Homura Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -27, D:1) 5 stones (11, -26, D:1) a +0 sling (20, -39, D:1) a +0 dagger (20, -37, D:1) a +0 club (23, -31, D:1) a ball python skeleton a rat skeleton (26, -5, D:1) a frilled lizard corpse (skeletalised by now) (27, -36, D:1) a +0 whip (27, -22, D:1) a +0 whip a ball python corpse (skeletalised by now) (34, -23, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -6, D:2) a +0 buckler (13, -31, D:2) 5 stones (16, -31, D:2) 3 stones (19, -26, D:2) a frilled lizard corpse (skeletalised by now) (19, -6, D:2) a +0 whip 5 stones a kobold skeleton (20, -27, D:2) a +0 whip 3 stones a kobold skeleton (25, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, -6, D:2) a +0 club (58, -6, D:2) a +0 dagger (61, -31, D:2) a hobgoblin corpse (skeletalised by now) (61, -9, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 6 stones (9, -15, D:3) an adder skeleton (14, -15, D:3) a +0 sling (17, 8, D:3) a frilled lizard corpse (skeletalised by now) (19, 11, D:3) an adder corpse (skeletalised by now) (24, -9, D:3) a +0 robe Level 5 of the Dungeon (0, 0, D:5) the +1 plate armour of Kerousch {-Tele rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (unseen) (5, 0, D:5) a +0 dagger a +0 robe a wand of flame (15) the elf corpse of Dowan (5, 6, D:5) 14 gold pieces (6, -12, D:5) a +0 ring mail (9, -3, D:5) a scroll of butterflies (14, -18, D:5) a +0 shortbow (15, -18, D:5) an iguana corpse (20, -23, D:5) a +0 robe (20, -16, D:5) an iguana corpse