Hesper Level 1 of the Dungeon [Shop] Ateddidd's Antique Armour Shop the +0 toga "Victory" {*Victory Clar} (1500 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +0 scale mail "Poycs" {Str+3} (432 gold) Str+3: It affects your strength (+3). a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +1 leather armour of fire resistance (350 gold) a +0 scale mail (100 gold) a +2 leather armour of fire resistance (475 gold) a +0 ring mail (100 gold) a +1 pair of boots (287 gold) a +0 ring mail (100 gold) the +1 leather armour of Ignis's Esteem {rF++ Slay-2} (577 gold) rF++: It greatly protects you from fire. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). [Shop] Bups's Distillery a potion of mutation (unknown) (80 gold) a potion of ambrosia (unknown) (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of cancellation (unknown) (80 gold) a potion of brilliance (unknown) (40 gold) a potion of cancellation (unknown) (80 gold) [Shop] Qynkotuo's Distillery 2 potions of curing (unknown) (66 gold) a potion of enlightenment (unknown) (55 gold) a potion of brilliance (unknown) (44 gold) a potion of haste (unknown) (110 gold) a potion of curing (unknown) (33 gold) 2 potions of enlightenment (unknown) (110 gold) a potion of resistance (unknown) (110 gold) a potion of lignification (unknown) (33 gold) a potion of attraction (unknown) (33 gold) [Shop] Dycuhaan's Antique Weapon Boutique a +0 hand axe (57 gold) a +5 rapier of venom (638 gold) a +0 hand axe (57 gold) a +5 mace of protection (581 gold) a +0 rapier (104 gold) a +0 whip (47 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1951 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 dagger (38 gold) [Shop] Cing's Assorted Antiques a scroll of immolation (80 gold) a scroll of identify (40 gold) a potion of lignification (60 gold) a +0 short sword (60 gold) a potion of might (80 gold) a scroll of vulnerability (80 gold) a scroll of identify (40 gold) a +0 sling (30 gold) the +5 kite shield "Gamy" {Rampage Int+4} (948 gold) Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). a scroll of identify (40 gold) a potion of enlightenment (100 gold) (12, 31, D:1) a goblin skeleton (15, 30, D:1) a ball python skeleton (21, 12, D:1) a bat corpse (skeletalised by now) (29, 9, D:1) a hobgoblin corpse (skeletalised by now) (32, 4, D:1) a frilled lizard corpse (skeletalised by now) (38, 27, D:1) a ball python corpse (skeletalised by now) (40, 30, D:1) a ball python corpse (skeletalised by now) (41, 16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -4, D:2) a jackal corpse (4, -1, D:2) 5 gold pieces (8, -7, D:2) a bat corpse (12, -8, D:2) a jackal corpse (26, -27, D:2) 17 gold pieces