear (61, 21, D:8) a +0 chain mail Level 9 of the Dungeon (7, -7, D:9) a +0 orcbow (8, -4, D:9) a +0 dagger (10, -10, D:9) a +0 short sword (11, -10, D:9) a +1 long sword of pain a +0 plate armour (12, -1, D:9) a +0 dagger a +0 robe (12, 0, D:9) a +0 halberd a +0 chain mail (16, -11, D:9) a +0 shortbow (18, -5, D:9) a +0 short sword a +0 plate armour (20, -6, D:9) a +4 dagger a +0 robe (20, 12, D:9) a +0 helmet (21, 19, D:9) a +0 short sword (23, 15, D:9) a +0 club (24, 17, D:9) a +0 dagger of speed (25, 19, D:9) a +0 short sword (25, 20, D:9) a +0 whip (26, 21, D:9) a +0 short sword (32, -5, D:9) a +0 trident a +0 plate armour a +3 short sword of draining (33, -3, D:9) a +0 robe a +0 dagger (33, 1, D:9) a +0 giant club (40, 3, D:9) a +0 giant club a +0 giant spiked club (42, -7, D:9) a +0 shortbow Level 10 of the Dungeon (5, 10, D:10) a +0 shortbow (15, 32, D:10) a +0 ring mail (19, 14, D:10) a +0 chain mail (23, 21, D:10) a +0 whip (40, 13, D:10) a +0 robe a +0 dagger (40, 14, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 trident (41, 12, D:10) a +0 leather armour a +0 trident (47, 43, D:10) a +0 flail (48, 42, D:10) a +0 club a +0 flail (49, 41, D:10) a +0 halberd (49, 42, D:10) a +0 spear a +0 scale mail a +0 buckler (54, 6, D:10) the ring of Dosab {Will+ rCorr Int+4} [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +6 ring of strength the ring of Duliesek {rPois Dex+2 Slay+3} [ring of poison resistance] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of strength the ring "Oguff" {Fly rC- rCorr Dex+6 Slay-3 Stlth+} [ring of dexterity] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Stlth+: It makes you more stealthy. the ring "Cuhauh" {Fly rElec} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. the ring of Abeif {Will+ Slay+2} [ring of willpower] Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (54, 21, D:10) a +0 leather armour (56, 39, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (9, -7, D:11) a +0 sling (9, 12, D:11) a +2 whip of freezing a +2 flail a +0 robe (19, 1, D:11) a +0 flail a +0 club (20, -1, D:11) a +0 scale mail a +0 hand axe (24, 11, D:11) a +0 helmet (30, 8, D:11) a +0 spear (30, 11, D:11) a +0 club Level 12 of the Dungeon [Shop] Tih Xel's Jewellery Emporium a ring of positive energy (340 gold) an amulet of the acrobat (510 gold) a ring of ice (425 gold) a +4 ring of protection (612 gold) an amulet of the acrobat (510 gold) a +6 ring of strength (612 gold) an amulet of reflection (510 gold) an amulet of the acrobat (510 gold) a +4 ring of protection (612 gold) an amulet of the acrobat (510 gold) a spider talisman (425 gold) (5, -19, D:12) a +4 ring of slaying a +0 giant spiked club a +4 ring of protection (14, -36, D:12) an orb of mayhem (14, 7, D:12) a +0 short sword a +0 leather armour a +0 long sword a +2 chain mail of cold resistance a +0 dagger of venom a +0 robe (14, 8, D:12) a +0 dagger a +0 ring mail (15, 6, D:12) a +0 club (17, -20, D:12) a +0 trident a +0 chain mail (17, -13, D:12) a +0 shortbow (22, -23, D:12) a +0 trident (27, 11, D:12) a +0 orcbow (35, -30, D:12) a +0 leather armour (35, -12, D:12) a +0 club (35, -11, D:12) a +0 ring mail (39, -15, D:12) a +0 ring mail (44, -17, D:12) a +0 giant club a +0 great mace (49, -9, D:12) a +0 robe a +1 trident of distortion (50, -7, D:12) a staff of earth (58, 7, D:12) a +0 lajatang Level 13 of the Dungeon (0, 0, D:13) 6 stones (2, -18, D:13) 4 stones (3, -15, D:13) a +0 glaive (3, -14, D:13) a +0 giant club a +0 giant club (18, 13, D:13) a +0 leather armour (23, 10, D:13) a +0 sling (25, 0, D:13) a +0 short sword (26, 3, D:13) a +0 robe a +0 dagger (27, -20, D:13) a +0 mace (27, 1, D:13) a +0 whip (27, 2, D:13) a +0 dagger (29, -34, D:13) a +0 long sword a +0 leather armour a +1 kite shield of fire resistance (29, -33, D:13) a +0 war axe a +0 leather armour a +0 buckler (41, -23, D:13) a +0 ring mail (50, -23, D:13) a +0 morningstar (54, -14, D:13) a +0 dagger (55, -23, D:13) a +0 trident Level 14 of the Dungeon (4, -2, D:14) a +0 flail (5, -2, D:14) a +0 war axe (6, -1, D:14) a +0 scimitar (7, -2, D:14) a +0 glaive (14, 11, D:14) a +0 leather armour a +2 war axe a +0 arbalest (14, 13, D:14) a +0 shortbow (15, -10, D:14) a +0 chain mail a +0 glaive (15, -9, D:14) a +0 war axe (23, 21, D:14) a +0 leather armour (30, 21, D:14) 4 scrolls of torment (30, 22, D:14) the lupine talisman "Tomujuo" {Str+3 Dex+3} [lupine talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (39, -5, D:14) a +0 long sword a +0 ring mail (41, -7, D:14) a +2 scimitar of flaming (51, 12, D:14) a +0 dagger a +0 robe (53, 22, D:14) a medusa talisman (56, 15, D:14) the rimehorn talisman of Diyrur {Will+} [rimehorn talisman] Will+: It increases your willpower. Level 15 of the Dungeon (0, 0, D:15) 5 stones (2, 17, D:15) a +0 ring mail (4, -5, D:15) a +1 hand axe of freezing a +0 chain mail (4, -4, D:15) a +0 war axe a +0 chain mail (4, -3, D:15) a +0 hand axe a +0 chain mail (5, -3, D:15) a +0 club (6, -6, D:15) a +0 dagger a +0 robe (8, 0, D:15) a +0 ring mail (10, 10, D:15) a +0 cloak (10, 33, D:15) a +0 flail (12, 23, D:15) a staff of fire (13, 0, D:15) a +0 halberd (14, 0, D:15) a +0 halberd (14, 3, D:15) a +0 spear (14, 18, D:15) 5 stones a +0 buckler a +0 leather armour a +1 long sword of holy wrath (15, -1, D:15) a +0 club a +0 war axe (15, 8, D:15) a +0 flail a +0 shortbow (17, -11, D:15) 4 scrolls of amnesia (20, -8, D:15) a +0 shortbow (20, 28, D:15) a +0 partisan (27, 1, D:15) a +0 war axe (28, 0, D:15) an amulet of guardian spirit a +0 halberd a +0 dire flail (39, 23, D:15) a riddle talisman (48, 11, D:15) a +0 leather armour (49, -4, D:15) a +0 short sword a +0 dire flail a +0 plate armour (50, -4, D:15) a +0 great sword a +0 plate armour a +0 flail a +0 chain mail Level 1 of the Orcish Mines (3, 5, Orc:1) a +0 trident (3, 6, Orc:1) a +0 hand axe a +0 plate armour (3, 7, Orc:1) a +0 mace (4, 5, Orc:1) a +0 long sword a +0 plate armour (4, 6, Orc:1) a +0 dagger (5, 5, Orc:1) a +0 hand axe (6, 5, Orc:1) a +0 long sword a +0 arbalest a +0 chain mail (7, 5, Orc:1) a +0 broad axe a +0 chain mail (12, -38, Orc:1) a +0 giant club (25, -32, Orc:1) a +0 flail a +0 leather armour a +0 mace a +0 plate armour a +0 flail (25, -31, Orc:1) a +0 giant spiked club a +0 flail (25, -26, Orc:1) a +0 plate armour a +0 mace (25, -23, Orc:1) a +0 short sword (26, -31, Orc:1) a +0 mace (26, -26, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Bargh's Distillery 2 potions of berserk rage (181 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of lignification (54 gold) [Shop] Juwneaja's Armour Boutique a +2 chain mail of poison resistance (340 gold) a +2 leather armour of cold resistance (323 gold) the +0 ring mail of Squeaky the Leaf {Rampage} (187 gold) Rampage: It bestows one free step when moving towards enemies. a +0 robe (15 gold) a +0 pair of gloves (76 gold) a +2 leather armour of fire resistance (323 gold) a +2 robe (219 gold) a +2 ring mail of fire resistance (357 gold) a +0 ring mail (68 gold) the +2 leather armour "Inkyonim" {Rampage rN++ Dex-3} (394 gold) Rampage: It bestows one free step when moving towards enemies. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). a +0 robe (15 gold) [Shop] Ganibimpuu's General Store a potion of mutation (120 gold) a book of Movement (480 gold) a potion of moonshine (15 gold) a +4 falchion (375 gold) a wand of warping (6) (216 gold) a staff of alchemy (375 gold) a +0 quarterstaff (75 gold) [Shop] Cewed's Assorted Antiques a wand of flame (4) (78 gold) a potion of curing (84 gold) a scroll of identify (56 gold) the +0 plate armour of Bacw {rPois rCorr Dex-2} (856 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). a +0 orcbow (112 gold) a potion of curing (84 gold) a wand of quicksilver (5) (588 gold) a +0 falchion (84 gold) a potion of curing (84 gold) (0, 0, Orc:2) a +0 arbalest (2, -10, Orc:2) a +0 club a +2 scale mail of fire resistance (2, 0, Orc:2) a +0 arbalest (3, -19, Orc:2) a +0 short sword a +0 ring mail (3, -18, Orc:2) a +0 hand axe a +0 scale mail a +0 giant club a +0 falchion (3, -15, Orc:2) a +0 dagger (3, -13, Orc:2) a +0 war axe a +0 chain mail a +1 partisan a +0 chain mail (3, -12, Orc:2) a +0 war axe a +0 orcbow a +0 plate armour (4, -15, Orc:2) a +0 mace a +0 chain mail (6, -13, Orc:2) a +0 club (7, -13, Orc:2) a +0 great mace a +0 giant spiked club (7, -12, Orc:2) a +0 orcbow a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail (8, -26, Orc:2) a +0 giant spiked club a +0 giant club a +0 dire flail a +2 chain mail of fire resistance a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 long sword a +0 arbalest a +0 chain mail a +0 battleaxe a +0 chain mail (16, -15, Orc:2) a +0 club (18, -15, Orc:2) a +0 leather armour a +0 club (18, -7, Orc:2) a +0 long sword a +0 orcbow a +0 plate armour (19, -15, Orc:2) a +0 scale mail a +0 club (19, -8, Orc:2) a +0 mace a +0 leather armour a +0 dagger (19, 18, Orc:2) a +0 glaive a +0 plate armour (20, -15, Orc:2) a +0 leather armour a +0 dagger (20, -9, Orc:2) a +0 club a +0 leather armour (20, 17, Orc:2) a +0 flail (21, -16, Orc:2) a +0 falchion (21, -15, Orc:2) a +0 plate armour a +0 hand axe a +0 leather armour a +0 falchion a +0 chain mail a +0 scimitar a +0 ring mail a +0 flail (21, -14, Orc:2) a +0 leather armour a +0 dagger (21, 26, Orc:2) a +0 dire flail a +0 chain mail (21, 27, Orc:2) a +0 war axe a +0 chain mail (22, 16, Orc:2) a +0 mace a +0 mace a +0 plate armour (22, 17, Orc:2) a +0 long sword a +0 ring mail (22, 18, Orc:2) a +0 short sword (22, 24, Orc:2) a +0 club (22, 25, Orc:2) a +0 club (23, 16, Orc:2) a +0 morningstar (23, 23, Orc:2) a +0 club a +0 leather armour (24, -22, Orc:2) a +0 giant spiked club a +0 great mace (24, 5, Orc:2) a +0 giant club (24, 16, Orc:2) a +2 hand axe of venom (24, 17, Orc:2) a +0 whip a +0 scale mail (25, 4, Orc:2) a +0 mace of protection (25, 22, Orc:2) a +0 scimitar a +0 robe (25, 23, Orc:2) a +0 dagger a +0 robe (26, 2, Orc:2) a +0 scimitar a +0 plate armour (27, 2, Orc:2) a +0 dire flail a +1 chain mail of fire resistance (28, -8, Orc:2) a +0 flail a +0 plate armour (28, -1, Orc:2) a +0 dagger a +0 robe (28, 9, Orc:2) a +0 giant spiked club (29, -16, Orc:2) a +0 club (31, -32, Orc:2) a +0 dagger (31, -30, Orc:2) a +0 morningstar (31, -28, Orc:2) a +1 flail of distortion a +0 leather armour a +0 flail (31, -27, Orc:2) a +0 mace a +0 club (31, -25, Orc:2) a +0 club a +0 flail (31, -4, Orc:2) a +0 plate armour a +0 trident (31, 1, Orc:2) a +0 leather armour a +0 dagger (31, 13, Orc:2) a +0 scale mail a +0 mace (32, -28, Orc:2) a +0 chain mail a +0 war axe (32, -26, Orc:2) a +0 short sword (32, -22, Orc:2) a +0 short sword (32, -14, Orc:2) a +0 flail (32, -4, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (32, 6, Orc:2) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (32, 9, Orc:2) a +0 plate armour a +0 flail (32, 10, Orc:2) a +0 chain mail a +0 partisan a +0 leather armour a +0 hand axe a +1 dagger of flaming (32, 11, Orc:2) a +0 robe a +1 dagger of flaming a +0 leather armour a +0 hand axe a +0 plate armour a +0 glaive a +0 chain mail a +0 long sword a +0 plate armour a +2 great mace (32, 12, Orc:2) a +0 chain mail a +0 long sword a +0 short sword (33, 6, Orc:2) a +0 cloak an orb of light (33, 7, Orc:2) a +0 plate armour a +0 dire flail (33, 8, Orc:2) a +0 dagger (34, 2, Orc:2) a +0 flail (35, 11, Orc:2) 2 potions of moonshine (35, 17, Orc:2) a +0 club a +0 leather armour (36, 18, Orc:2) a +0 hand axe (38, -4, Orc:2) a +0 arbalest a +0 robe (38, -3, Orc:2) a +0 plate armour a +0 dire flail (39, -1, Orc:2) a +0 chain mail a +0 halberd of protection (39, 21, Orc:2) a +0 dagger a +0 robe (39, 22, Orc:2) a +0 flail a +0 robe (39, 23, Orc:2) a +0 glaive a +0 plate armour (40, -8, Orc:2) a +0 chain mail a +0 mace (40, 23, Orc:2) a +0 short sword (41, -9, Orc:2) a +2 robe of fire resistance (41, 5, Orc:2) a +0 hand axe (41, 23, Orc:2) a +0 war axe a +1 orcbow of flaming a +0 chain mail (42, -22, Orc:2) a +0 orcbow (42, 10, Orc:2) a +0 giant club (42, 16, Orc:2) a +0 hand axe a +0 plate armour (42, 17, Orc:2) a +0 falchion a +0 leather armour (42, 25, Orc:2) a +0 dagger a +0 robe (43, 16, Orc:2) a +0 flail a +0 halberd a +0 robe (43, 17, Orc:2) a +0 hand axe a +0 ring mail a +0 flail (44, -8, Orc:2) a +0 hand axe a +0 chain mail (44, 17, Orc:2) a +0 short sword a +0 chain mail (45, 17, Orc:2) a +0 dagger (47, -17, Orc:2) a +0 trident (48, -17, Orc:2) a +0 club a +0 club (48, -16, Orc:2) a +0 short sword (48, -15, Orc:2) a +0 leather armour a +0 hand axe (49, -17, Orc:2) a +0 leather armour a +0 flail (49, -15, Orc:2) a +0 dagger of draining (50, -17, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 mace (50, -16, Orc:2) a +0 chain mail a +0 dire flail a +0 leather armour a +0 trident a +0 giant club (50, -15, Orc:2) a +0 club (51, -30, Orc:2) a +0 giant spiked club (51, -6, Orc:2) a +0 plate armour a +0 war axe (51, -5, Orc:2) a +0 dagger (52, -6, Orc:2) a +0 club a +0 falchion (52, -5, Orc:2) a +0 leather armour a +0 flail (53, 9, Orc:2) a +0 dagger a +0 robe a +0 partisan a +0 plate armour (54, 9, Orc:2) a +0 club a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +2 robe of fire resistance a +1 hand axe of flaming a +0 ring mail (57, 8, Orc:2) a +0 dagger a +0 robe (59, -6, Orc:2) a +0 whip (60, -5, Orc:2) a +0 leather armour a +1 hand axe of electrocution (60, -4, Orc:2) a +0 chain mail a +0 heavy long sword (61, -4, Orc:2) a +0 hand axe Level 1 of the Elven Halls [Shop] Pedisos's Antique Armour Shoppe a +2 plate armour of fire resistance (630 gold) an orb of energy (216 gold) an orb of mayhem (162 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (990 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). a +2 scale mail of cold resistance (378 gold) a +2 leather armour of willpower (342 gold) a +2 robe of fire resistance (322 gold) (0, 0, Elf:1) a +0 robe (2, 14, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (5, 26, Elf:1) a +0 robe a +0 falchion (7, -21, Elf:1) a +0 shortbow a +2 long sword of electrocution a +0 leather armour (7, 20, Elf:1) a +0 dagger (7, 21, Elf:1) a +0 scale mail a +0 robe a +0 long sword a +0 buckler a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 heavy spear a ring of protection from cold (8, -9, Elf:1) a +0 short sword a +0 robe (8, -4, Elf:1) a +0 long sword a +0 leather armour a +0 long sword a +0 robe (8, 22, Elf:1) a +0 robe a +0 long sword a +3 leather armour a +0 dagger a +0 shortbow (9, 23, Elf:1) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 long sword a +0 buckler a +0 robe a +0 short sword (9, 25, Elf:1) a +0 rapier a +0 robe (10, 23, Elf:1) a +0 short sword (12, 26, Elf:1) a +0 robe a +0 dagger (14, 26, Elf:1) a +0 robe a +0 long sword (14, 27, Elf:1) a +0 robe a +0 short sword (16, 23, Elf:1) a +0 dagger (19, 21, Elf:1) a +0 robe a +0 short sword (19, 31, Elf:1) a +0 plate armour (20, 14, Elf:1) a +0 cloak (21, 18, Elf:1) a +0 robe a +0 long sword (23, -8, Elf:1) a +0 ring mail (30, 7, Elf:1) a +0 robe a +0 long sword (32, -7, Elf:1) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (33, 6, Elf:1) a +0 scale mail a +0 long sword a +0 ring mail a +0 long sword (35, 6, Elf:1) a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (36, -2, Elf:1) a +0 robe a +0 rapier (40, -25, Elf:1) a +0 rapier a +0 robe (40, 28, Elf:1) a +0 long sword a +0 leather armour (42, -5, Elf:1) a +0 ring mail a +0 long sword (42, 0, Elf:1) a +0 leather armour a +0 dagger (43, 1, Elf:1) a +0 ring mail (44, -7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (44, -5, Elf:1) a +0 robe a +0 long sword (44, -3, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (45, -3, Elf:1) a +0 leather armour a +0 dagger of protection a +0 longbow (47, 4, Elf:1) a +0 dagger a +0 longbow 4 stones a +0 leather armour (48, 4, Elf:1) a +0 short sword a +0 robe of willpower a +2 buckler (48, 5, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 robe (53, 20, Elf:1) a +0 robe a +0 long sword (55, -17, Elf:1) a +0 short sword a +0 ring mail (57, -15, Elf:1) a +1 dagger of draining a +0 robe (57, -13, Elf:1) a +3 short sword of venom a +0 shortbow a +0 leather armour (58, -14, Elf:1) a +0 short sword of venom a +0 leather armour (58, -13, Elf:1) a +0 long sword a +0 robe of cold resistance a +0 short sword a +0 leather armour a +0 buckler (58, -12, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (58, -11, Elf:1) a +0 battleaxe a +0 shortbow a +0 leather armour (58, -10, Elf:1) a +0 short sword a +0 longbow a +0 leather armour a +0 shortbow a +0 short sword 2 stones a +0 leather armour (58, -9, Elf:1) a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 robe (58, 23, Elf:1) 3 stones (59, -17, Elf:1) a +0 ring mail Level 2 of the Elven Halls [Shop] Igais's Assorted Antiques a scroll of vulnerability (124 gold) a scroll of poison (124 gold) a +0 plate armour (558 gold) a scroll of teleportation (93 gold) a wand of flame (13) (282 gold) the +1 ring mail of the Spider Nest {Dex+5} (821 gold) Dex+5: It affects your dexterity (+5). a +0 chain mail (186 gold) a lightning rod (4/4) (1240 gold) (0, 0, Elf:2) a scroll of identify (0, 17, Elf:2) a wand of polymorph (6) 2 potions of lignification a scroll of torment (0, 18, Elf:2) a +0 long sword (6, -2, Elf:2) a +0 long sword a +0 robe (6, 23, Elf:2) a +0 short sword a +0 leather armour (7, 24, Elf:2) a +0 chain mail (8, -22, Elf:2) a +0 scimitar a +0 shortbow a +0 robe (9, 26, Elf:2) a +0 long sword a +0 robe (10, 27, Elf:2) a +0 shortbow a +0 long sword a +0 leather armour (11, 3, Elf:2) a +0 short sword a +0 ring mail (11, 4, Elf:2) a +0 long sword a +0 robe (11, 28, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (12, 29, Elf:2) a +0 long sword a +0 ring mail a +0 buckler (14, 30, Elf:2) a +0 dagger a +0 robe (15, 19, Elf:2) a +0 short sword a +0 robe (16, 0, Elf:2) a +0 short sword a +0 robe a +0 buckler (16, 27, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (21, 