Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 9880352651618466943 259 HoonSooMe the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Slain by a drude (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:13 (2789 turns). HoonSooMe the Conjurer (Deep Elf Conjurer) Turns: 2789, Time: 00:03:14 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 94% Magic: 10/14 EV: 11 Int: 25 God: Gold: 189 SH: 0 Dex: 13 Spells: 1/13 levels left rFire . . . (100%) b - +2 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons b - a +2 short sword of electrocution (weapon) Armour a - a +0 robe (worn) e - a +2 hat f - a +0 troll leather armour Magical Staves c - a staff of fire Jewellery d - a ring of flight (worn) Wands a - a wand of flame (40) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of identify {unknown} q - a scroll of fear {unknown} Potions g - 2 potions of magic f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} l - a potion of curing {unknown} n - a potion of might {unknown} o - a potion of attraction {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.7 Spellcasting - Level 5.3 Conjurations + Level 4.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Apportation Tloc 10% N/A 9% 1 d - Fulminant Prism Conj/Alch 15% 3d10 11% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 13% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Jinxbite Hex 10% 2d2 13% 2 Inner Flame Hex/Fire 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Sticky Flame Fire/Alch 17% 2d5 32% 4 Alistair's Intoxication Alch 19% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 26840 Temple: D:4-7 Altars: Fedhas Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The drude shouts! You see here a +0 troll leather armour. f - a +0 troll leather armour An orc comes into view. It is wielding a +0 whip. The magic dart hits the orc! You kill the orc! The orc wizard shouts! The orc shouts! The drude attacks as it pursues you! The drude hits you but does no damage. The drude hits you! Your doom draws closer. The drude attacks as it pursues you! The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude misses you. The drude barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) You focus your ray upon the orc wizard. The searing ray hits the drude. The drude is moderately wounded. The searing ray misses the orc wizard. (Press . to maintain the ray.) The drude closely misses you. The drude hits you. Your doom draws closer. The drude completely misses you. The drude closely misses you. The searing ray hits the drude. The drude is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The drude closely misses you. The drude barely misses you. The searing ray hits the drude! The drude is almost dead. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The drude hits you but does no damage. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The searing ray misses the drude. The searing ray misses the orc wizard. You finish channelling your searing ray. The drude hits you! You die... ########..#.##..#.#...#....#.# #......#...................... #......#.#####.#..###.#....#.# #......#.#.. #.#..# #.######.# ##.......#.# #.#..# #.######.# #.......#.# #.#..###........# +.......#.# #............## #.......#.#####.....######## #.....).#...@5o.....# ###+###.#.#####..##.# ..#.# #.....####### .#.# #...........# #.# #...........### #.. #.............. ### #.............. #.#.....)...... #.#............ You could see a drude and an orc wizard. Vanquished Creatures A centaur (D:5) A bombardier beetle (D:3) A hound (D:5) An iguana (D:3) 3 gnolls (D:3) An adder (D:3) 2 dart slugs 5 orcs 5 endoplasms 8 hobgoblins 2 quokkas 4 ball pythons 7 bats A frilled lizard (D:2) 6 goblins 6 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoonSooMe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 6 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 19 | D:1 | Noticed a large abomination 23 | D:1 | Noticed a large abomination 283 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1138 | D:2 | Identified the +4 scale mail of Crawling {Command, +Inv} 1146 | D:2 | Reached skill level 5 in Conjurations 1146 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1728 | D:3 | Learned a level 2 spell: Searing Ray 1736 | D:3 | Learned a level 1 spell: Apportation 1959 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 1964 | D:3 | Learned a level 4 spell: Fulminant Prism 1969 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2105 | D:3 | Reached skill level 1 in Alchemy 2208 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2609 | D:4 | Found a blossoming altar of Fedhas. 2629 | D:4 | You are sucked into a shaft and drop 1 floor! 2629 | D:5 | Entered Level 5 of the Dungeon 2646 | D:5 | Noticed a centaur 2652 | D:5 | Killed a centaur 2718 | D:5 | Found a radiant altar of Vehumet. 2789 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_clump_small, infiniplex_forest_corner_1, nicolae_elevator_lobby_plus D:3: layout_rooms D:4: layout_basic, nicolae_sif_muna_little_library, mainiacjoe_overflow_tiny_flanked, ebering_dispersal_statue_hall D:5: layout_basic, vehumet_altar_wand_db, nicolae_qazlal_general_emergency, nicolae_overflow_quartered_altars, minmay_temple_entry_trees, roderic_lattice_a, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Alchemy | 2 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 49 || 126 Searing Ray | 1 | 3 || 4 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 6 | 13 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2787 | 2618 | 169 | 161 | 2142 | 5 | 557.4 | Dungeon | 2787 | 2618 | 169 | 161 | 2142 | 5 | 557.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 848 daAuts D:1: 838 daAuts D:3: 767 daAuts D:4: 172 daAuts D:5: 159 daAuts