Hobbang Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -1, D:1) a quokka skeleton (22, -28, D:1) a +0 dagger (23, -12, D:1) 5 stones (27, 6, D:1) a frilled lizard skeleton (28, 28, D:1) a +0 robe (29, -3, D:1) a +0 dagger a +0 dagger a kobold skeleton (30, 23, D:1) a quokka skeleton (31, 35, D:1) a +0 dagger (34, -23, D:1) a -1 mace (35, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -24, D:1) a kobold corpse (skeletalised by now) (40, 17, D:1) a +0 dagger a rat skeleton (41, 17, D:1) a rat skeleton (53, -14, D:1) 5 stones (55, -4, D:1) a jackal skeleton (56, -4, D:1) a +0 dagger 2 stones (57, -5, D:1) a jackal skeleton (57, -4, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (0, 1, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (0, 8, D:2) a rat corpse (skeletalised by now) (9, 18, D:2) the +4 whip of the Tent {heavy, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (18, 29, D:2) a hobgoblin corpse (skeletalised by now) (32, 11, D:2) a hobgoblin skeleton (41, -18, D:2) a +0 club (42, 8, D:2) a +0 dagger (54, -2, D:2) a rat skeleton (57, 26, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 1, D:3) a +0 dagger (10, -2, D:3) a +0 dagger (13, 13, D:3) a hobgoblin skeleton (14, 16, D:3) a +0 club a kobold skeleton (18, -8, D:3) 8 stones (20, -12, D:3) a bat skeleton (20, 25, D:3) a +0 leather armour (21, 13, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (21, 14, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) (26, 24, D:3) a +0 scale mail a +2 short sword of holy wrath a +0 war axe (27, -1, D:3) a ball python corpse (skeletalised by now) (29, 35, D:3) a +0 short sword (29, 36, D:3) 2 stones (34, -9, D:3) a frilled lizard corpse (skeletalised by now) (34, -3, D:3) a bat skeleton (35, 8, D:3) a +0 robe (39, 1, D:3) a +0 club a goblin skeleton (39, 2, D:3) a +0 club 5 stones a kobold skeleton (50, 25, D:3) a +0 sling (59, 31, D:3) a +0 hand axe Level 4 of the Dungeon (0, 8, D:4) 7 stones (2, 0, D:4) a +0 club a +0 leather armour a hobgoblin corpse (skeletalised by now) (3, 6, D:4) an adder corpse (skeletalised by now) (7, 27, D:4) 3 stones (8, 6, D:4) a +0 chain mail (12, 26, D:4) a +0 short sword a kobold corpse (skeletalised by now) (14, 23, D:4) a +0 dagger (30, 2, D:4) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (32, 1, D:4) a +0 dagger a +0 robe (34, 19, D:4) a +0 whip (35, 18, D:4) a +0 whip a +0 hand axe (36, 18, D:4) a +0 dagger a +0 robe a +0 whip a boomerang an orc corpse (skeletalised by now) (38, 34, D:4) a +0 short sword (39, 35, D:4) a +0 flail (46, -10, D:4) a +0 flail an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Fooreihe's Armour Shop a +0 leather armour (26 gold) a +3 plate armour of cold resistance (520 gold) a +3 leather armour of willpower (312 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) the +2 robe of Eternal Vigilance {rC+++ Int+6 Slay-3} (687 gold) rC+++: It renders you almost immune to cold. Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a +0 ring mail (52 gold) the +1 plate armour of Paile {-Tele rPois Str+2} (408 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+2: It affects your strength (+2). (3, -21, D:6) a scroll of blinking (3, 0, D:6) a black bear corpse (4, -11, D:6) a +0 hand axe a +0 ring mail a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 whip an orc corpse an orc corpse an orc corpse (8, -7, D:6) a +0 spear (26, -10, D:6) 8 stones (28, -12, D:6) a quokka corpse (skeletalised by now) (29, -13, D:6) a +0 flail a +1 mace of protection an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -6, D:6) an adder corpse (skeletalised by now)