21, Elf:2) a +0 executioner's axe (21, 31, Elf:2) 19 poisoned darts (25, 18, Elf:2) the rimehorn talisman of Beauty {rC+ rN+ Int-3 Dex+4} [rimehorn talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (32, 34, Elf:2) a +4 ring of slaying (34, -11, Elf:2) a +0 long sword a +0 leather armour (35, 18, Elf:2) a +0 long sword a +0 robe (35, 27, Elf:2) a +0 ring mail a +0 long sword (36, -17, Elf:2) a +0 short sword a +0 ring mail (36, 30, Elf:2) a +0 robe a +0 short sword (42, -5, Elf:2) a +0 short sword a +0 robe a +0 short sword of draining a +0 robe a +0 rapier a +0 robe (43, -7, Elf:2) a +0 long sword a +0 robe (44, -5, Elf:2) a +0 rapier a +0 robe (47, -4, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (47, 22, Elf:2) a scroll of amnesia (51, -14, Elf:2) a +0 shortbow a +0 robe (52, 17, Elf:2) a +0 short sword a +0 robe (52, 19, Elf:2) a +0 long sword of draining a +0 leather armour (57, -10, Elf:2) 2 flux baubles Level 3 of the Elven Halls (0, 0, Elf:3) a +0 shortbow a +0 falchion a +0 leather armour (6, 18, Elf:3) a +3 dagger a +0 shortbow a +0 leather armour (23, -15, Elf:3) a +0 quarterstaff (25, 6, Elf:3) a scroll of amnesia (27, -25, Elf:3) a +0 short sword (30, -18, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (30, -17, Elf:3) a wand of polymorph (3) (30, 14, Elf:3) a +0 long sword a +0 robe (38, 28, Elf:3) a +0 short sword (39, 1, Elf:3) a +0 leather armour a +0 short sword (39, 30, Elf:3) a +0 short sword (40, 32, Elf:3) a +0 scale mail (41, -13, Elf:3) a serpent talisman (41, 1, Elf:3) a +0 short sword a +0 ring mail (41, 3, Elf:3) a +0 leather armour a +0 rapier (43, 0, Elf:3) a +0 robe a +0 long sword (43, 3, Elf:3) a +0 robe a +0 long sword a +0 scale mail a +0 rapier a +0 rapier a +0 leather armour a +0 rapier (43, 34, Elf:3) a +1 chain mail of willpower (44, -1, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (44, 3, Elf:3) a +0 robe a +0 short sword (44, 32, Elf:3) a +0 dagger (44, 33, Elf:3) a +2 plate armour of fire resistance (44, 34, Elf:3) a staff of alchemy (45, -6, Elf:3) a +0 long sword a +0 ring mail (45, -3, Elf:3) a +0 robe a +0 long sword (45, -2, Elf:3) a +0 ring mail a +0 short sword a +0 shortbow a +0 robe a +0 short sword a +0 ring mail a +0 long sword (45, 32, Elf:3) the +0 scale mail of Miracles {Int+2} Int+2: It affects your intelligence (+2). (45, 33, Elf:3) a +0 robe (46, -3, Elf:3) a +0 leather armour a +0 short sword (46, -2, Elf:3) a +0 robe a +0 short sword (46, 32, Elf:3) the +1 ring mail of Piurun {rC++ rCorr Slay+3} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (46, 33, Elf:3) a blade talisman (46, 34, Elf:3) a staff of earth (48, 6, Elf:3) a +0 robe (48, 34, Elf:3) a potion of lignification (49, 22, Elf:3) a +0 dagger (49, 34, Elf:3) a +0 barding (50, -5, Elf:3) a +0 flail (50, 7, Elf:3) a +0 robe a +2 rapier of venom (50, 32, Elf:3) a +0 robe (50, 33, Elf:3) a +0 dagger (50, 34, Elf:3) a +0 short sword (51, 6, Elf:3) a +0 hand axe a +1 leather armour of willpower a +0 leather armour a +1 rapier of venom a +0 leather armour a +0 longbow a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 leather armour a +0 rapier a +0 robe a +0 long sword a +0 robe a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 long sword of freezing a +0 leather armour a +0 long sword a +0 scale mail a +0 long sword a +0 robe a +0 robe a +0 rapier the +10 hand axe "Zoczuergh" {flame, Fly} Fly: It grants you flight. a +4 ring of protection a +2 robe of fire resistance the +7 dagger "Eseof" {heavy, *Rage rPois Int+3 Dex+7} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). a +6 ring of intelligence a +5 spectral lajatang a +6 great mace of protection a +2 robe of willpower a ring of magical power the ring of Eternal Winter {Fly Dex+3} [ring of flight] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (51, 22, Elf:3) an amulet of the acrobat the +6 halberd "Seownam" {chaos, *Corrode rElec Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 robe (52, 15, Elf:3) a +0 robe a staff of alchemy (52, 33, Elf:3) a +0 scale mail (52, 34, Elf:3) a staff of fire (53, 14, Elf:3) a +0 leather armour a +0 longbow a +0 robe a +5 heavy mace (53, 33, Elf:3) the +0 pair of boots "Neifel" {rPois Int+3 Dex+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (54, 31, Elf:3) a +0 cloak (54, 32, Elf:3) a staff of conjuration (54, 33, Elf:3) a +0 scale mail (54, 34, Elf:3) a scroll of identify (55, 16, Elf:3) a +0 leather armour a +0 longbow a +0 leather armour a +0 short sword 7 stones the +2 Maxwell's thermic engine {flame, freeze, rev} a ring of wizardry (55, 30, Elf:3) a +0 robe (55, 31, Elf:3) a +0 rapier (55, 32, Elf:3) the spider talisman of Bespelled Satisfaction {rC+ Slay+3} [spider talisman] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (55, 33, Elf:3) a +0 long sword (56, 28, Elf:3) a staff of earth (56, 31, Elf:3) a staff of fire (56, 33, Elf:3) a staff of air (57, -17, Elf:3) a scroll of identify (57, 30, Elf:3) a +0 long sword (57, 31, Elf:3) a +0 short sword (59, 27, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a maw talisman the +4 hat "Trusted Companion" {rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (1, 0, Lair:1) the quicksilver dragon scales "Heafuyho" {Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). (9, 12, Lair:1) an inkwell talisman (33, 43, Lair:1) a +0 leather armour (48, -2, Lair:1) a +0 flail of protection (54, -6, Lair:1) a +0 sling (57, -8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (4, 9, Lair:2) the +2 robe "Ziedghigi" {rElec Archmagi} rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. a +2 robe of willpower 71 stones a potion of moonshine a ring of see invisible (13, 25, Lair:2) a +6 ring of intelligence (17, 24, Lair:2) a +0 sling (20, 17, Lair:2) a +0 plate armour (29, 38, Lair:2) a +0 trident (43, 9, Lair:2) a +0 scale mail (45, 29, Lair:2) a +0 quarterstaff (55, 42, Lair:2) 5 stones (59, 10, Lair:2) a stone Level 3 of the Lair of Beasts (9, 3, Lair:3) 2 poisoned darts (10, 3, Lair:3) 16 gold pieces a poisoned dart (10, 4, Lair:3) 2 poisoned darts (10, 5, Lair:3) 34 gold pieces 4 poisoned darts (11, 5, Lair:3) 14 gold pieces a poisoned dart (12, 2, Lair:3) 25 gold pieces (13, 2, Lair:3) a ring of fire (13, 3, Lair:3) an amulet of magic regeneration (37, -1, Lair:3) a +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 buckler of positive energy a +0 short sword a +0 robe a +0 short sword a +0 robe a +1 rapier of venom a +0 robe a +0 rapier a +2 robe of cold resistance a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 7, Lair:3) a +0 leather armour (38, -1, Lair:3) a +0 rapier a +0 robe an amulet of magic regeneration (46, -26, Lair:3) 2 stones (51, -6, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of the Grave (2, -16, Lair:4) a +0 leather armour (17, 4, Lair:4) 9 stones (21, 0, Lair:4) a +0 buckler (24, 6, Lair:4) a +0 robe (31, 24, Lair:4) a +0 leather armour (38, 2, Lair:4) 6 stones (38, 18, Lair:4) the +5 whip "Sobyib" {drain, rElec} rElec: It insulates you from electricity. a +1 flail of protection Level 5 of the Lair of Beasts (4, 12, Lair:5) 5 stones (7, 13, Lair:5) a +0 short sword (13, 20, Lair:5) an amulet of magic regeneration (14, -5, Lair:5) a human skeleton (17, -20, Lair:5) a +4 spear of flaming (22, 15, Lair:5) a +0 quarterstaff (23, -32, Lair:5) a +0 robe (27, -24, Lair:5) a lupine talisman (28, -23, Lair:5) the +0 plate armour "Liossad" {rPois MP+9} rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (28, -22, Lair:5) 4 stones (28, 18, Lair:5) a +0 orcbow (36, -27, Lair:5) a human skeleton (46, -35, Lair:5) a +0 plate armour (47, -13, Lair:5) a +0 trident (50, -14, Lair:5) a +0 rapier a +0 robe a +0 buckler (50, 9, Lair:5) a +0 leather armour a +0 scale mail (52, 5, Lair:5) a +0 dagger (56, 10, Lair:5) a +0 pair of boots of stealth (56, 24, Lair:5) 5 stones (58, 5, Lair:5) a +0 robe Level 1 of the Swamp [Shop] Gijy's Jewellery Shop a ring of see invisible (270 gold) a ring of protection from fire (unknown) (450 gold) the ring of Xom's Absentmindedness {rF+ rC- Str+5 Fire} (765 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. a riddle talisman (1080 gold) the ring "Peny" {rPois Dex+3} (599 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). an amulet of magic regeneration (540 gold) a ring of protection from fire (unknown) (450 gold) (0, 0, Swamp:1) a +0 flail a +0 animal skin (0, 3, Swamp:1) a +0 lajatang a +0 animal skin (1, 1, Swamp:1) a +2 spear of venom +0 acid dragon scales (1, 2, Swamp:1) a +2 robe of willpower (2, -3, Swamp:1) a +0 quarterstaff a +0 robe (3, 9, Swamp:1) a +0 spear (5, 0, Swamp:1) a +0 spear a +0 spear a +0 robe a +0 short sword (6, -1, Swamp:1) a +0 spear a +0 buckler a +0 spear (7, -3, Swamp:1) a +0 quarterstaff a +0 robe (10, 4, Swamp:1) a +0 rapier (10, 7, Swamp:1) a wand of polymorph (3) (10, 10, Swamp:1) a +0 rapier a +0 robe (11, 12, Swamp:1) a +0 rapier a +0 robe a +0 buckler (16, 13, Swamp:1) a ring of protection