Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 6456489445169875112 25 Hobbang the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Slain by a phantom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:34 (889 turns). Hobbang the Conjurer (Deep Elf Conjurer) Turns: 889, Time: 00:02:35 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 0/8 EV: 11 Int: 22 God: Gold: 54 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of torment {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} d - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.0 Conjurations + Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the phantom. The phantom is heavily damaged. The phantom misses you. The searing ray hits the phantom. The phantom is severely damaged. The phantom hits you. The searing ray hits the phantom. The phantom is severely damaged. You finish channelling your searing ray. The phantom hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. There is an open door here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 71% to hit) The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is almost destroyed. The phantom hits you. You die... #.#####.#.#.# #.#.#...#.#.# #.#.#.###...# #####.#.#.....#.# #...#.'.#####.#.# ###+#.#.#.#...#.### #.....#.#.#.#.#..<# ############.......#.#.#.#.### ................@###.#.#†#.#.# #.......÷......W.#...#.#(#...# #.######.........#.###.###.#.# #....# #.###.....#.#†....#.#.# #....###.# #######.###'#...#)# .....##..# #.......#...# ..#####.## ############# ..# #.# ..# #.# You could see a phantom. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 5 hobgoblins (D:1) 2 ball pythons (D:1) 6 bats A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 7 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobbang the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 191 | D:1 | Learned a level 2 spell: Searing Ray 233 | D:1 | Found Pyteelikk's Magic Scroll Shop. 419 | D:1 | Reached skill level 1 in Translocations 775 | D:2 | Reached skill level 5 in Conjurations 869 | D:2 | Noticed a phantom 889 | D:1 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, serial_shops, nicolae_shop_tiny_glass, minmay_octomino_e4 D:2: minmay_spotlight, layout_loops_corners, minivault_24 Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 3 Armour: Robe || 14 Dodge: Dodged || 8