Holmes Level 1 of the Dungeon (0, 0, D:1) a +0 whip a gnoll corpse (skeletalised by now) (1, -26, D:1) a +0 dagger (2, -25, D:1) a bat skeleton (3, -26, D:1) a quokka skeleton (8, -37, D:1) a +0 dagger (8, -35, D:1) a +0 short sword a stone a kobold skeleton (9, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -6, D:1) a bat corpse (skeletalised by now) (10, -3, D:1) a bat corpse (skeletalised by now) (22, -32, D:1) a bat corpse (skeletalised by now) (22, 0, D:1) a +0 club (25, 2, D:1) a +0 short sword (29, -19, D:1) a hobgoblin skeleton (32, -14, D:1) a ball python skeleton (41, -17, D:1) a bat corpse (skeletalised by now) (43, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -37, D:1) a rat corpse (skeletalised by now) (52, -24, D:1) a +0 short sword (52, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, -25, D:1) a rat corpse (skeletalised by now) (60, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (3, -30, D:2) a +0 long sword a hobgoblin corpse (skeletalised by now) (4, -30, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (6, -16, D:2) a hobgoblin corpse (skeletalised by now) (6, -8, D:2) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (7, -33, D:2) a +0 flail a gnoll corpse (skeletalised by now) (9, -33, D:2) a +0 club a +0 whip a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, -29, D:2) a +3 hand axe (11, -15, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (14, -18, D:2) an adder corpse (skeletalised by now) (16, -11, D:2) an adder corpse (skeletalised by now) (20, -26, D:2) a quokka corpse (skeletalised by now) (20, -12, D:2) a +0 mace (22, -34, D:2) a ball python corpse (skeletalised by now) (23, -33, D:2) a +0 leather armour (28, -11, D:2) a +0 ring mail a hobgoblin corpse (skeletalised by now) (29, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -7, D:2) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, -22, D:2) the ring of the Fool {rF+ rC+ MP+9 Int+4 Dex+3} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (35, -24, D:2) a +0 mace (36, -30, D:2) a +0 club a goblin skeleton (36, -10, D:2) a jackal corpse (skeletalised by now) (37, -16, D:2) a hobgoblin skeleton (43, -26, D:2) an adder skeleton (46, -34, D:2) a +0 flail a gnoll corpse (skeletalised by now) (48, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -38, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, 18, D:3) a ball python corpse (skeletalised by now) (3, 18, D:3) a +1 scale mail of command a +0 hand axe (4, -10, D:3) a +0 ring mail (4, 2, D:3) a frilled lizard skeleton (4, 3, D:3) a +0 robe (6, -9, D:3) a frilled lizard skeleton (8, -3, D:3) a +0 dagger (12, -12, D:3) a ball python corpse (23, 7, D:3) a +0 dagger (33, -12, D:3) a +0 dagger 4 stones a kobold corpse (36, -15, D:3) a bat corpse (43, -3, D:3) a +0 club a +0 ring mail (44, -1, D:3) an adder corpse (skeletalised by now) (45, 18, D:3) a +0 flail (47, 1, D:3) a +0 robe Level 4 of the Dungeon