from cold (18, 3, Swamp:1) a +0 spear (19, 5, Swamp:1) a +1 rapier of holy wrath a +0 robe (25, 0, Swamp:1) a scroll of identify (26, 26, Swamp:1) a +0 falchion (37, 33, Swamp:1) a +0 spear (48, 45, Swamp:1) a +0 plate armour (49, 32, Swamp:1) a +0 spear (53, 0, Swamp:1) a +0 robe of cold resistance (53, 30, Swamp:1) a +0 pair of gloves (60, 4, Swamp:1) 3 stones (60, 27, Swamp:1) 5 stones (62, -1, Swamp:1) a +0 flail (67, 8, Swamp:1) a +0 dagger Level 2 of the Swamp (0, 0, Swamp:2) a book of the Wilderness (4, -22, Swamp:2) a +0 leather armour (5, -1, Swamp:2) a scroll of identify (6, -33, Swamp:2) a scroll of amnesia (6, 6, Swamp:2) 6 poisoned darts (7, -3, Swamp:2) a ring of see invisible (7, 9, Swamp:2) 6 scrolls of noise (9, -1, Swamp:2) a +0 chain mail (9, 9, Swamp:2) a wand of polymorph (4) (10, -47, Swamp:2) a +0 leather armour (10, -28, Swamp:2) a +0 plate armour (10, 3, Swamp:2) a ring of fire (12, -27, Swamp:2) a scroll of identify (13, -21, Swamp:2) a +0 short sword (17, -38, Swamp:2) a +0 rapier (17, -8, Swamp:2) a +0 robe (20, -46, Swamp:2) a +0 dagger (21, -47, Swamp:2) a +0 war axe (21, 9, Swamp:2) a potion of lignification (27, 7, Swamp:2) a +0 arbalest (35, -31, Swamp:2) 6 poisoned darts (36, -33, Swamp:2) an amulet of faith (42, -27, Swamp:2) a +0 dagger (49, -33, Swamp:2) a +0 cloak Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe (8, 23, Swamp:3) a +0 spear a +0 buckler (14, 18, Swamp:3) a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 spectral quarterstaff (15, 19, Swamp:3) a +0 spear (17, 21, Swamp:3) a +0 robe a +0 quarterstaff (17, 45, Swamp:3) a +0 leather armour (20, 40, Swamp:3) a +2 robe of willpower a +0 short sword (21, 40, Swamp:3) a +0 robe a +0 quarterstaff (21, 41, Swamp:3) a +0 robe a +0 dagger (25, 21, Swamp:3) a scroll of identify (28, 44, Swamp:3) a ring of positive energy (31, 1, Swamp:3) an amulet of the acrobat (31, 27, Swamp:3) a ring of fire (33, 1, Swamp:3) a +0 orcbow (33, 2, Swamp:3) a +0 dagger (33, 3, Swamp:3) a +0 robe (34, 0, Swamp:3) a +0 flail (36, 0, Swamp:3) a +0 quarterstaff (38, 0, Swamp:3) a +0 quarterstaff (40, 0, Swamp:3) a +0 broad axe (42, 3, Swamp:3) a +0 falchion a +0 robe a ring of poison resistance (44, 5, Swamp:3) the amulet of Doubts {Acrobat Str+5 Int-2} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). (50, 19, Swamp:3) a +0 helmet (51, 19, Swamp:3) the +0 leather armour of Misconduct {rC+} rC+: It protects you from cold. (52, 12, Swamp:3) a +2 scale mail of cold resistance (52, 14, Swamp:3) a +0 leather armour (52, 16, Swamp:3) a +0 scale mail (52, 18, Swamp:3) a +0 cloak (53, -1, Swamp:3) the Exposition on the Polluted Mausoleum Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Curse of Agony Necromancy 5 the sanguine talisman of Eternal Winter {Will+} [sanguine talisman] Will+: It increases your willpower. Level 4 of the Swamp (0, 0, Swamp:4) a +0 short sword a +0 robe (10, -13, Swamp:4) a +4 ring of protection (24, -6, Swamp:4) a scroll of identify (28, -14, Swamp:4) a +0 short sword a +0 robe a +0 buckler (30, -22, Swamp:4) a +0 pair of gloves (30, -16, Swamp:4) a +0 spear (32, -14, Swamp:4) a +0 robe a +0 quarterstaff (44, 10, Swamp:4) a +0 battleaxe Level 1 of the Snake Pit [Shop] Diotollu's Antique Armour Shoppe a +0 robe (26 gold) a +0 chain mail (174 gold) a +0 ring mail (116 gold) a +0 plate armour (522 gold) the +3 leather armour of the Cobbler {rC++} (1203 gold) rC++: It greatly protects you from cold. a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +1 pair of gloves of strength (478 gold) [Shop] Jiokhied's Jewellery Shoppe an amulet of guardian spirit (600 gold) a +6 ring of dexterity (720 gold) the scarab talisman of Iluf {rElec rCorr SInv} (2140 gold) [scarab talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a blade talisman (600 gold) a +4 ring of protection (720 gold) the maw talisman "Kotir" {*Silence rCorr Str+7 Int-5} (1560 gold) [maw talisman] *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). an amulet of magic regeneration (600 gold) a ring of ice (500 gold) a ring of fire (500 gold) a +6 ring of dexterity (720 gold) (7, -9, Snake:1) a +2 spear (9, 4, Snake:1) a +0 scimitar (9, 5, Snake:1) a +0 flail (11, 4, Snake:1) a +0 hand axe (11, 15, Snake:1) a +0 chain mail (13, 5, Snake:1) a +0 mace a +0 robe a +0 spear (15, -6, Snake:1) a +0 great mace (16, -6, Snake:1) a +0 trident a +0 scale mail (24, 30, Snake:1) a +0 war axe (25, 38, Snake:1) a +0 falchion (26, 31, Snake:1) a +0 robe (27, 25, Snake:1) the serpent talisman of Ethereal Surprise {*Corrode Str+8} [serpent talisman] *Corrode: It may corrode you when you take damage. Str+8: It affects your strength (+8). (30, 27, Snake:1) a +0 robe a +0 flail (31, 6, Snake:1) a +0 club a +0 robe (36, 19, Snake:1) a +0 battleaxe (40, 24, Snake:1) a scroll of torment Level 2 of the Snake Pit [Shop] Tiforomn's Jewellery Shoppe the ring "Kaexoq" {rCorr MP+9 Int+3} (700 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the ring of the Mage {Wiz Archmagi} (918 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of see invisible (270 gold) the ring of Zin's Benevolence {rElec Dex+6 SInv} (975 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. an amulet of guardian spirit (540 gold) a ring of protection from cold (450 gold) an amulet of regeneration (540 gold) (3, 30, Snake:2) a +0 halberd (4, 30, Snake:2) a +0 shortbow of flaming (4, 31, Snake:2) a +0 trident (5, -7, Snake:2) a +0 partisan (5, 18, Snake:2) a +0 leather armour of fire resistance (10, 12, Snake:2) a +0 robe (12, 2, Snake:2) a +0 scimitar a +0 longbow (12, 4, Snake:2) a +2 robe of fire resistance a staff of earth (12, 8, Snake:2) a +0 shortbow of flaming (12, 25, Snake:2) 5 stones (15, 37, Snake:2) a +0 robe (18, 17, Snake:2) a +0 halberd (18, 27, Snake:2) a scroll of identify (24, 13, Snake:2) a +0 trident (24, 18, Snake:2) a +0 robe a +0 trident (25, -9, Snake:2) a ring of protection from cold (25, 11, Snake:2) a +0 halberd (26, -3, Snake:2) a +0 trident a +0 robe (27, 15, Snake:2) a +0 kite shield a +2 ring mail of fire resistance a +0 spectral demon trident (29, 31, Snake:2) a +0 flail (29, 35, Snake:2) a +0 mace a +0 robe (30, 24, Snake:2) a +0 war axe (30, 34, Snake:2) a +0 flail a +1 kite shield of reflection (31, -3, Snake:2) 2 potions of lignification (34, 11, Snake:2) a +0 sling (34, 20, Snake:2) 7 stones (35, -2, Snake:2) a +0 leather armour (37, 3, Snake:2) a +0 quarterstaff (43, 11, Snake:2) a +0 robe a +0 quarterstaff (45, 33, Snake:2) +0 ice dragon scales a ring of protection from cold a +1 pair of gloves of dexterity (48, -11, Snake:2) a +0 spear (48, 12, Snake:2) a +0 trident a +0 flail (50, -11, Snake:2) a +0 short sword a +0 battleaxe (54, 30, Snake:2) a +2 hand axe of freezing (56, 3, Snake:2) a +0 kite shield a +1 plate armour of positive energy a +0 morningstar (56, 10, Snake:2) a +0 whip (57, 2, Snake:2) the +2 hat of the Kodama {Str+7 Int-3} Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). Level 3 of the Snake Pit (0, 0, Snake:3) a +0 whip (4, -5, Snake:3) a +0 dagger a +0 robe (4, -4, Snake:3) a +0 partisan (5, -7, Snake:3) a +2 heavy trident (6, -6, Snake:3) a +4 halberd of protection (15, 19, Snake:3) a +0 halberd (16, 6, Snake:3) 2 scrolls of identify (17, 20, Snake:3) a +3 glaive (17, 21, Snake:3) a +0 hand axe (18, 20, Snake:3) a +0 trident (24, -7, Snake:3) a potion of moonshine (28, -13, Snake:3) 2 flux baubles (31, -24, Snake:3) a +4 partisan (33, 7, Snake:3) a staff of alchemy (34, 5, Snake:3) a +0 short sword (36, -9, Snake:3) a +0 rapier (38, -20, Snake:3) 5 stones (39, 2, Snake:3) an amulet of guardian spirit (45, 12, Snake:3) a book of the Hunter (46, -12, Snake:3) a +0 whip Level 4 of the Snake Pit (0, 0, Snake:4) a +0 short sword (0, 2, Snake:4) a +0 arbalest a +2 long sword of electrocution a +0 robe (1, 15, Snake:4) a +0 long sword (4, 3, Snake:4) a +0 flail (5, 8, Snake:4) a +0 arbalest a +0 trident (5, 9, Snake:4) a +0 arbalest a +1 war axe of draining (7, 20, Snake:4) a +0 flail (14, 36, Snake:4) 6 stones (17, 13, Snake:4) a +0 halberd a +0 robe (18, 12, Snake:4) a +0 partisan (19, 11, Snake:4) a +0 arbalest a +0 battleaxe (19, 19, Snake:4) a +0 spear (20, -6, Snake:4) a +0 dire flail (20, -5, Snake:4) a +1 heavy glaive (21, -6, Snake:4) a +0 trident a +0 robe (21, 9, Snake:4) a +0 shortbow a +0 flail a +0 robe (21, 11, Snake:4) a +2 short sword of protection a +0 tower shield of poison resistance (21, 17, Snake:4) a +0 halberd (21, 18, Snake:4) a +0 spear (21, 19, Snake:4) a +0 quarterstaff a +0 robe (22, 9, Snake:4) a +0 heavy mace a +0 tower shield (22, 10, Snake:4) a +1 spear of pain a +0 robe (22, 13, Snake:4) a +0 flail a +0 robe (23, 8, Snake:4) a +0 battleaxe a +0 robe a +0 arbalest a +0 long sword (23, 12, Snake:4) a +0 halberd (25, 6, Snake:4) a +0 mace a +0 robe (28, -5, Snake:4) a +2 scimitar of holy wrath a +0 robe (29, -6, Snake:4) a +0 shortbow of flaming (34, -10, Snake:4) a +0 shortbow of flaming (35, 1, Snake:4) a +0 leather armour (38, -9, Snake:4) a book of Power (45, 29, Snake:4) a +0 dire flail a +0 robe (52, 34, Snake:4) a +0 shortbow a +0 scimitar (53, 15, Snake:4) a +0 partisan (53, 34, Snake:4) a +0 hand axe a +0 robe a +0 flail (53, 35, Snake:4) a +0 flail a +0 robe (55, -9, Snake:4) a +0 flail (59, 1, Snake:4) a +0 robe a +0 battleaxe (60, 20, Snake:4) a +0 scale mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, 11, Slime:5) a +0 flail (20, 12, Slime:5) a +0 spear (20, 19, Slime:5) a +0 flail (20, 27, Slime:5) a +0 orcbow (20, 28, Slime:5) a +4 ring of protection (20, 29, Slime:5) a scroll of amnesia (21, 12, Slime:5) the +5 arbalest of the Puffball {heavy, rElec Int+2 Dex-2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (21, 13, Slime:5) a scroll of identify (21, 19, Slime:5) a Fen Folio (21, 20, Slime:5) 3 stones (21, 21, Slime:5) a +3 sling of freezing (21, 27, Slime:5) the storm talisman "Xiodac" {+Inv Str+3} [storm talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). (21, 28, Slime:5) a book of Iron (22, 13, Slime:5) a scroll of identify (22, 20, Slime:5) a +1 heavy partisan (22, 21, Slime:5) an orb of energy (22, 28, Slime:5) a scroll of identify (28, 12, Slime:5) the +3 war axe of Propriety {freeze, Will++} Will++: It greatly increases your willpower. (28, 13, Slime:5) 2 stones (28, 21, Slime:5) a scroll of identify (28, 27, Slime:5) a ring of poison resistance (28, 28, Slime:5) a +0 vampiric war axe (29, 11, Slime:5) a +2 great sword of holy wrath (29, 12, Slime:5) a +0 chain mail (29, 13, Slime:5) a book of Chaos (29, 19, Slime:5) a staff of earth (29, 21, Slime:5) a +1 sling of flaming (29, 27, Slime:5) a +2 falchion of electrocution (29, 28, Slime:5) a blade talisman (29, 29, Slime:5) a +2 robe of fire resistance (30, 12, Slime:5) the staff of Muciffax {rElec Dex+3 Air} [staff of air] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (30, 19, Slime:5) a +0 broad axe (30, 20, Slime:5) a +4 scale mail of fire resistance (36, 11, Slime:5) a +0 mace (36, 19, Slime:5) a ring of protection from cold (36, 20, Slime:5) a +4 scale mail of willpower (36, 29, Slime:5) a wand of polymorph (4) (37, 11, Slime:5) a +0 ring mail (37, 12, Slime:5) a +2 heavy morningstar (37, 19, Slime:5) a book of Spectacle (37, 21, Slime:5) a ring of protection from cold (37, 27, Slime:5) a scroll of identify (37, 28, Slime:5) an amulet of the acrobat (37, 29, Slime:5) a staff of conjuration (38, 20, Slime:5) a staff of air (38, 28, Slime:5) a +0 great sword (38, 29, Slime:5) a +0 flail Level 1 of the Vaults [Shop] Ifae's Armour Boutique a +0 plate armour (432 gold) a +0 leather armour (48 gold) a +0 pair of boots (108 gold) the +0 barding of Kaadaubbifa {rC++ Regen+ SInv} (1240 gold) rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a +0 pair of boots (108 gold) a +0 robe of fire resistance (189 gold) a +0 ring mail of willpower (264 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) (0, 0, Vaults:1) a +0 great mace of holy wrath (3, 46, Vaults:1) a +0 chain mail a +2 great sword a +0 plate armour a +0 dire flail (3, 47, Vaults:1) a +0 chain mail a +2 great mace a +0 plate armour a +5 war axe a +0 arbalest (7, 24, Vaults:1) a +0 arbalest (8, 23, Vaults:1) a +0 halberd a +0 chain mail (12, 38, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail a +0 ring mail (13, 38, Vaults:1) a +0 dire flail a +0 animal skin a +0 great sword a +0 chain mail (13, 39, Vaults:1) a +0 orcbow (14, 38, Vaults:1) a +0 arbalest a +2 long sword of distortion a +0 ring mail (15, 57, Vaults:1) a +0 leather armour a +0 club (16, 57, Vaults:1) a +0 chain mail a +3 great mace (16, 58, Vaults:1) a +0 plate armour a +0 trident (16, 59, Vaults:1) a +0 club (17, 59, Vaults:1) a +0 plate armour a +0 mace (18, 24, Vaults:1) a +0 dire flail a +0 animal skin (19, 4, Vaults:1) a +1 hat of intelligence the +3 fire dragon scales "Itounivu" {rPois rF++ rC- Dex+2} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). the ring "Haphyarph" {rF+ rC- Will++ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Fire: It increases the power of your Fire spells. (23, -4, Vaults:1) a +0 great mace a +0 plate armour (24, -4, Vaults:1) a +0 dire flail a +0 chain mail a +2 great mace of protection a +0 plate armour (24, -3, Vaults:1) a +0 morningstar a +0 scale mail (27, 34, Vaults:1) a +0 scale mail (27, 40, Vaults:1) a +0 great mace a +0 leather armour (27, 52, Vaults:1) a +0 arbalest (28, -3, Vaults:1) a +0 dagger a +0 robe (28, -1, Vaults:1) a +0 great mace a +0 animal skin (28, 32, Vaults:1) the +3 robe of Feitimo {rC- rN+ rCorr Int+3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (29, 0, Vaults:1) a +0 great mace a +0 leather armour (41, 26, Vaults:1) a scroll of identify (43, 40, Vaults:1) a +0 heavy arbalest a +0 morningstar a +0 ring mail (55, 35, Vaults:1) a +0 triple sword (67, 22, Vaults:1) a +0 morningstar a +0 ring mail (68, 20, Vaults:1) a +0 morningstar a +0 scale mail (68, 43, Vaults:1) a +0 war axe of venom a +0 arbalest a +0 scale mail (71, 19, Vaults:1) a +0 morningstar a +0 ring mail (76, 28, Vaults:1) a +0 rapier Level 2 of the Vaults (5, -17, Vaults:2) a +0 great mace a +0 ring mail (6, -17, Vaults:2) a +0 arbalest (7, 6, Vaults:2) a +0 long sword a +0 ring mail (7, 8, Vaults:2) a +0 flail a +2 scale mail of cold resistance (7, 12, Vaults:2) a +0 mace a +0 scale mail (7, 16, Vaults:2) a +0 scale mail (9, -7, Vaults:2) a +0 vampiric dagger a +0 robe (13, -18, Vaults:2) a +0 scale mail a +0 long sword a +0 hand cannon of draining (13, 14, Vaults:2) a +0 dire flail a +0 scale mail (14, -31, Vaults:2) a +0 arbalest (14, -30, Vaults:2) a +0 arbalest (15, -31, Vaults:2) a +0 arbalest of freezing (15, -30, Vaults:2) a +0 arbalest a +1 great sword a +0 chain mail (16, -31, Vaults:2) a +0 arbalest (16, -21, Vaults:2) the +4 pair of gloves "Xoih" {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (16, 12, Vaults:2) a +0 arbalest (19, 10, Vaults:2) a +0 flail (27, -10, Vaults:2) a +0 ring mail (37, 15, Vaults:2) a +3 dagger a +0 robe a +0 scale mail (38, -10, Vaults:2) a +0 scale mail a +0 morningstar (41, 12, Vaults:2) a +0 trident a +0 trident a +0 ring mail (42, -25, Vaults:2) a +0 shortbow a +0 plate armour a +3 long sword of distortion (42, -24, Vaults:2) a +0 orcbow a +0 orcbow a +0 ring mail a +1 dire flail of protection (44, -25, Vaults:2) a +0 shortbow a +0 ring mail (44, -24, Vaults:2) a +0 plate armour of poison resistance a +3 great mace a +0 plate armour a +0 battleaxe a +0 scale mail a +0 long sword (49, -9, Vaults:2) a +0 dire flail (50, -12, Vaults:2) a +0 chain mail a +1 broad axe of venom (51, -37, Vaults:2) a stone (57, -2, Vaults:2) a +0 great mace a +0 ring mail (58, -2, Vaults:2) a +0 scale mail (59, -2, Vaults:2) a +0 war axe a +1 plate armour of willpower a +0 cloak (61, 1, Vaults:2) a +0 cloak (61, 4, Vaults:2) a +3 scale mail (61, 6, Vaults:2) a +0 cloak (62, -14, Vaults:2) a +0 morningstar a +0 leather armour Level 3 of the Vaults (7, -3, Vaults:3) 5 stones a +0 plate armour a +0 great mace (7, 8, Vaults:3) a +0 long sword a +0 ring mail (8, -17, Vaults:3) an ogre skeleton (8, -10, Vaults:3) a +0 ring mail a +0 mace (9, -12, Vaults:3) a +0 scale mail a +0 morningstar (10, -29, Vaults:3) a +0 ring mail (10, -13, Vaults:3) a +0 ring mail a +0 flail (10, -10, Vaults:3) a +0 animal skin a +2 whip of venom (13, -18, Vaults:3) a human skeleton (15, -17, Vaults:3) a +0 plate armour a +3 great sword (15, -16, Vaults:3) a human skeleton (17, -17, Vaults:3) a +0 ring mail a +0 long sword (20, -47, Vaults:3) a +0 battleaxe a +0 plate armour (20, -45, Vaults:3) a +0 war axe a +0 chain mail (20, -17, Vaults:3) an orc skeleton (21, -47, Vaults:3) a +3 great mace of protection a +2 chain mail of fire resistance (21, -46, Vaults:3) a +2 great mace of holy wrath a +0 plate armour (21, 0, Vaults:3) a +0 arbalest (21, 1, Vaults:3) a +0 arbalest (21, 2, Vaults:3) a +0 arbalest (22, -47, Vaults:3) a +0 ring mail (23, 3, Vaults:3) a +0 arbalest (25, -29, Vaults:3) a +0 scale mail (28, -32, Vaults:3) a +0 shortbow (29, -33, Vaults:3) a +0 orcbow (29, -32, Vaults:3) a +0 shortbow (30, -33, Vaults:3) a +0 shortbow (31, 3, Vaults:3) a +0 partisan a +0 partisan a +0 scale mail (32, -30, Vaults:3) a +0 long sword a +0 arbalest a +0 ring mail (32, 2, Vaults:3) a +0 arbalest a +0 arbalest (32, 3, Vaults:3) a +0 arbalest (32, 4, Vaults:3) a +0 arbalest (33, -28, Vaults:3) a +0 great mace a +0 ring mail (33, -21, Vaults:3) the serpent talisman "Cocy" {SInv} [serpent talisman] SInv: It lets you see invisible. (33, 5, Vaults:3) a +0 arbalest (34, -28, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (35, -51, Vaults:3) a +0 morningstar a +0 leather armour (38, -22, Vaults:3) a +0 longbow (39, 6, Vaults:3) a +0 whip a +0 animal skin (40, -19, Vaults:3) a scroll of noise (48, -16, Vaults:3) a +0 arbalest (48, -15, Vaults:3) a +0 arbalest (49, -17, Vaults:3) a +3 long sword of holy wrath a +0 plate armour a +0 