Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 2612530626969444196 0 Hertta the Charlatan (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on July 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (18 turns). Hertta the Charlatan (Mountain Dwarf Wanderer) Turns: 18, Time: 00:00:10 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) a - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 cloak (worn) b - a +0 robe (worn) Potions b - a potion of curing w - a potion of heal wounds Miscellaneous a - a +0 tin of tremorstones (2/2) (quivered) Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Stealth + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, Hertta the Mountain Dwarf Wanderer. The magnificent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 cloak, a +0 robe, a +0 tin of tremorstones (2/2), a potion of curing, a potion of heal wounds. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. Why would you want to do that? Why would you want to do that? You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 The bat hits you but does no damage. There is a staircase leading out of the dungeon here. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. There is a staircase leading out of the dungeon here. The bat barely misses you. The bat hits you. The bat barely misses you. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat misses you. There is a staircase leading out of the dungeon here. You have no ailments to cure. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..## #.#####.## .#.ß≈ß≈ß..# ...≈≈≈≈~b@# ##.ß≈ß≈ß..# #.#####.## # .## ## You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hertta the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | Hertta set off with the following items: a +0 cloak, a +0 | robe, a +0 tin of tremorstones (2/2), a potion of curing, a | potion of heal wounds. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 18 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts