Holmes Level 1 of the Dungeon (8, 2, D:1) a bat corpse (skeletalised by now) (9, 31, D:1) a bat corpse (skeletalised by now) (11, 21, D:1) a +0 ring mail (23, 20, D:1) a +0 dagger (32, 19, D:1) a +0 hand axe (34, 33, D:1) a +0 club (37, 35, D:1) a +0 sling (40, 28, D:1) a +0 club a kobold corpse (skeletalised by now) (42, 6, D:1) a ball python skeleton (48, 22, D:1) a ball python skeleton Level 2 of the Dungeon (3, -14, D:2) a bat corpse (skeletalised by now) (16, -9, D:2) a +0 scale mail (17, -24, D:2) a +0 robe (18, -4, D:2) a hobgoblin skeleton (29, -35, D:2) an orb of pyromania (38, 4, D:2) a +0 sling (41, -12, D:2) a +0 spear (44, -9, D:2) a +0 plate armour (49, -15, D:2) a +0 chain mail (51, -34, D:2) a quokka corpse (skeletalised by now) (56, -34, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (10, -1, D:3) a +0 dagger (10, 10, D:3) a +0 leather armour (11, 0, D:3) a +0 leather armour (33, 38, D:3) a +0 mace a +0 ring mail (34, 36, D:3) a +0 flail a +0 chain mail a +3 dagger a +0 leather armour (43, -1, D:3) a +0 robe (48, 37, D:3) a +0 club (53, 14, D:3) a +0 flail a +0 leather armour a +0 whip a +0 ring mail (54, 6, D:3) a +0 dagger (54, 33, D:3) a +0 club (55, -10, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Matz's Fire Supplies an orb of pyromania (286 gold) a scroll of immolation (44 gold) a +2 flail of flaming (201 gold) the +0 quarterstaff of Zoineobo {flame, rCorr} (237 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 scale mail of fire resistance (231 gold) the Cyclopedia of Kindling (583 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Ignite Poison Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 d - Plasma Beam Fire/Air 6 a +1 ring mail of fire resistance (176 gold) a +1 falchion of flaming (136 gold) a ring of protection from fire (unknown) (275 gold) (5, -19, D:4) a +0 club (6, -19, D:4) a +0 dagger (6, 1, D:4) a +0 ring mail (8, -22, D:4) a +0 halberd (8, -21, D:4) a +0 flail (9, -20, D:4) a +0 flail (9, -9, D:4) a +0 club a +0 sling (16, -1, D:4) a +0 short sword (19, -1, D:4) a +0 robe (27, -11, D:4) a +0 club (28, -15, D:4) a +0 dagger (29, -32, D:4) a +0 spear (30, 1, D:4) a +0 club Level 5 of the Dungeon [Shop] Fumobrad's Jewellery Shop a +5 ring of evasion (unknown) (504 gold) the ring of Muockuso {rElec rF++ rCorr Str-3 Slay+4} (935 gold) [ring of slaying] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of positive energy (unknown) (280 gold) a +6 ring of intelligence (504 gold) a ring of flight (unknown) (245 gold) a rimehorn talisman (175 gold) a ring of magical power (unknown) (280 gold) a ring of magical power (unknown) (280 gold) (9, -20, D:5) a +0 club (10, -1, D:5) a +0 robe (12, -4, D:5) a +0 war axe (13, -6, D:5) a +0 whip a +0 robe a +1 flail of draining a +0 leather armour a +0 mace (14, -7, D:5) a +0 hand axe 2 boomerangs (17, 4, D:5) a +0 dagger (20, -15, D:5) a +0 robe a +0 dagger (27, -16, D:5) a +0 flail (29, -18, D:5) a +0 dagger (32, -22, D:5) a +0 dagger (32, -8, D:5) a +0 orcbow (44, 6, D:5) a +0 short sword (48, 1, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -19, D:6) a +0 falchion a +0 scale mail (9, -18, D:6) a +0 dagger (10, -19, D:6) a +0 dagger a +0 robe (11, -15, D:6) a +0 quarterstaff (20, 19, D:6) a +0 dagger of electrocution (21, 19, D:6) a +0 dagger a +0 robe (29, -20, D:6) a +0 flail (29, -19, D:6) a +0 hand axe a +0 leather armour a +4 great sword a +0 robe a +0 robe a +0 club a +0 scale mail a +0 great sword a +0 robe a +0 dagger a +0 robe a +4 great sword a +0 robe (30, -18, D:6) a +0 trident a +0 leather armour (36, 11, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 16, D:7) a +0 dagger (11, 23, D:7) a +6 ring of intelligence (25, -7, D:7) a quill talisman (34, -3, D:7) a +0 chain mail a +0 short sword a +0 arbalest (34, 2, D:7) a +0 buckler (36, -4, D:7) a +0 club (37, 25, D:7) a +0 dagger a +0 robe (41, -9, D:7) a +0 club (46, -17, D:7) a +0 hand axe (46, -4, D:7) a +0 leather armour a +0 mace (46, 8, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Zech's General Store a +1 war axe of electrocution (204 gold) a wand of flame (11) (unknown) (100 gold) a scroll of identify (26 gold) the +1 robe of Fedhas's Hope {rC+ Regen+ MP+8 Str-2} (422 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Str-2: It affects your strength (-2). It cannot be enchanted further. a +0 helmet of light (149 gold) a scroll of noise (13 gold) (10, 6, D:8) a +0 club a +0 dagger a +0 robe (10, 8, D:8) a +0 club a +0 ring mail a +0 falchion (11, 7, D:8) a +0 trident (11, 19, D:8) a +0 leather armour (19, 6, D:8) a +0 vampiric whip a curare-tipped dart a +0 dagger (20, 6, D:8) a +0 club a +0 robe a +0 flail (21, 6, D:8) a +0 dagger a +0 whip a +0 flail a +0 spear (22, 6, D:8) a +0 short sword a +0 dagger 4 stones a +0 dagger a +0 spear of distortion a +0 whip (28, 39, D:8) a +0 ring mail (34, 30, D:8) a +0 mace a +0 leather armour (34, 31, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger 3 boomerangs (34, 32, D:8) a +0 dagger a +0 ring mail (34, 34, D:8) 4 large rocks Level 9 of the Dungeon [Shop] Yluruot's Assorted Antiques a condenser vane (1080 gold) a fortress talisman (405 gold) a +0 spear (81 gold) a Gell's gravitambourine (inert) (1080 gold) a phantom mirror (inert) (1080 gold) a +0 robe (24 gold) a +0 plate armour (486 gold) (4, -16, D:9) a spore talisman (14, 13, D:9) a +0 mace a +0 dagger a +0 robe (14, 14, D:9) a +0 hand axe 2 boomerangs a +0 leather armour (14, 26, D:9) a +0 ring mail (15, -11, D:9) a +0 cloak (18, 16, D:9) a +0 flail (28, 22, D:9) a +0 dagger (31, 1, D:9) a +0 short sword a +0 robe (33, -11, D:9) a +0 dagger a +0 short sword a +0 dagger (34, -10, D:9) a +0 dagger a +0 ring mail a +0 short sword of venom a +0 short sword a +0 dagger a +0 robe a +0 mace (34, -5, D:9) a +1 short sword of freezing (39, 16, D:9) a blade talisman (43, 12, D:9) a +0 orcbow (46, -3, D:9) a +0 dagger (52, 27, D:9) a +0 chain mail (53, 34, D:9) a +0 dagger a +0 robe a +0 hand axe (53, 35, D:9) a +0 club (55, 35, D:9) a +0 club a boomerang (55, 36, D:9) a staff of air (59, -2, D:9) a +0 giant club a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a rimehorn talisman