Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 8773670588979376758 5 Hobbang the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Sept 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (98 turns). Hobbang the Magician (Djinni Fire Elementalist) Turns: 98, Time: 00:00:37 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 21 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} Skills: + Level 0.0 Fighting - Level 2.2 Dodging - Level 1.6 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Forgecraft * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold comes into view. It is wielding a +0 short sword. The foxfire hits the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. The foxfire hits the kobold. You kill the kobold! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. The foxfire hits the kobold. The kobold is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. d - a scroll labelled BEIGHIOSHRU HP restored. A kobold comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Found a sling. e - a scroll labelled QOLU YHIRPHO You now have 21 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........P♣ ..## .........♣♣♣♣P.... ..#.......♣ ..P.# ....)....P♣♣P...# ..........PP♣.K.# ...........♣♣♣P.# ...#..........#.# # ..............#.##.##### ..........#P...@....... ......#.........#.####. ........######### # ....... ...... .... You could see a kobold. Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) 3 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobbang the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Hobbang set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_corner_1, infiniplex_forest_clump_medium, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_end_1, grunt_decor_mini_mirrors, chequers_serial_rivers_large_a Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 11