Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 976169383749863006 14 Hobbang the Gusty (level 2, 15/15 HPs) Began as a Tengu Air Elementalist on Oct 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (451 turns). Hobbang the Gusty (Tengu Air Elementalist) Turns: 451, Time: 00:01:13 Health: 15/15 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 6/6 EV: 26 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 1.3 Conjurations * Level 4.5 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 15% N/A 10% 3 Airstrike Air 7% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap hits the jackal but does no damage. The jackal is heavily wounded. The zap misses the jackal. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the jackal. The jackal is severely wounded. The zap hits the jackal. You kill the jackal! The jackal bites you. The jackal misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 60% to hit) You miscast Shock. Nothing appears to happen. The jackal misses you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. You peck the jackal, but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You claw the jackal, but do no damage. Your peck misses the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. You claw the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. Your kick misses the jackal. Your peck misses the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. You claw the jackal. You kill the jackal! You see here a jackal corpse. You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...## #..##......# ##.....###............. #..........###........# ##.....###.# ####.##### ##...## #.# #.# ##.## #.# #+# ### ##.# #####..## #....@..# #...#......... .... #.#....... ### #.#.#...#.# #.#.#.#.# # #.#.#.#.# #.#.#.. # #. .g You could see a goblin (asleep). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobbang the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 451 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, minmay_fountain_box, minmay_misc_feat_more_columns, st_stairs_8, hangedman_abyss_or_decor_lesser_grid, hangedman_decor_points, fountainhead Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Kick || 5 Peck || 2 Cast: Shock || 18 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 451 | 451 | 0 | 0 | 390 | 1 | 451.0 | Dungeon | 451 | 451 | 0 | 0 | 390 | 1 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 451 daAuts