Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 10621435619872377725 130 HoonSooMe the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Slain by a sleepcap (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1953 turns). HoonSooMe the Conjurer (Deep Elf Conjurer) Turns: 1953, Time: 00:02:22 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 89% Magic: 5/12 EV: 11 Int: 31 God: Gold: 160 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of wildshape Stlth ++ b - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) c - an amulet of guardian spirit d - an amulet of wildshape (worn) e - a +4 ring of protection Scrolls c - 2 scrolls of revelation {unknown} d - 2 scrolls of noise {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of enchant weapon {unknown} k - a scroll of identify {unknown} m - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - a potion of attraction {unknown} l - 2 potions of berserk rage {unknown} n - a potion of curing {unknown} o - a potion of heal wounds {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.7 Spellcasting - Level 5.3 Conjurations + Level 2.7 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 11% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Forge Blazeheart Golem Fire/Frge 7% N/A 50% 4 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16048 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a bat corpse. e - a +4 ring of protection You see here a bat corpse. Found a stone staircase leading down. Key pressed, stopping explore. A sleepcap comes into view. A sleepcap is nearby! The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The magic dart hits the sleepcap. The sleepcap is moderately damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The magic dart hits the sleepcap. The sleepcap is moderately damaged. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you! You die... #.. #.......... #.. #......... #.. #...$.... #.. #....... #.. #...... #.. #..$.. #.. #..f# #.. #@###### ..##.. #......# #..... #..[...# ###.## #......#######..## ##................ #.......###...#.. ####................ #......##.........รท. #......####........) You could see a sleepcap. Vanquished Creatures A hound (D:3) Robin (D:2) 2 adders A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 7 hobgoblins 13 jackals (D:1) 2 quokkas 4 ball pythons 7 bats 6 frilled lizards 14 goblins 5 kobolds 9 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoonSooMe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 363 | D:1 | Learned a level 2 spell: Searing Ray 421 | D:1 | Reached skill level 5 in Conjurations 421 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 735 | D:2 | Noticed Robin 756 | D:2 | Killed Robin 871 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 877 | D:2 | Learned a level 4 spell: Fulminant Prism 882 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1025 | D:2 | Found a faded altar of an unknown god. 1274 | D:2 | Reached skill level 1 in Alchemy 1953 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minivault_14, serial_bayou_pond_e D:2: layout_basic, basic_ecumenical_altar, minmay_distorted, uniq_robin D:3: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Alchemy | 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | || 18 Melee: Unarmed | 18 | || 18 Cast: Magic Dart | 70 | 59 || 129 Searing Ray | 2 | 1 || 3 Armour: Robe | 27 | 6 || 33 Dodge: Dodged | 31 | 5 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1950 | 1877 | 73 | 0 | 1566 | 3 | 650.0 | Dungeon | 1950 | 1877 | 73 | 0 | 1566 | 3 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 837 daAuts D:1: 643 daAuts D:3: 470 daAuts