Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 4340386443498081892 9973 Hobbang the Mimic (level 11, -15/61 HPs) Began as a Demonspawn Alchemist on Oct 3, 2025. Was a High Priest of Makhleb. Demolished by an orc knight ... wielding a +0 great sword (29 damage) ... on level 1 of the Orcish Mines. The game lasted 00:32:50 (9046 turns). Hobbang the Mimic (Demonspawn Alchemist) Turns: 9046, Time: 00:32:51 Health: -15/61 AC: 3 Str: 8 XL: 11 Next: 30% Magic: 3/18 EV: 25 Int: 19 God: Makhleb [*****.] Gold: 679 SH: 5 Dex: 24 Spells: 9/20 levels left rFire . . . (100%) g - +9 staff of Olgreb {rPois∞} rCold . . . (100%) (no offhand) rNeg + + . (20%) l - melded +0 steam dragon scales rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +2 pair of boots Will ..... f - amulet of reflection Stlth ++ e - +6 ring of dexterity HPRegen 0.30/turn c - +5 ring of evasion MPRegen 0.16/turn b - wellspring talisman "Noniraubu" {rN++ Dex+3} %: reflection @: aqua-form, studying Armour, invisible A: water reaching, water splatter, watery grave, amphibious, reduced hp, steam response, freeze response, repulsion field 1, powered by death 2, demonic touch 1, Gehenna destruction a: Watery Grave, Renounce Religion, Evoke the Staff of Olgreb, Unleash Destruction, Infernal Servant You were on level 1 of the Orcish Mines. You worshipped Makhleb. Makhleb was extremely pleased with you. Your body was made of elemental water. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 679 gold pieces. Inventory: Hand Weapons g - the +9 staff of Olgreb (weapon) {rPois∞} (You found it on level 6 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Armour d - a +2 pair of boots (worn) j - a +0 helmet l - +0 steam dragon scales (melded) Jewellery c - a +5 ring of evasion (worn) e - a +6 ring of dexterity (worn) f - an amulet of reflection (worn) h - an amulet of faith k - a ring of resist corrosion Talismans b - the wellspring talisman "Noniraubu" (worn) {rN++ Dex+3} (You found it on level 3 of the Dungeon) [wellspring talisman] rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). i - a medusa talisman Wands a - a wand of flame (9) c - a wand of iceblast (17) e - a wand of paralysis (21) p - a wand of polymorph (6) Scrolls I - 3 scrolls of immolation t - 5 scrolls of teleportation b - 4 scrolls of blinking N - 4 scrolls of noise a - a scroll of enchant armour x - a scroll of amnesia T - 2 scrolls of torment q - 5 scrolls of fear {unknown} u - a scroll of poison {unknown} r - a scroll of revelation e - 2 scrolls of fog {unknown} h - a scroll of acquirement {unknown} i - a scroll of identify c - a scroll of vulnerability {unknown} Potions d - a potion of attraction {unknown} i - a potion of invisibility n - a potion of moonshine {unknown} o - a potion of resistance {unknown} p - a potion of experience {unknown} B - 2 potions of berserk rage a - 2 potions of ambrosia v - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - 2 potions of curing {unknown} Skills: + Level 1.2 Staves + Level 2.3 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting - Level 2.3 Conjurations + Level 1.4 Fire Magic + Level 10.5 Alchemy - Level 0.5 Invocations * Level 11.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 88% 2d11 1% 2 c - Olgreb's Toxic Radia Alch 61% N/A 1% 4 d - Sticky Flame Fire/Alch 41% 2d8 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 32% N/A 6% 3 Fulminant Prism Conj/Alch 22% 3d12 9% 4 Slow Hex 20% N/A 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Lesser Beckoning Tloc 10% N/A 19% 2 Stone Arrow Conj/Erth 18% 3d8 22% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Fugue of the Fallen Necr 5% N/A 36% 3 Launch Clockwork Bee Frge 5% N/A 36% 3 Ozocubu's Armour Ice 5% N/A 36% 3 Anguish Hex/Necr 2% N/A 77% 4 Vhi's Electric Charge Tloc/Air 10% N/A 77% 4 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Magnavolt Erth/Air 2% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:6 Lair (0/5) D:8 Orc (1/2) D:10 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Kikubaaqudgha Makhleb Ru Sif Muna Trog Shops: D:3 = D:4 ( D:8 * Annotations: D:10 Gastronok Innate Abilities, Weirdness & Mutations Your body is made of elemental water. Your aqueous body allows to you attack from a distance. When injured, pools of shallow water form around you. You can command nearby water to drown your enemies. You are amphibious. Your maximum health is decreased, since you lack skill for your form. When hit by fire damage, your body sometimes produces steam. When hit by cold damage, your body sometimes freezes. Your body armour is melded. You are surrounded by a mild repulsion field. (EV +2) You regenerate health from kills. Your touch may inflict minor irresistible damage on your foes. You draw destruction from the endless fires of Gehenna. Message History The orc knight misses you. The orc knight splashes around in the water. Hit: g) +9 staff of Olgreb {rPois∞} Press: ? - help, Dir - move target Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (moderately wounded, 72% to hit and 65% to hit with your touch) You hit the orc knight. You touch the orc knight! The orc knight is heavily wounded. The orc knight barely misses you. The orc knight splashes around in the water. x2 Hit: g) +9 staff of Olgreb {rPois∞} Press: ? - help, Dir - move target Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (heavily wounded, 72% to hit and 65% to hit with your touch) You hit the orc knight. The orc knight is heavily wounded. The orc knight splashes around in the water. The orc knight hits you with a +0 great sword! You splash onto the ground. The orc knight splashes around in the water. Hit: g) +9 staff of Olgreb {rPois∞} Press: ? - help, Dir - move target Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (heavily wounded, 72% to hit and 65% to hit with your touch) You hit the orc knight but do no damage. Your touch misses the orc knight. The orc knight is heavily wounded. The orc knight misses you. Hit: g) +9 staff of Olgreb {rPois∞} Press: ? - help, Dir - move target Aim: an orc knight, wielding a +0 great sword and wearing a +0 chain mail (heavily wounded, 72% to hit and 65% to hit with your touch) You hit the orc knight but do no damage. The orc knight is heavily wounded. The orc knight hits you with a +0 great sword!! * * * LOW HITPOINT WARNING * * * You splash onto the ground. The orc knight splashes around in the water. You fade into invisibility! The orc knight completely misses you. The orc knight splashes around in the water. x2 The orc knight attacks as it pursues you! The orc knight hits you with a +0 great sword!! You die... .>#... ...$## ..$... )....# ...... ....# ......# ....## ....... ###~~...# .......##~)~~...# #.....~$.o~))..# #.~