Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 6158762034610459183 611 HoonSooMe the Apothecary (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Was an Initiate of Sif Muna. Slain by an ogre ... wielding a +0 giant club (33 damage) ... on level 5 of the Dungeon. The game lasted 00:06:14 (4070 turns). HoonSooMe the Apothecary (Deep Elf Conjurer) Turns: 4070, Time: 00:06:15 Health: -1/36 AC: 4 Str: 4 XL: 7 Next: 20% Magic: 3/16 EV: 11 Int: 31 God: Sif Muna [......] Gold: 244 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) e - alchemy staff "Ishrel Wiqal" {rPois Int+6 Hexes Alch} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +1 pair of gloves of the Loofah {Harm Will+} SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed c - the +6 shillelagh "Devastator" {shatter} (You found it on level 2 of the Dungeon) Missiles d - 5 javelins Armour a - a +0 robe (worn) g - the +1 pair of gloves of the Loofah (worn) {Harm Will+} (You found it on level 4 of the Dungeon) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Magical Staves e - the alchemy staff "Ishrel Wiqal" (weapon) {rPois Int+6 Hexes Alch} (You found it on level 3 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. Jewellery f - an amulet of dissipation Wands c - a wand of roots (10) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of teleportation {unknown} n - 3 scrolls of fear {unknown} o - a scroll of noise {unknown} u - a scroll of amnesia {unknown} Potions g - a potion of magic d - 5 potions of lignification {unknown} f - a potion of invisibility {unknown} j - a potion of mutation {unknown} k - 3 potions of heal wounds {unknown} p - a potion of cancellation {unknown} q - a potion of resistance {unknown} s - a potion of curing {unknown} t - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.6 Spellcasting - Level 5.3 Conjurations + Level 7.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 31% 3d15 4% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 23% 3d7 5% 3 Construct Spike Launche Frge 14% 2d3 9% 2 Ensorcelled Hibernation Hex/Ice 20% N/A 9% 2 Confusing Touch Hex 10% N/A 17% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 17% 3 Sigil of Binding Hex 10% N/A 17% 3 Anguish Hex/Necr 5% N/A 50% 4 Cause Fear Hex 5% N/A 50% 4 Alistair's Walking Alem Alch/Frge 44% N/A 34% 5 Nazja's Percussive Temp Frge 3% 4d4 85% 5 Forge Phalanx Beetle Frge 3% N/A 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Magnavolt Erth/Air 3% 4d9 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25952 Temple (1/1) D:4 Zot: 5977 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Uskayaw Wu Jian Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. The searing ray misses the adder. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You stop channelling your searing ray. The adder bites you but does no damage. The ogre hits your fulminant prism with a +0 giant club!! Your fulminant prism detonates feebly. The adder bites you but does no damage. Casting: Fulminant Prism (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The adder barely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###.##.))####.##### #.....))........# ###....)......... .......#)).....## #.....###..#....# #....##$##.##.#.. #......#.#.....## #...#.##.##.#...## ..####...####..@#.# ##?...?...!##OS..# ####...#'##).#..# #.##.##.#.*##...# ...#.#:...## ....# .##$##.#.. .##.# .###..#.# ## .# .#..... # .. # You could see an ogre, an adder (ally target) and a friendly fulminant prism. Vanquished Creatures A bullfrog (D:5) A scorpion (D:4) A vampire bat (D:4) 4 hounds A jelly (D:4) A gnoll bouda (D:5) An orc priest (D:3) A sleepcap (D:4) 4 adders 5 gnolls (D:5) A shadow imp (D:5) A white imp (D:3) 5 dart slugs 5 ribbon worms 15 orcs 10 endoplasms 9 hobgoblins 2 quokkas 9 ball pythons 7 bats 5 bat zombies (D:4) 4 frilled lizards 5 goblins 9 kobolds 3 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoonSooMe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 11/15 MP: 4/8 122 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 908 | D:2 | Reached skill level 5 in Conjurations 1120 | D:2 | Found the +6 shillelagh "Devastator" {shatter} 1460 | D:2 | Got the +6 shillelagh "Devastator" {shatter} 1664 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1734 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1739 | D:3 | Learned a level 4 spell: Fulminant Prism 1744 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1769 | D:3 | Identified the alchemy staff "Ishrel Wiqal" {rPois Int+6 | Hexes Alch} 1824 | D:3 | Reached skill level 1 in Alchemy 1860 | D:3 | Reached skill level 2 in Alchemy 2560 | D:4 | Reached skill level 3 in Alchemy 2560 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2764 | D:4 | Reached skill level 4 in Alchemy 2833 | D:4 | Reached skill level 5 in Alchemy 2833 | D:4 | Reached XP level 6. HP: 28/32 MP: 9/15 3007 | D:4 | Identified the +1 pair of gloves of the Loofah {Harm Will+} 3122 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3182 | D:4 | Found a staircase to the Ecumenical Temple. 3182 | D:4 | Found a statue of an orb of entropy. 3183 | D:4 | Found a statue of an orb of entropy. 3289 | Temple | Entered the Ecumenical Temple 3302 | Temple | Became a worshipper of Sif Muna the Loreminder 3481 | D:4 | Reached skill level 6 in Alchemy 3619 | D:4 | Found an ornate altar of the Wu Jian Council. 3834 | D:5 | Entered Level 5 of the Dungeon 3949 | D:5 | Reached XP level 7. HP: 34/36 MP: 9/16 3992 | D:5 | Reached skill level 7 in Alchemy 4070 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_basic, minmay_quantized D:3: layout_basic, general_overflow_altar D:4: layout_basic, pdpol_wu_jian_five_deadly_venoms, kennysheep_vampire_church, minmay_temple_entry_fiery, st_stairs_12, nicolae_wormholes D:5: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, minmay_misc_feat_ornament, serial_bayou_ford_a, minmay_fractal_squares_gapless_5 Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Alchemy | 3 5 6 7 | 7.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Staff | | | 1 || 1 Cast: Magic Dart | 91 | 112 | 9 || 212 Searing Ray | 1 | 15 | 6 || 22 Fulminant Prism | | | 2 || 2 Armour: Robe | 4 | 20 | 5 || 29 Dodge: Dodged | 10 | 20 | 3 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4068 | 3630 | 438 | 76 | 3039 | 6 | 678.0 | Dungeon | 4046 | 3616 | 430 | 76 | 3039 | 5 | 809.2 | Temple | 22 | 14 | 8 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1539 daAuts D:1: 854 daAuts D:3: 786 daAuts D:2: 706 daAuts D:5: 158 daAuts Temple: 22 daAuts