Horang Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (15, -2, D:1) a +0 long sword (16, 7, D:1) a parchment of Passwall (30, -38, D:1) a +0 robe (35, -8, D:1) a parchment of Call Canine Familiar (57, -33, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yshrez's Antique Weapon Shop a +0 short sword (69 gold) a +0 whip (57 gold) a +0 trident (80 gold) a +2 quick blade of protection (966 gold) the +7 partisan of Corruption {holy, rF- Will+ Int+5} (1465 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 falchion (69 gold) a +0 long sword (80 gold) (10, 3, D:2) a +0 club (10, 16, D:2) a frilled lizard corpse (skeletalised by now) (10, 17, D:2) a bat corpse (skeletalised by now) (11, 4, D:2) a frilled lizard corpse (skeletalised by now) (11, 17, D:2) a bat corpse (skeletalised by now) (12, 16, D:2) an adder corpse (skeletalised by now) (18, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (22, -17, D:2) a jackal corpse (skeletalised by now) (26, 22, D:2) a +0 spear (27, 14, D:2) a +0 ring mail (37, -20, D:2) an inkwell talisman (49, -10, D:2) a +0 dagger an orc corpse (skeletalised by now) (54, 14, D:2) a +0 scythe a +2 robe of cold resistance the human skeleton of Sigmund (55, -4, D:2) a +0 dagger (61, 1, D:2) a +0 short sword (62, 19, D:2) a parchment of Kinetic Grapnel Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (5, -29, D:3) a ball python corpse (skeletalised by now) (6, -1, D:3) 4 stones (7, -26, D:3) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, -18, D:3) a +0 dagger a kobold corpse (skeletalised by now) (8, 2, D:3) a large rock (9, 4, D:3) a +0 dagger a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 whip a +0 leather armour a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, -18, D:3) a bat corpse (skeletalised by now) (17, -34, D:3) a +0 club a stone (18, 0, D:3) a hobgoblin corpse (skeletalised by now) (31, -26, D:3) a +0 short sword (33, -23, D:3) a +0 falchion (37, -9, D:3) a +0 dagger a +0 chain mail an orc skeleton (42, -25, D:3) a +0 dagger (42, -22, D:3) a +0 trident a +0 animal skin a +0 helmet (43, -22, D:3) a +0 club a +0 dagger a +0 leather armour a hobgoblin corpse (skeletalised by now) (43, -20, D:3) a +0 dagger (44, -22, D:3) a +0 dagger (44, -21, D:3) a +0 dagger (45, -25, D:3) a +0 club (45, -20, D:3) a +0 robe (46, -21, D:3) a +0 dagger (47, -21, D:3) a +0 club (51, -25, D:3) a parchment of Passage of Golubria (53, -6, D:3) an adder skeleton (65, -31, D:3) a parchment of Anguish Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc skeleton (6, -21, D:4) an orb of attunement (11, 20, D:4) a jackal corpse (skeletalised by now) (17, 27, D:4) a +0 ring mail (22, -24, D:4) the +2 leather armour "Forget-Me-Not" {Dex+7 SInv} Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. (26, -11, D:4) a +0 dagger a goblin skeleton (29, -6, D:4) a +0 pair of gloves (31, -5, D:4) a +0 leather armour (38, -22, D:4) a quokka corpse (skeletalised by now) (50, -14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (10, -14, D:5) a bat corpse a bat corpse (10, -13, D:5) a bat corpse (12, -14, D:5) a bat corpse (13, -14, D:5) a bat corpse (15, -2, D:5) a +0 flail (19, -2, D:5) a parchment of Cigotuvi's Putrefaction