Dungeon Crawl Stone Soup version 0.34-a0-824-g550f29803e (webtiles) character file. Game seed: 1095296000019614381 25 HoonSooMe the Magician (level 3, -4/3 HPs) Began as a Gnoll Wanderer on Sept 20, 2025. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1375 turns). HoonSooMe the Magician (Gnoll Wanderer) Turns: 1375, Time: 00:01:39 Health: -4/3 AC: 0 Str: 8 XL: 3 Next: 4% Magic: 11/11 EV: 11 Int: 16 God: Gold: 61 SH: 0 Dex: 11 Spells: 16/16 levels left rFire . . . (100%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) d - melded +2 scale mail {rN+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, fangs 1, treasure sense, distributed training a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Missiles c - 3 poisoned darts (quivered) Armour b - a +0 robe d - a +2 scale mail of positive energy (melded) Scrolls c - a scroll of vulnerability {unknown} Potions L - 3 potions of lignification M - a potion of mutation d - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} Baubles g - a flux bauble Skills: + Level 6.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 0.6 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 7.1 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 3.7 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 3.7 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 68% N/A 2% 1 Poisonous Vapours Alch/Air 48% 1d2 5% 1 Construct Spike Launche Frge 14% 2d3 16% 2 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Ignite Poison Fire/Alch 12% N/A 45% 4 Petrify Alch/Erth 6% N/A 45% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10626 Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You feel sick. The adder barely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. You feel sick. The adder completely misses you. You closely miss the adder. You bite the adder, but do no damage. The adder is almost dead. You feel sick. The adder barely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You feel sick. You are no longer poisoned. You start resting. HP restored. You see here 2 flux baubles. g - 2 flux baubles A quokka comes into view. A quokka is nearby! A quokka is nearby! You aren't carrying any jewellery or talismans. You aren't carrying any jewellery or talismans. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 dagger and +2 scale mail of positive energy meld into your body. You feel less protected from negative energy. Okay, then. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. Ouch! That really hurt! The quokka closely misses you. You miss the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka begins to glow. The quokka bites you. Ouch! That really hurt! You die... #...# ##...### ..##... ..<....# ..#.#.. .......# ...#.# .......####### ....# . .............####....#.# .......##.......#.....#. .......##.##.##.#......# .......##.##.##.pr.....# .##..#.##.##.##........# ....##.##.##.##.#......# .##. #.##.......#.....#. . .. ####.##......#.# #.###.....# . #.# #...#.# ..#.#. You could see a quokka (contam). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoonSooMe the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | HoonSooMe set off with the following items: a +0 dagger, a | +0 robe, a potion of lignification, a potion of mutation; | and the following spells available to memorise: Summon | Small Mammal, Poisonous Vapours, Summon Ice Beast, | Fulminant Prism, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 8/8 487 | D:1 | Reached XP level 2. HP: 27/29 MP: 10/10 1277 | D:2 | Reached XP level 3. HP: 16/35 MP: 11/11 1375 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring D:2: layout_loops_cross, basic_altar, minmay_misc_feat_secret_circle, nicolae_the_louvre Action || total ---------------------------++------- Attack: Normal || 152 Melee: Dagger || 148 Bite || 20 Unarmed || 4 Throw: Dart || 3 Stab: Sleeping || 1 Armour: Robe || 108 Scale mail || 18 None || 2 Dodge: Dodged || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1372 | 1337 | 35 | 415 | 590 | 2 | 686.0 | Dungeon | 1372 | 1337 | 35 | 415 | 590 | 2 | 686.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:2: 131 daAuts