Dungeon Descent DCSS version 0.34-a0-398-g5bb89448b4 (webtiles) character file. Game seed: 9098222366674750742 4 Hesper the Conjurer (level 1, 4/13 HPs) Began as a Human Conjurer on July 16, 2025. Quit the game on level 1 of the Dungeon on July 18, 2025. The game lasted 00:05:53 (99 turns). Hesper the Conjurer (Human Conjurer) Turns: 99, Time: 00:05:54 Health: 4/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 1/3 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) d - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka barely misses you. The quokka bites you. The frilled lizard bites you. The quokka bites you. The frilled lizard closely misses you. Unknown command. Welcome back, Hesper the Human Conjurer. [Dungeon Descent] Press ? for a list of commands and other information. Welcome back, Hesper the Human Conjurer. [Dungeon Descent] Press ? for a list of commands and other information. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat misses you. You barely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! The kobold throws a stone. The stone closely misses you. The kobold hits you but does no damage. Things that are here: a +0 dagger; a rat corpse; a goblin corpse Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You hit the frilled lizard. You kill the frilled lizard! Items here: ( ) ††. Okay, then. Welcome back, Hesper the Human Conjurer. [Dungeon Descent] Press ? for a list of commands and other information. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ######### ##.## #.......###.. ##.#.###............ ##.###.##†####...$..# #.## ##)@........#... ##.###.##.####....... ##.#..##.# ..#.#.. ##...##.. ..#.# . ##.###### ... . #.# ..# # #.# #.# #.# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hesper the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 99 | D:1 | Upgraded the game from 0.34-a0-365-g1673ddcb0a to | 0.34-a0-398-g5bb89448b4 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, nicolae_eternal_life, dk_noncrumbling_4 Action || total ---------------------------++------- Melee: Whip || 12 Cast: Magic Dart || 5 Armour: Robe || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts