Hobbang Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 9, D:1) a +0 club (3, 9, D:1) a +0 dagger a stone (5, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 33, D:1) 3 stones (11, 20, D:1) 5 stones (14, -8, D:1) a bat corpse (skeletalised by now) (21, 0, D:1) a +0 club (22, 22, D:1) a +0 leather armour (23, 5, D:1) a +0 dagger (25, -4, D:1) a +0 club (27, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 15, D:1) a +0 short sword (50, 15, D:1) a +0 spear (52, 25, D:1) a +0 club a kobold skeleton (57, 12, D:1) a +0 dagger (58, 8, D:1) a +0 robe a +0 hand axe (60, 8, D:1) a +0 dagger 5 stones (61, 37, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 4, D:2) a +0 spear (0, 34, D:2) 3 poisoned darts (4, -2, D:2) 5 stones (4, 28, D:2) a +0 whip (6, 1, D:2) an adder corpse (skeletalised by now) (16, -3, D:2) a +0 short sword (16, 32, D:2) a ball python corpse (skeletalised by now) (22, 35, D:2) a +0 dagger a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 36, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 10, D:3) a +0 spear (0, 12, D:3) a +0 hand axe (2, 10, D:3) a +0 mace (2, 12, D:3) a +0 falchion (13, -4, D:3) a +0 war axe (13, 32, D:3) a bat corpse (skeletalised by now) (16, 21, D:3) 6 darts of disjunction (20, 26, D:3) a ball python corpse (skeletalised by now) (27, -11, D:3) a +0 whip a +1 ring mail of fire resistance a +0 falchion a +0 scale mail (28, -10, D:3) a +0 mace a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (28, 33, D:3) 8 stones (30, -8, D:3) a +1 dagger of venom Level 4 of the Dungeon (1, 5, D:4) an adder corpse (skeletalised by now) (8, -2, D:4) a quokka corpse (skeletalised by now) (9, 30, D:4) a +0 rapier (18, -7, D:4) an adder corpse (skeletalised by now) (18, 12, D:4) a jackal corpse (skeletalised by now) (19, 14, D:4) a jackal corpse (skeletalised by now) (20, 9, D:4) a +2 dagger of venom a kobold corpse (skeletalised by now) (20, 15, D:4) a hobgoblin corpse (skeletalised by now) (21, 31, D:4) a +0 club (22, 19, D:4) the quill talisman of the Heavens {Harm rF+ Slay-5 SInv} [quill talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. (35, 37, D:4) a +0 dagger a stone (38, 26, D:4) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 ring mail an orc corpse (1, 0, D:6) a +0 club a +0 leather armour a +0 mace an orc corpse (11, -13, D:6) a scroll of vulnerability (11, -12, D:6) a +0 quarterstaff