Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 12097719305986950556 0 Hermes the Chiller (level 1, 14/14 HPs) Began as a Demigod Wanderer on Aug 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (0 turns). Hermes the Chiller (Demigod Wanderer) Turns: 0, Time: 00:00:28 Health: 14/14 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Potions w - a potion of heal wounds Skills: - Level 1.7 Dodging + Level 1.7 Spellcasting + Level 1.7 Translocations + Level 3.6 Ice Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 52% 1d6 4% 1 Apportation Tloc 14% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Ozocubu's Armour Ice 13% N/A 14% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. The heart of this dungeon contains the magnificent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a +0 pair of boots, a potion of heal wounds; and the following spells available to memorise: Freeze, Apportation, Ensorcelled Hibernation, Ozocubu's Armour, Maxwell's Portable Piledriver. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .. ... ###.. ###... #...# #.@.# #...# ...### ..### ... #. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +0 dagger, a +0 | robe, a +0 pair of boots, a potion of heal wounds; and the | following spells available to memorise: Freeze, | Apportation, Ensorcelled Hibernation, Ozocubu's Armour, | Maxwell's Portable Piledriver. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, minmay_pentomino_u4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+