scale mail a +0 morningstar a +0 leather armour (49, -15, Vaults:3) a +0 dire flail a +0 animal skin (50, -35, Vaults:3) 5 stones (50, -15, Vaults:3) a +0 arbalest (50, -14, Vaults:3) a +0 falchion a +0 scale mail (52, -38, Vaults:3) a +0 orcbow (53, -54, Vaults:3) a scroll of noise (53, -53, Vaults:3) a +0 great mace a +0 leather armour (53, -22, Vaults:3) a +0 dire flail a +0 arbalest 5 stones a +0 ring mail (55, -25, Vaults:3) a +0 war axe (55, -22, Vaults:3) a +3 war axe a +0 plate armour a +0 cloak (55, -21, Vaults:3) a +0 cloak Level 4 of the Vaults (0, 0, Vaults:4) a +0 ring mail (1, 9, Vaults:4) a +0 dire flail a +0 ring mail (2, 12, Vaults:4) a +0 scale mail (4, 35, Vaults:4) a +0 cloak (6, 42, Vaults:4) a +0 hat (9, 37, Vaults:4) a +0 hat (10, 38, Vaults:4) a +2 dire flail of protection a +0 leather armour (10, 46, Vaults:4) a +0 long sword a +0 plate armour (12, 42, Vaults:4) the Writings on the Volley Spells Type Level a - Magic Dart Conjuration 1 (14, 46, Vaults:4) a +0 morningstar a +0 ring mail (15, 44, Vaults:4) the +2 robe of the Saviour {+Blink rPois rN+ Int-5} +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (16, 47, Vaults:4) a +0 morningstar a +0 ring mail (16, 52, Vaults:4) a +0 ring mail (17, 30, Vaults:4) a +0 orcbow (18, 18, Vaults:4) a +2 leather armour of cold resistance (20, 21, Vaults:4) a +1 leather armour of cold resistance (22, 57, Vaults:4) a +0 kite shield a +0 chain mail a +0 long sword (22, 58, Vaults:4) a +0 plate armour a +0 dire flail (23, 18, Vaults:4) a +1 mace of freezing (23, 58, Vaults:4) an amulet of the acrobat a ring of positive energy (24, 52, Vaults:4) a +0 plate armour a +0 great mace a +0 chain mail a +0 great sword (24, 57, Vaults:4) a +0 dire flail a +0 dire flail a +1 plate armour of positive energy a +0 battleaxe a +0 plate armour a +0 great mace (24, 58, Vaults:4) a +0 kite shield a +0 chain mail a +0 war axe (24, 59, Vaults:4) a +0 kite shield a +0 chain mail a +2 long sword of holy wrath (25, 53, Vaults:4) a +0 plate armour a +0 broad axe a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe (25, 54, Vaults:4) a +0 chain mail a +0 broad axe (26, 17, Vaults:4) a +0 plate armour (26, 41, Vaults:4) a scroll of identify (26, 52, Vaults:4) a +0 plate armour a +0 long sword a +0 plate armour a +1 great sword a +2 kite shield a +0 chain mail a +2 war axe a +0 chain mail a +2 long sword (31, 23, Vaults:4) a +0 scale mail (33, 31, Vaults:4) a +0 scale mail a +0 dire flail a +0 ring mail a +0 great mace (33, 50, Vaults:4) a +0 plate armour a +2 great sword (34, 31, Vaults:4) a +0 leather armour of fire resistance a +3 dire flail of holy wrath (34, 36, Vaults:4) a +0 ring mail a +0 morningstar a +0 chain mail a +0 battleaxe (35, 36, Vaults:4) a +0 plate armour a +0 battleaxe (35, 43, Vaults:4) a scroll of amnesia (36, 26, Vaults:4) the dragon-coil talisman of Refuge {Rampage Int+2} [dragon-coil talisman] Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). (36, 29, Vaults:4) a +0 chain mail a +2 great mace of protection (37, 27, Vaults:4) a +0 quarterstaff (38, 28, Vaults:4) a +0 chain mail a +0 great mace (40, 45, Vaults:4) a +0 dagger (41, 6, Vaults:4) a +0 dire flail a +0 dire flail (42, 49, Vaults:4) a +0 leather armour (44, 6, Vaults:4) a +0 dagger a +0 robe (44, 41, Vaults:4) a +0 dagger a +0 robe (45, 2, Vaults:4) a +0 great mace a +0 ring mail (45, 5, Vaults:4) a +0 falchion of freezing a +0 arbalest a +0 ring mail (45, 45, Vaults:4) a +2 antimagic dire flail a +0 animal skin (46, 0, Vaults:4) a +0 morningstar of holy wrath (58, 19, Vaults:4) a +0 leather armour (59, 42, Vaults:4) a +2 flail of pain a +0 scale mail (63, 32, Vaults:4) a +0 ring mail (66, 49, Vaults:4) a +0 giant club (68, 9, Vaults:4) a +0 dire flail a +0 leather armour Level 5 of the Vaults [Shop] Unepto's Book Shoppe the Quarto of Conjuring (836 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 a book of Storms (494 gold) a Young Poisoner's Handbook (380 gold) a book of Battle (836 gold) a book of Hexes (684 gold) Great Wizards, Vol. II (722 gold) a book of Air (418 gold) a book of Battle (836 gold) a Trismegistus Codex (684 gold) (0, 0, Vaults:5) a +0 glaive a +0 chain mail a +0 arbalest (0, 3, Vaults:5) a +0 arbalest a +0 robe (1, -1, Vaults:5) a +0 long sword a +0 robe a +0 arbalest (1, 0, Vaults:5) a +0 short sword a +0 ring mail a +0 morningstar a +0 ring mail (1, 1, Vaults:5) a +0 great mace a +0 leather armour a +0 dagger a +2 robe a +2 partisan of venom a +0 plate armour (1, 3, Vaults:5) a +1 great mace of protection a +2 ring mail of fire resistance (1, 7, Vaults:5) a +0 flail a +0 robe (1, 17, Vaults:5) a +0 club a +0 robe (2, 18, Vaults:5) a +0 long sword a +0 arbalest a +0 scale mail (3, -5, Vaults:5) a +2 great sword of flaming (3, -3, Vaults:5) a +0 arbalest a +0 chain mail (4, -1, Vaults:5) a +0 dire flail a +0 dire flail (4, 3, Vaults:5) a +0 arbalest (4, 4, Vaults:5) a +2 great sword of flaming (5, -14, Vaults:5) a +0 war axe a +0 war axe a +0 scale mail (6, 1, Vaults:5) a +3 war axe (6, 3, Vaults:5) the medusa talisman of Patience {rN+ Will- Str-2 Dex+9} [medusa talisman] rN+: It protects you from negative energy. Will-: It decreases your willpower. Str-2: It affects your strength (-2). Dex+9: It affects your dexterity (+9). (7, 14, Vaults:5) a +0 scale mail (8, -15, Vaults:5) a staff of conjuration (8, -13, Vaults:5) a +0 antimagic orcbow a +1 triple sword of holy wrath a +1 ring mail of positive energy (8, 1, Vaults:5) a staff of alchemy (8, 9, Vaults:5) a +0 arbalest (9, -24, Vaults:5) a +0 leather armour (9, -14, Vaults:5) a +0 great mace (9, 9, Vaults:5) a +0 great mace a +0 chain mail (11, 9, Vaults:5) a +0 lajatang (12, 8, Vaults:5) a +0 arbalest a +0 arbalest (14, -27, Vaults:5) a +0 dagger (14, -11, Vaults:5) a scroll of identify (15, -27, Vaults:5) a staff of earth (15, -26, Vaults:5) a +0 great mace (15, -11, Vaults:5) a +2 scale mail of poison resistance (15, -10, Vaults:5) a +0 rapier (16, 10, Vaults:5) a +0 arbalest (17, -28, Vaults:5) a +0 long sword a +0 leather armour a +0 long sword a +0 longbow a +0 ring mail a +0 war axe of electrocution a +0 plate armour (17, 11, Vaults:5) a potion of moonshine (21, -14, Vaults:5) a book of Dangerous Friends (22, 1, Vaults:5) a +0 leather armour (22, 15, Vaults:5) a +0 leather armour (23, 1, Vaults:5) 6 stones (23, 2, Vaults:5) 6 stones (23, 14, Vaults:5) a scroll of identify (23, 15, Vaults:5) a +1 great sword of flaming (26, -9, Vaults:5) a +0 short sword (26, 20, Vaults:5) a +0 partisan a +0 plate armour (26, 21, Vaults:5) a +2 great sword of flaming a +0 arbalest 6 stones (27, -20, Vaults:5) a +0 chain mail (28, -8, Vaults:5) a +0 war axe (28, 18, Vaults:5) a +0 war axe a +0 war axe a +0 scale mail (33, 19, Vaults:5) a +0 battleaxe a +0 plate armour (34, -26, Vaults:5) a +0 whip (34, -25, Vaults:5) 7 stones (34, -19, Vaults:5) a staff of fire (34, -18, Vaults:5) a +1 falchion of flaming (34, -13, Vaults:5) a scroll of identify (34, -12, Vaults:5) 2 stones (35, -26, Vaults:5) a +0 robe (35, -13, Vaults:5) a +0 chain mail (35, -12, Vaults:5) a +1 morningstar of venom (35, 17, Vaults:5) a +0 dagger a +0 robe (36, -29, Vaults:5) a +0 bardiche a +0 plate armour (36, -9, Vaults:5) a +0 bardiche a +0 chain mail (37, -28, Vaults:5) a +1 battleaxe of freezing (37, -10, Vaults:5) a +0 halberd a +0 plate armour (37, -9, Vaults:5) a +0 dagger a +0 leather armour (38, -10, Vaults:5) a +0 arbalest (38, -9, Vaults:5) a +0 antimagic dire flail a +0 dire flail (38, 14, Vaults:5) a +0 trident a +0 plate armour (39, -10, Vaults:5) a +0 great mace a +0 scale mail (39, -9, Vaults:5) a +1 flail of protection a +0 robe a +0 war axe a +0 plate armour a +0 kite shield (40, 7, Vaults:5) a +4 lajatang of electrocution 6 poisoned darts a +0 ring mail (40, 8, Vaults:5) a +0 long sword a +1 heavy arbalest 6 stones a +0 plate armour (41, 8, Vaults:5) a +6 ring of dexterity a ring of positive energy a +2 short sword of distortion (44, 5, Vaults:5) a +2 great sword of flaming (45, 9, Vaults:5) a scroll of identify (45, 10, Vaults:5) a +0 short sword (46, -17, Vaults:5) a +0 great mace a +0 scale mail a +2 battleaxe of freezing a +2 ring mail of poison resistance (46, 8, Vaults:5) a +0 dagger (47, -19, Vaults:5) a +1 short sword of speed a +0 ring mail a +2 great sword of flaming (48, -19, Vaults:5) the +5 halberd "Bischol" {holy, Str+5} Str+5: It affects your strength (+5). 5 stones a +0 ring mail (48, -7, Vaults:5) a +0 dire flail a +1 ring mail of cold resistance (49, -6, Vaults:5) a +2 glaive a +0 chain mail (50, -7, Vaults:5) a +3 glaive of flaming a +0 chain mail (50, 2, Vaults:5) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (52, -6, Vaults:5) a +3 battleaxe a +0 chain mail (53, -5, Vaults:5) a +5 halberd a +0 chain mail (54, -5, Vaults:5) a +2 heavy glaive a +0 plate armour of cold resistance a +0 arbalest (54, -4, Vaults:5) a +2 great mace a +0 plate armour (57, -26, Vaults:5) a ring of see invisible (57, -1, Vaults:5) a +3 dire flail of holy wrath a +0 chain mail (58, -26, Vaults:5) a ring of resist corrosion (58, -25, Vaults:5) 4 stones (58, -12, Vaults:5) a scroll of noise (58, -2, Vaults:5) a +0 glaive a +0 plate armour (59, -32, Vaults:5) a +0 war axe (61, -23, Vaults:5) a +0 pair of boots (61, 19, Vaults:5) a +0 long sword of holy wrath a +0 chain mail Level 1 of the Crypt (0, 0, Crypt:1) a book of Decay (6, -16, Crypt:1) a +0 cloak (6, 6, Crypt:1) a +0 robe a +0 dagger (7, -5, Crypt:1) a +0 chain mail a +0 great mace (14, -4, Crypt:1) a +0 leather armour (18, -24, Crypt:1) a +0 whip a +0 robe (19, 9, Crypt:1) a +0 plate armour a +0 long sword (21, -23, Crypt:1) a +0 kite shield (23, -20, Crypt:1) a +0 dagger (23, -5, Crypt:1) the +4 robe of Solitwic {Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (34, -25, Crypt:1) 5 poisoned darts (42, -23, Crypt:1) a +0 long sword a +0 chain mail (43, 16, Crypt:1) a +0 plate armour (45, -13, Crypt:1) 2 stones (46, -17, Crypt:1) a +0 ring mail (46, -1, Crypt:1) a +0 robe Level 2 of the Crypt (16, -5, Crypt:2) 7 stones (18, 21, Crypt:2) a book of Iron (19, -3, Crypt:2) a +0 chain mail (22, 5, Crypt:2) an amulet of faith (25, -14, Crypt:2) a +0 cloak (26, -19, Crypt:2) a +0 pair of boots (26, -14, Crypt:2) a +0 cloak (26, -13, Crypt:2) a +0 cloak a +0 cloak (31, -24, Crypt:2) a +0 robe (36, 11, Crypt:2) a +0 robe (37, 6, Crypt:2) a +0 long sword of electrocution a +0 robe (38, 22, Crypt:2) a scroll of identify (42, -8, Crypt:2) 5 stones (47, 8, Crypt:2) 4 stones (48, 18, Crypt:2) 6 stones (49, -1, Crypt:2) a +0 robe a +0 flail a +0 dire flail a +0 scimitar (50, -2, Crypt:2) a +0 trident (50, -1, Crypt:2) a +0 mace Level 3 of the Crypt (0, 0, Crypt:3) a +1 bardiche of draining (0, 1, Crypt:3) the +5 scythe "Finisher" {speed, execute} (0, 21, Crypt:3) a +0 short sword (1, -1, Crypt:3) the Discursus on the Doomed Icicle Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Jinxbite Hexes 2 d - Metabolic Englaciation Hexes/Ice 5 e - Splinterfrost Shell Ice/Forgecraft 7 (1, 0, Crypt:3) the +6 spear of Ureutut {antimagic, rC+} rC+: It protects you from cold. (1, 1, Crypt:3) a scroll of identify (1, 22, Crypt:3) a staff of death (2, -1, Crypt:3) a book of Minor Magic (2, 0, Crypt:3) a +1 ring mail of willpower (2, 1, Crypt:3) the maw talisman of Gallantry {Harm *Slow MP+11 SInv} [maw talisman] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. MP+11: It affects your magic capacity (+11). SInv: It lets you see invisible. (2, 20, Crypt:3) a scroll of noise (2, 21, Crypt:3) a +1 orcbow of freezing (2, 22, Crypt:3) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (3, 1, Crypt:3) a +3 whip (3, 18, Crypt:3) a +0 leather armour (9, -14, Crypt:3) a serpent talisman (10, 10, Crypt:3) a +0 ring mail (17, 11, Crypt:3) a scroll of identify (17, 19, Crypt:3) a +0 glaive (18, 2, Crypt:3) a +0 partisan (18, 4, Crypt:3) a +1 great sword of flaming a +0 plate armour (18, 18, Crypt:3) a +0 heavy battleaxe a +0 plate armour a +1 great mace of draining a +0 chain mail (19, 3, Crypt:3) a +0 halberd (19, 4, Crypt:3) a +0 great mace a +0 chain mail (19, 19, Crypt:3) a +0 partisan (21, -13, Crypt:3) a scroll of enchant weapon (24, 10, Crypt:3) a +0 glaive (24, 11, Crypt:3) a +3 great sword of draining a +0 chain mail a +1 battleaxe a +0 chain mail a +0 glaive (25, 11, Crypt:3) a +0 halberd (44, 0, Crypt:3) a +0 orcbow (46, 34, Crypt:3) a +0 war axe a +0 chain mail (49, 24, Crypt:3) 8 stones (50, 9, Crypt:3) a +0 partisan (51, 13, Crypt:3) a +2 halberd a +0 plate armour (52, 21, Crypt:3) a +0 chain mail (54, 22, Crypt:3) a +0 trident (56, 15, Crypt:3) a book of the Spheres the Vestibule of Hell (4, 9, Hell) a +0 mace (8, 5, Hell) a +0 flail (10, 4, Hell) a +0 flail (17, 3, Hell) the horn of Geryon (20, -2, Hell) a +0 dagger of speed a +0 robe (42, 22, Hell) a +0 demon whip a +2 scythe of protection a +0 trident a +2 scythe of protection a +2 scythe of flaming Level 1 of the Realm of Zot (14, 17, Zot:1) a scroll of noise (37, -19, Zot:1) a +0 leather armour (37, 17, Zot:1) a +0 long sword (55, 17, Zot:1) a wand of polymorph (4) Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 quarterstaff (6, -5, Zot:2) a +0 leather armour (11, 9, Zot:2) a +0 longbow (14, 18, Zot:2) 9 stones (18, -2, Zot:2) a +0 triple crossbow (24, -7, Zot:2) a +1 mace of protection (24, 28, Zot:2) a +8 glaive of draining a +0 animal skin (26, 3, Zot:2) a +0 plate armour (30, -4, Zot:2) a +0 short sword (41, 5, Zot:2) a +0 scimitar a +0 mace of protection (41, 6, Zot:2) a +0 long sword a +0 cloak a +0 flail (42, 3, Zot:2) a +0 trident Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 flail (0, 2, Zot:3) a +0 great sword a +0 cloak (0, 4, Zot:3) a +0 cloak (1, -11, Zot:3) a +0 flail (1, 0, Zot:3) a +0 hand axe (2, 0, Zot:3) a +3 flail of protection (2, 1, Zot:3) a +0 short sword a +0 cloak (2, 16, Zot:3) a +0 war axe (3, 15, Zot:3) a +0 flail a +0 short sword (10, 21, Zot:3) a +0 heavy dire flail (15, -5, Zot:3) a +0 trident (15, 15, Zot:3) a scroll of enchant weapon (21, -7, Zot:3) the Octavo of the Congregated Mortar Spells Type Level a - Call Canine Familiar Summoning 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 (25, 25, Zot:3) a +2 pair of boots of flying (26, 13, Zot:3) a +0 dagger (27, 9, Zot:3) 8 stones (30, 35, Zot:3) 6 poisoned darts (34, 21, Zot:3) a +0 scimitar a +0 cloak a +4 spear of flaming (39, 6, Zot:3) a +0 war axe (40, -7, Zot:3) a +0 sling (40, 15, Zot:3) a scroll of amnesia (41, -10, Zot:3) a +0 hand axe (42, -10, Zot:3) a +0 dagger a +0 cloak (42, -9, Zot:3) a +0 long sword a +0 cloak (43, -10, Zot:3) a +0 halberd a +0 trident a +0 dire flail a +0 hand axe (45, 22, Zot:3) a +6 ring of dexterity a +0 quarterstaff (47, 19, Zot:3) a +0 spear (54, 0, Zot:3) a +0 long sword (58, 29, Zot:3) a +0 mace (59, 0, Zot:3) a +0 glaive Level 4 of the Realm of Zot (0, 0, Zot:4) a wellspring talisman (14, 19, Zot:4) a +0 halberd (15, 19, Zot:4) a +0 flail (16, 18, Zot:4) a +0 long sword (16, 20, Zot:4) a +0 glaive (16, 21, Zot:4) a +0 short sword (17, -3, Zot:4) a +0 orcbow (17, 18, Zot:4) a +0 cloak (18, 16, Zot:4) a +1 battleaxe of venom (22, 31, Zot:4) a +0 robe of willpower (27, -1, Zot:4) 4 stones (27, 10, Zot:4) a scroll of identify (34, 3, Zot:4) a scroll of identify (34, 18, Zot:4) a +0 robe (37, 15, Zot:4) a scroll of identify (40, 19, Zot:4) a +0 lajatang (41, 31, Zot:4) a +0 long sword (42, 31, Zot:4) a +0 cloak a +0 short sword (42, 33, Zot:4) a +0 cloak (43, 29, Zot:4) a +0 trident (45, 30, Zot:4) a +2 dire flail of holy wrath (52, 10, Zot:4) a +0 scale mail (58, 4, Zot:4) a +0 glaive (60, 32, Zot:4) 6 stones (61, 3, Zot:4) a storm talisman (61, 11, Zot:4) a +0 rapier a +1 cloak (61, 12, Zot:4) a +0 long sword (61, 13, Zot:4) a +0 trident (61, 14, Zot:4) a +0 long sword (62, 13, Zot:4) a +0 scimitar Level 5 of the Realm of Zot (7, -36, Zot:5) a +0 morningstar (14, -30, Zot:5) a +0 chain mail (15, -2, Zot:5) a +12 vampiric club (18, -25, Zot:5) a +12 antimagic club (26, 4, Zot:5) a +0 vampiric halberd (28, 3, Zot:5) a +0 quarterstaff (29, -36, Zot:5) 4 stones (29, 3, Zot:5) a +0 long sword (30, -34, Zot:5) the Orb of Zot (30, -12, Zot:5) a +0 scimitar (30, -9, Zot:5) a +0 dire flail (30, -8, Zot:5) a +0 cloak a +0 short sword (30, -7, Zot:5) a +0 flail (30, -6, Zot:5) a +0 mace a +0 glaive (30, -5, Zot:5) a +0 trident a +0 cloak a +0 halberd (54, -23, Zot:5) a +0 chain mail (54, 3, Zot:5) 3 poisoned darts (55, -21, Zot:5) a staff of death Level 10 of a ziggurat (0, 0, Zig:10) a staff of cold (unseen) (1, 0, Zig:10) the staff of Tiniack {rF+ rN+ Dex+3 Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (unseen) (1, 1, Zig:10) a scroll of fog (2, 1, Zig:10) a +3 heavy arbalest (unseen) (2, 2, Zig:10) a +5 ring of evasion (6, -6, Zig:10) 67 gold pieces (8, -6, Zig:10) 38 gold pieces a +0 giant spiked club (8, -5, Zig:10) a large rock Level 1 of the Depths [Shop] Eho Siy's Weapon Boutique 6 stones (12 gold) the +3 great sword "Asuum" {antimagic, Fly rElec rC+ Str+4} (1530 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). 6 darts of disjunction (108 gold) a +0 great mace (200 gold) a +0 scimitar (120 gold) a +0 morningstar (120 gold) 3 darts of disjunction (54 gold) a +1 dagger of electrocution (240 gold) a +0 spear (60 gold) [Shop] Fifaus's Jewellery Shoppe a ring of positive energy (400 gold) a ring of see invisible (300 gold) a +4 ring of protection (720 gold) an amulet of regeneration (600 gold) an amulet of guardian spirit (600 gold) a ring of see invisible (300 gold) a +4 ring of slaying (720 gold) a ring of fire (500 gold) a ring of positive energy (400 gold) a +4 ring of slaying (720 gold) [Shop] Wucopuyd's Antique Weapon Shop a +2 heavy falchion (295 gold) the +5 quarterstaff "Nangium" {flame, *Corrode MP+7 Str+5 Int+2} (1101 gold) *Corrode: It may corrode you when you take damage. MP+7: It affects your magic capacity (+7). Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). a +1 spectral quarterstaff (331 gold) the +6 short sword "Milekkum" {heavy, Will+} (816 gold) Will+: It increases your willpower. a +2 whip of electrocution (309 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (970 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). a +3 trident of venom (360 gold) a +0 trident of flaming (141 gold) a +2 vampiric war axe (382 gold) [Shop] Yceubese's Jewellery Shoppe a ring of willpower (unknown) (525 gold) a ring of fire (525 gold) a +4 ring of slaying (756 gold) the ring of Exibomm {rF+ Wiz} (924 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. the medusa talisman of Spite {rC- rN++ Int+5} (2100 gold) [medusa talisman] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). a +5 ring of evasion (756 gold) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} (1394 gold) [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of magical power (420 gold) (1, 51, Depths:1) a +0 leather armour (8, 17, Depths:1) a scroll of identify (14, 9, Depths:1) a scroll of noise (15, 1, Depths:1) a +0 cloak (16, 2, Depths:1) a +0 dire flail a +0 dire flail a +0 battleaxe of freezing (16, 45, Depths:1) a scroll of identify (17, 41, Depths:1) a scroll of identify (20, 18, Depths:1) a +0 dire flail a +0 dire flail (27, 4, Depths:1) a +0 scale mail (29, 20, Depths:1) a +3 long sword a +2 arbalest of freezing a +0 leather armour (30, 16, Depths:1) a +0 whip a +0 robe (38, 6, Depths:1) a +0 buckler (45, 45, Depths:1) a +0 flail (49, 27, Depths:1) a +0 ring mail (59, 10, Depths:1) a +0 robe a +0 dagger (60, 19, Depths:1) a +0 shortbow (61, 7, Depths:1) 13 scrolls of vulnerability the fortress talisman of Discretion {Harm Rampage rN+} [fortress talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. 5 scrolls of enchant armour 4 scrolls of torment 2 scrolls of brand weapon (63, 9, Depths:1) a +0 glaive (65, 36, Depths:1) a +0 ring mail Level 2 of the Depths [Shop] Edaerphiu's Book Emporium a book of the Warp (1200 gold) a book of Callings (700 gold) a Compendium of Siegecraft (1300 gold) a manual of Staves (2000 gold) a book of Winter (700 gold) a book of Duality (1150 gold) a book of Dreams (600 gold) a book of Geomancy (500 gold) (0, 0, Depths:2) a +0 leather armour (3, 16, Depths:2) a +1 battleaxe of freezing (3, 17, Depths:2) a +0 robe a +0 dagger (5, 0, Depths:2) a +0 sling (7, -5, Depths:2) a +1 great sword of flaming (12, -9, Depths:2) a +0 dire flail a +0 dire flail (15, 8, Depths:2) a +0 war axe of flaming a +0 plate armour (15, 10, Depths:2) a +0 long sword a +0 ring mail a +0 kite shield of fire resistance (15, 14, Depths:2) a +0 battleaxe a +0 leather armour (16, 8, Depths:2) a +0 trident a +0 robe (16, 10, Depths:2) a +0 great sword a +0 ring mail (16, 11, Depths:2) a +4 demon whip of draining a +0 plate armour (16, 13, Depths:2) a +0 war axe a +0 arbalest a +0 leather armour (17, 7, Depths:2) a +0 trident of freezing a +0 robe (17, 8, Depths:2) a +1 heavy spear a +0 leather armour (17, 9, Depths:2) a +2 long sword a +0 leather armour a +0 buckler a +2 demon trident a +0 plate armour (17, 10, Depths:2) a +0 halberd a +0 ring mail (17, 11, Depths:2) a +1 glaive of flaming a +0 chain mail (18, -3, Depths:2) the +4 longbow of Agony {elec, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (18, 10, Depths:2) a +1 demon blade a +0 plate armour a +0 trident a +0 leather armour (18, 13, Depths:2) a +3 great mace of protection a +0 ring mail a +1 war axe a +0 leather armour a +0 buckler (31, -9, Depths:2) a +0 ring mail a +0 halberd (34, 3, Depths:2) a +0 spear of freezing (36, 15, Depths:2) a +0 spear a +0 buckler (36, 18, Depths:2) a +0 robe (36, 36, Depths:2) a +4 halberd (37, 19, Depths:2) a +1 vampiric lajatang a +0 robe a +2 rapier of draining a +0 robe a +0 buckler (39, 4, Depths:2) a +0 shortbow (41, 13, Depths:2) a +0 glaive (44, 14, Depths:2) a +0 club (48, 44, Depths:2) a +0 scale mail (49, -3, Depths:2) a +2 great sword of flaming (52, 23, Depths:2) a +0 dire flail a +0 dire flail (52, 24, Depths:2) a +0 quarterstaff a +0 animal skin a +0 battleaxe a +0 ring mail (54, 24, Depths:2) a +0 dagger a +0 buckler a +0 spear a +0 robe a +0 animal skin a +0 war axe (55, 25, Depths:2) a +0 spear (58, 14, Depths:2) a scroll of noise (59, -9, Depths:2) a +0 mace (59, 40, Depths:2) a +0 hand axe (61, -5, Depths:2) the granite talisman "Mattupt" {rF+ Str+3 Int-5} [granite talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). (64, -6, Depths:2) a +0 dire flail a +0 dire flail (65, 1, Depths:2) a +0 robe a +0 dagger (66, -3, Depths:2) a +0 trident a +0 robe (67, 4, Depths:2) a +0 leather armour Level 3 of the Depths (0, 0, Depths:3) a +0 flail (1, -5, Depths:3) a +1 vampiric great sword a +0 ring mail (4, 3, Depths:3) a +0 battleaxe of freezing (4, 4, Depths:3) a scroll of identify (4, 15, Depths:3) a +0 whip of venom a +0 robe (6, 22, Depths:3) a +1 pair of boots (6, 28, Depths:3) a +0 scale mail (6, 38, Depths:3) a +1 dire flail of protection a +1 dire flail of distortion (8, 16, Depths:3) a +0 great sword (8, 18, Depths:3) a +2 battleaxe of freezing (11, 17, Depths:3) a +0 scale mail (12, 42, Depths:3) a +0 long sword (13, 21, Depths:3) a +0 pair of gloves (13, 22, Depths:3) the ring "Raibash" {rF- rC+ rCorr Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. a +0 short sword (13, 23, Depths:3) a ring of poison resistance the ring "Erulu" {rElec rC+ Str+3 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (13, 28, Depths:3) 5 stones (13, 29, Depths:3) a staff of alchemy (14, 28, Depths:3) a +0 leather armour (18, 14, Depths:3) a +4 glaive of venom (19, 13, Depths:3) the +3 shortbow of the Hierophant {chaos, MP+9 Str-5 Int+5} MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). (19, 17, Depths:3) a +4 ring of slaying (20, 18, Depths:3) a +0 cloak (20, 41, Depths:3) a +0 great sword of flaming (21, 11, Depths:3) a +0 war axe a +0 animal skin (21, 16, Depths:3) a +0 lajatang of pain (21, 41, Depths:3) a +1 battleaxe of freezing (22, 11, Depths:3) a +0 halberd a +0 arbalest a +0 leather armour (22, 15, Depths:3) the staff of War {rC+ Str+2 Dex-2 SInv Ice} [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (23, 12, Depths:3) a +1 dire flail of draining a +0 great mace (23, 47, Depths:3) a +0 bardiche (24, 13, Depths:3) a +0 rapier a +0 robe a +1 heavy spear a +3 rapier of protection a +0 robe a +0 buckler (24, 14, Depths:3) a +0 spear a +0 animal skin (27, 24, Depths:3) a +0 great sword of flaming (28, 24, Depths:3) a +0 quarterstaff (34, 31, Depths:3) a +1 quick blade of holy wrath a +0 robe a +0 buckler (35, 31, Depths:3) a +0 robe a +0 robe a +0 robe (36, 31, Depths:3) a +0 club a +0 robe (38, 51, Depths:3) a +0 sling (44, 2, Depths:3) a +0 battleaxe of freezing (44, 31, Depths:3) a +0 morningstar (44, 33, Depths:3) a +1 battleaxe of freezing (44, 36, Depths:3) a +0 buckler of positive energy a +0 ring mail a +0 partisan (46, 32, Depths:3) a +0 leather armour of fire resistance (51, 40, Depths:3) a +0 robe a +0 trident (51, 41, Depths:3) a +0 great sword of flaming a +2 dire flail of protection a +0 dire flail (52, 24, Depths:3) a medusa talisman (53, 12, Depths:3) the +1 pair of gloves of the Eight Boll Weevils {rC+} rC+: It protects you from cold. (54, 0, Depths:3) a +0 robe (59, 18, Depths:3) a +0 battleaxe of freezing (64, 22, Depths:3) a +0 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a +0 cloak of poison resistance a +0 dagger (1, 2, Depths:4) a +0 war axe (2, 4, Depths:4) a +2 cloak a +0 long sword (13, 3, Depths:4) a +0 halberd (13, 35, Depths:4) a +1 battleaxe of freezing (14, 0, Depths:4) a +0 robe a +0 long sword (14, 2, Depths:4) a +0 robe a +0 whip (14, 3, Depths:4) a +3 morningstar (14, 19, Depths:4) a +0 cloak (15, 0, Depths:4) a +0 trident (16, -4, Depths:4) a +0 trident (19, 14, Depths:4) a ring of flight (19, 17, Depths:4) a +2 glaive of venom (22, 17, Depths:4) 6 stones a +0 leather armour a +2 demon trident of electrocution (22, 24, Depths:4) a Young Poisoner's Handbook (24, 39, Depths:4) the +7 dagger "Impslayer" {freeze, Stlth+} Stlth+: It makes you more stealthy. (26, 41, Depths:4) a book of Decay (31, -6, Depths:4) a +0 robe a +0 animal skin a +0 war axe a +0 battleaxe of freezing a +0 chain mail a +3 demon blade a +0 plate armour a +3 demon trident of distortion a +0 chain mail a +1 demon whip of pain a +0 robe a +0 rapier +1 fire dragon scales a +1 long sword (31, 7, Depths:4) a +0 great mace a +0 dire flail (31, 8, Depths:4) a +0 animal skin a +0 rapier (31, 41, Depths:4) an amulet of magic regeneration (36, -3, Depths:4) +1 pearl dragon scales (39, 2, Depths:4) a +2 robe of fire resistance a staff of cold a talisman of death (40, 4, Depths:4) a +0 quarterstaff (41, 23, Depths:4) a +0 buckler (45, 26, Depths:4) a +0 scale mail (52, 18, Depths:4) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). (52, 41, Depths:4) a +0 ring mail (54, 12, Depths:4) a +0 leather armour (58, 18, Depths:4) a +0 robe a +0 trident