Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17374966032644242542 290 Hobbang the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Sept 15, 2025. Mangled by Edmund ... wielding a +5 heavy dire flail (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:20 (2668 turns). Hobbang the Conjurer (Deep Elf Conjurer) Turns: 2668, Time: 00:05:21 Health: -6/32 AC: 2 Str: 6 XL: 6 Next: 9% Magic: 12/16 EV: 13 Int: 25 God: Gold: 113 SH: 0 Dex: 19 Spells: 8/15 levels left rFire . . . q - +0 battleaxe of Cudats {flame, Will+ Str+2} rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - scarf {repulsion} rCorr + (no gloves) SInv . (no boots) Will +.... p - amulet of magic regeneration Stlth ++ d - +6 ring of dexterity HPRegen 0.25/turn f - ring of resist corrosion MPRegen 0.70/turn %: repel missiles @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons q - the +0 battleaxe of Cudats (weapon) {flame, Will+ Str+2} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Str+2: It affects your strength (+2). Armour a - a +0 robe (worn) g - a scarf of repulsion (worn) Jewellery d - a +6 ring of dexterity (worn) f - a ring of resist corrosion (worn) p - an amulet of magic regeneration (worn) t - a ring of poison resistance Scrolls e - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} l - a scroll of acquirement {unknown} n - 2 scrolls of teleportation {unknown} r - a scroll of revelation {unknown} s - 2 scrolls of immolation {unknown} w - 2 scrolls of torment {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} h - 2 potions of cancellation {unknown} i - 2 potions of heal wounds {unknown} j - 4 potions of curing {unknown} m - a potion of resistance {unknown} o - 2 potions of lignification {unknown} u - a potion of haste {unknown} Talismans v - a sanguine talisman Skills: + Level 3.6 Dodging - Level 2.4 Stealth * Level 5.4 Spellcasting * Level 5.7 Conjurations * Level 3.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 chain mail (100% to hit) The magic dart hits Edmund but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 chain mail (100% to hit) The magic dart hits Edmund but does no damage. Edmund says, "What use are spells, anyway?" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 chain mail (86% to hit) The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund! Edmund is moderately wounded. You finish channelling your searing ray. Edmund says, "People think my brother is the best. I think he's crazy." Edmund hits you with a +5 heavy dire flail!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 chain mail (moderately wounded, 86% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +5 heavy dire flail! Ouch! That really hurt! You die... Edmund whines, "They better pay attention to me now!" #...<.# #.#.....# ###.### #.# #....>... # #.# #.# ##..#..... #.####.#####.#.# #..###.$.# .#............#.# #...#..# ........#######.# #.....# .#####...†#####.#####....### #..........#..........# #..####.@@.......####.# ##.. ###......### ... ... ###..### ### ###. #### .. You could see Edmund. Vanquished Creatures Grinder (D:3) A water moccasin zombie (D:3) 3 adders 3 dart slugs An adder zombie (D:3) An orc (D:3) 3 endoplasms (D:2) 2 giant cockroaches 4 hobgoblins 3 quokkas (D:3) 3 ball pythons 4 bats 3 frilled lizards 7 goblins 2 kobolds 2 quokka zombies (D:3) 2 rats (D:3) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobbang the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Found a faded altar of an unknown god. 414 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 417 | D:1 | Learned a level 2 spell: Searing Ray 1321 | D:2 | Identified the +0 robe of Weehoiph {rPois Str+3 Int+4} 1383 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1524 | D:3 | Noticed Grinder 1531 | D:3 | Killed Grinder 1532 | D:3 | Reached skill level 5 in Spellcasting 1532 | D:3 | Reached skill level 5 in Conjurations 1532 | D:3 | Reached XP level 4. HP: 8/24 MP: 3/13 1532 | D:3 | Reached XP level 5. HP: 9/28 MP: 3/14 1623 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1735 | D:3 | Identified the +0 battleaxe of Cudats {flame, Will+ Str+2} 1922 | D:3 | Found a broken altar of Ashenzari. 2147 | D:3 | Reached XP level 6. HP: 28/32 MP: 9/16 2172 | D:3 | Found a basalt altar of Yredelemnul. 2648 | D:4 | Noticed Edmund 2668 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, chequers_ecumenical_altar_island D:2: layout_basic D:3: layout_loops_corners, ashenzari_conservatory_becter, nicolae_yredelemnul_corpse_copse, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_fake, aquarium_window_corridor_1, aquarium_window_fake, aquarium_view_2d, aquarium_balcony_3b, dreamdust_wishing_well, uniq_grinder D:4: layout_loops_ring, nicolae_ru_the_path_less_chosen, makhleb_altar_promises_db, tgw_fedhas, minmay_temple_entry_trees, solitary_fountain, nicolae_shops_duplex, minmay_misc_feat_x, minmay_strange_pillars, uniq_edmund, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.6 Spellcasting | 5 | 5.4 Conjurations | 5 | 5.7 Translocations | 2 3 | 3.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Battleaxe | | 1 || 1 Cast: Magic Dart | 44 | 51 || 95 Searing Ray | 2 | 6 || 8 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 2 | 8 || 10 Repelled | 1 | 2 || 3