Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 1564584339837330626 0 Hermes the Digger (level 1, 16/16 HPs) Began as a Demigod Wanderer on Aug 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). Hermes the Digger (Demigod Wanderer) Turns: 0, Time: 00:00:07 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 17 God: Gold: 0 SH: 3 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Potions w - a potion of heal wounds Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 1.0 Shields + Level 1.0 Spellcasting + Level 1.7 Air Magic + Level 3.6 Earth Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 26% 2d8 7% 1 Poisonous Vapours Alch/Air 12% 1d1 22% 1 Passwall Erth 13% N/A 21% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 56% 3 Forge Lightning Spire Air/Frge 3% 3d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 buckler, a potion of heal wounds; and the following spells available to memorise: Sandblast, Poisonous Vapours, Passwall, Mephitic Cloud, Forge Lightning Spire. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣♣♣♣ ♣♣∩∩∩♣♣ ∩...∩ ... ♣.♣ ♣@♣ ♣.♣ ... ∩...∩ ♣♣∩∩∩♣♣ ♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +0 club, a +0 | robe, a +0 buckler, a potion of heal wounds; and the | following spells available to memorise: Sandblast, | Poisonous Vapours, Passwall, Mephitic Cloud, Forge | Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_cross, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_pond_e, minmay_pentomino_p4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+