Hobbang Level 1 of the Dungeon (0, 14, D:1) 5 stones (0, 29, D:1) 5 stones (1, 1, D:1) 3 poisoned darts (4, 17, D:1) a ball python skeleton (5, 17, D:1) a quokka skeleton (11, 18, D:1) a ball python skeleton (12, 19, D:1) a bat skeleton (13, 29, D:1) a hobgoblin corpse (skeletalised by now) (15, 18, D:1) a bat skeleton (15, 20, D:1) a +0 dagger a goblin skeleton (20, 12, D:1) a +0 short sword 2 stones (32, 16, D:1) a +0 chain mail (34, 12, D:1) a +0 ring mail (37, 1, D:1) a +0 falchion (37, 19, D:1) a jackal skeleton (38, -2, D:1) a +0 leather armour (38, 19, D:1) a jackal skeleton a jackal skeleton (42, 17, D:1) a +0 dagger (54, 33, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Adisaf's Armour Boutique a +2 leather armour of willpower (209 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) the +3 pair of seven-league boots {Rampage+∞} (440 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. the +4 chain mail "Qoakh" {+Blink Slay+3} (578 gold) +Blink: It lets you blink. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) the +1 chain mail "Weefremme" {rF++ Will+ Str-2 Stlth+} (436 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (2, -39, D:2) a +0 robe (7, -27, D:2) a rat skeleton (7, -26, D:2) a +0 spear (8, -26, D:2) a +0 spear a gnoll skeleton a jackal skeleton (9, -27, D:2) a +0 club (10, -31, D:2) a jackal skeleton (22, -24, D:2) an adder skeleton (24, -16, D:2) a ball python skeleton (26, -24, D:2) a +0 spear (32, -31, D:2) a frilled lizard skeleton (34, -36, D:2) a +0 dagger (35, -2, D:2) a rat corpse (skeletalised by now) (36, -1, D:2) an adder corpse (skeletalised by now) (50, -1, D:2) a +0 spear of venom (55, -34, D:2) a +0 short sword (57, -31, D:2) a +0 dagger (60, -14, D:2) a +0 short sword Level 3 of the Dungeon (3, 1, D:3) 8 stones (4, 9, D:3) a +0 mace (7, 0, D:3) a +0 club (8, 2, D:3) a +0 whip 2 poisoned darts (10, 13, D:3) a +0 dagger (26, 26, D:3) 4 poisoned darts (27, 19, D:3) a frilled lizard corpse (skeletalised by now) (39, 31, D:3) a +0 plate armour (39, 36, D:3) a +0 dagger a kobold skeleton (47, 36, D:3) a ball python skeleton (49, 16, D:3) an inkwell talisman Level 4 of the Dungeon (1, -4, D:4) a +0 scale mail (15, 30, D:4) a bombardier beetle corpse (23, -8, D:4) a potion of cancellation (30, 34, D:4) 13 gold pieces (31, 30, D:4) a +0 dagger a goblin corpse (33, -6, D:4) 4 boomerangs (33, 30, D:4) a +0 short sword 2 poisoned darts (35, 28, D:4) 6 stones (40, 3, D:4) a scorpion corpse (43, 10, D:4) the +1 leather armour "Kuomm" {Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). (48, 20, D:4) a potion of might (48, 30, D:4) a wand of flame (13)