Hobbang Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, 2, D:1) a +0 dagger (6, -26, D:1) a bat corpse (skeletalised by now) (7, -3, D:1) a +0 ring mail (10, 12, D:1) a quill talisman (15, -15, D:1) a bat skeleton (20, -27, D:1) a +0 dagger 3 stones (22, -26, D:1) a rat corpse (skeletalised by now) (23, -26, D:1) a +0 short sword (25, 20, D:1) a +0 spear a gnoll corpse (skeletalised by now) (27, -18, D:1) a rat skeleton (38, -14, D:1) a +0 club (38, -9, D:1) a +0 whip (42, -14, D:1) a quokka skeleton (45, -10, D:1) a +0 hand axe (46, 9, D:1) a jackal skeleton (48, 12, D:1) a jackal corpse (skeletalised by now) (48, 17, D:1) a hobgoblin corpse (skeletalised by now) (49, -2, D:1) a +0 club (51, -24, D:1) a ball python corpse (skeletalised by now) (52, 0, D:1) a +0 dagger a goblin skeleton (58, 32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (59, -12, D:1) a hobgoblin skeleton (61, 27, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Luezog's Armour Shop a +0 helmet (54 gold) the +2 pair of gloves of Meatballs {Hurl, *Corrode rN+ Will+ Str+3} (444 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). a +2 plate armour of fire resistance (420 gold) the +1 robe "Daitz" {rElec Str+3} (314 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). a +0 leather armour of poison resistance (72 gold) a +1 plate armour of cold resistance (360 gold) a +4 chain mail of fire resistance (396 gold) (2, -2, D:2) a +0 scale mail (11, -9, D:2) a +0 ring mail (16, 7, D:2) a bat corpse (skeletalised by now) (16, 9, D:2) an adder corpse (skeletalised by now) (22, 19, D:2) an adder corpse (skeletalised by now) (23, 24, D:2) a rat corpse (skeletalised by now) (23, 26, D:2) a +0 pair of boots (26, -3, D:2) a +0 short sword (34, 22, D:2) a +2 heavy flail (36, 15, D:2) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, 13, D:4) a scorpion corpse (8, -5, D:4) a +0 dagger (8, -2, D:4) a +0 robe (11, 5, D:4) a jackal corpse (11, 24, D:4) a +0 dagger a kobold corpse (12, -10, D:4) a +0 whip (12, 24, D:4) a ball python corpse (13, 24, D:4) a dart slug corpse (14, 24, D:4) a ball python corpse (16, 13, D:4) a +0 club a kobold corpse (skeletalised by now) (18, 19, D:4) an adder corpse (19, -1, D:4) a parchment of Searing Ray (51, -1, D:4) a +0 chain mail a sewer (0, 0, Sewer) a +0 dagger (3, -1, Sewer) a potion of invisibility (3, 1, Sewer) a +0 hat (3, 2, Sewer) a potion of cancellation (5, 1, Sewer) a +0 dagger (still there?) a curare-tipped dart (still there?)