Dungeon Descent DCSS version 0.34-a0-638-gfceee19c30 (webtiles) character file. Game seed: 2131208611530360593 17 Hesper the Conjurer (level 2, 15/15 HPs) Began as a Tengu Conjurer on Aug 13, 2025. Quit the game on level 1 of the Dungeon on Dec 2, 2025. The game lasted 00:06:33 (957 turns). Hesper the Conjurer (Tengu Conjurer) Turns: 957, Time: 00:06:34 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 62% Magic: 6/6 EV: 26 Int: 18 God: Gold: 28 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) c - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 short sword Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Talismans b - an inkwell talisman Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Shops: D:1 *(( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Found a short sword. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Welcome back, Hesper the Tengu Conjurer. [Dungeon Descent] Press ? for a list of commands and other information. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. You kill the endoplasm! Magic restored. You see here a +0 short sword. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. You see here a +0 short sword. d - a +0 short sword Found Ygaehuc's Weapon Emporium. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Furph's General Store. Found a murky red potion. There is an entrance to Ygaehuc's Weapon Emporium here. There is an entrance to Furph's General Store here. There is an entrance to Ygaehuc's Weapon Emporium here. f - a murky red potion There are no items here. You open the door. There is an open door here. Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Welcome back, Hesper the Tengu Conjurer. [Dungeon Descent] Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# #.†.# #......# #...# #......# #...# #.#.#### #...# ##.#.# ##..)## ##..#.# #.....# #...#.# ###.##.## #.#####.+ +......# #...@...# ...####.### ######### ..........# .....).# #######.### #.#####..#..........## #. #.#.########... # .# #........## # #....##### #....# #....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hesper the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 202 | D:1 | Found Muadgh's Antique Weapon Emporium. 332 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 861 | D:1 | Upgraded the game from 0.34-a0-610-gfa3920e165 to | 0.34-a0-638-gfceee19c30 912 | D:1 | Found Ygaehuc's Weapon Emporium. 919 | D:1 | Found Furph's General Store. 957 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_broadway_a, co_window_unsneaky_path_b, co_window_2corner, co_window_corner_b, co_window_broadway_a, co_window_paths_c, co_window_paths_d, serial_shops, nicolae_shop_back_alley_shop, shop, shop Action || total ---------------------------++------- Cast: Magic Dart || 32 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 956 | 0 | 0 | 815 | 1 | 956.0 | Dungeon | 956 | 956 | 0 | 0 | 815 | 1 | 956.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts