Dungeon Crawl Stone Soup version 0.34-a0-938-g9201133964 (webtiles) character file. Game seed: 10873280063935351958 23 Hobbang the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 13, 2025. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:48 (1011 turns). Hobbang the Conjurer (Deep Elf Conjurer) Turns: 1011, Time: 00:00:48 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 3/8 EV: 11 Int: 22 God: Gold: 85 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of attraction {unknown} k - a potion of curing {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Apportation Tloc 16% N/A 8% 1 Sublimation of Blood Necr 3% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History k - a glowing dark potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - 2 scrolls labelled QADDEYRR BAVEJ (gained 1) An orc wizard is nearby! The magic dart hits the orc wizard but does no damage. The orc wizard shouts! You hear a shout! An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. An orc wizard is nearby! The magic dart hits the orc wizard but does no damage. The orc wizard is lightly wounded. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc wizard gestures at you while chanting. The puff of flame hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. The magic dart hits you. You die... #... #.. .... #...###.#####..# ...........##..#####. ...........##........ .............<....# #...###.##......#.# #.. #.........# #. #.##......# # #@###..#.## .# #o# #..#.# ..# #g. ...... ## .. ..######.## #.#.##.#..###.# # #...<)......#.# #.#.)..##.#.#.# ....#.# ... #...†..# You could see an orc wizard and a goblin. Vanquished Creatures 2 orcs (D:2) 4 endoplasms A hobgoblin (D:1) 4 quokkas 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:2) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobbang the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 864 | D:2 | Reached skill level 1 in Translocations 1011 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, st_stairs_3 D:2: layout_loops_cross, hex_medium, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 49 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1011 | 892 | 119 | 0 | 790 | 2 | 505.5 | Dungeon | 1011 | 892 | 119 | 0 | 790 | 2 | 505.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 49 daAuts