Dungeon Descent DCSS version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 13051862242922296261 24 Hesper the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on July 16, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:11:45 (982 turns). Hesper the Conjurer (Human Conjurer) Turns: 982, Time: 00:11:46 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 2% Magic: 2/6 EV: 11 Int: 18 God: Gold: 49 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) c - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) d - a +0 club e - a +0 whip l - a +0 mace Missiles f - a stone i - 3 javelins Armour a - a +0 robe (worn) h - a +0 chain mail Potions b - a potion of magic Baubles k - 3 flux baubles Skills: + Level 0.2 Fighting + Level 1.0 Ranged Weapons + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Altars: Shops: D:1 *(![! Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. Your Ranged Weapons skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal misses you. The jackal bites you. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled WEYVVE ECICYOC, it crumbles to dust. It is a scroll of identify. j - a scroll of teleportation The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... #####...####.#...#....# #...##...#......#.# ## ##...#......#.#...# ..## #.#.#..##........# #...###......##........# .........##...#......... .........#..#†.....# .........†....hh...# ######......###@...# #..........#...#....# ...†...............#... .#..#..............# .. #h##..............# . ...#.$.........#.... .h .................. ..#..........##..... #.###......... You could see 2 jackals. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hesper the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 196 | D:1 | Found Ateddidd's Antique Armour Shop. 213 | D:1 | Found Bups's Distillery. 270 | D:1 | Found Qynkotuo's Distillery. 584 | D:1 | Found Dycuhaan's Antique Weapon Boutique. 617 | D:1 | Found Cing's Assorted Antiques. 975 | D:2 | Reached skill level 1 in Ranged Weapons 975 | D:2 | Reached XP level 3. HP: 13/24 MP: 1/6 982 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, serial_shops, nicolae_square_shop, nicolae_shop_stone, nicolae_lakefront_shop, shop, nicolae_shop_industrial_runoff D:2: minmay_chambers_of_ones, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.0 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 25 Cast: Magic Dart || 40 Use: Scroll || 2 Armour: Robe || 32 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 993 | 993 | 0 | 0 | 333 | 2 | 496.5 | Dungeon | 993 | 993 | 0 | 0 | 333 | 2 | 496.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 88 daAuts