Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 14427597681707724311 107 Hermes the Chiller (level 4, -5/33 HPs) Began as a Demigod Ice Elementalist on Aug 9, 2025. Slain by an ogre ... wielding a +0 giant club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:04:15 (3490 turns). Hermes the Chiller (Demigod Ice Elementalist) Turns: 3490, Time: 00:04:16 Health: -5/33 AC: 11 Str: 9 XL: 4 Next: 31% Magic: 0/11 EV: 11 Int: 17 God: Gold: 62 SH: 0 Dex: 18 Spells: 2/9 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) c - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of poison resistance HPRegen 0.25/turn e - ring of flight MPRegen 0.12/turn %: no passive effects @: ice-armoured, flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +1 dagger of venom (weapon) Missiles g - 2 javelins i - 9 boomerangs Armour a - a +0 robe (worn) c - a +1 pair of gloves (worn) f - a +0 cloak (worn) Jewellery e - a ring of flight (worn) h - a ring of poison resistance (worn) Talismans j - a maw talisman Wands e - a wand of paralysis (10) a - a wand of flame (26) Scrolls t - 2 scrolls of teleportation x - a scroll of amnesia N - a scroll of noise Potions c - 2 potions of curing r - a potion of resistance A - a potion of attraction f - a potion of lignification {unknown} Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 8% 3 c - Ozocubu's Armour Ice 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% 2d2 26% 2 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Tukima's Dance Hex 2% N/A 45% 3 Awaken Armour Erth/Frge 4% N/A 86% 4 Flame Wave Conj/Fire 2% 2d4 86% 4 Ignite Poison Fire/Alch 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The wall freezes the ogre. The wall freezes the adder. The adder seems to slow down. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The wall freezes the ogre. The wall freezes the adder. The adder seems to slow down. The adder barely misses you. You hit the adder. You kill the adder! The frozen ramparts melt away. Casting: Ozocubu's Armour (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You freeze the ogre. The ogre is moderately wounded. The ogre misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You freeze the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You freeze the ogre! The ogre is severely wounded. You hit the ogre but do no damage. The ogre is poisoned. The ogre is severely wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre looks as sick as possible! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... .......... ......... ......... ........# ........# ........# #.###...# ......#O## .......@.# ...........# .###..##...# #.. ....# .... .##.# ###. .. ## .. .# .. .. You could see an ogre (extremely poisoned). Vanquished Creatures 5 gnolls An adder (D:4) A dart slug (D:2) 2 ribbon worms (D:2) 4 orcs (D:3) 6 endoplasms 8 hobgoblins 4 ball pythons 2 bats 3 frilled lizards A giant cockroach (D:2) 6 goblins (D:1) 5 kobolds A quokka (D:1) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 531 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/7 854 | D:1 | Reached skill level 4 in Ice Magic 1235 | D:2 | HP: 1/20 [ribbon worm (1)] 1326 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2304 | D:2 | Learned a level 3 spell: Frozen Ramparts 2308 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2570 | D:3 | Reached XP level 4. HP: 16/33 MP: 0/11 3473 | D:4 | Noticed an ogre 3490 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross D:2: layout_basic, dreamdust_princess_corridor, minmay_misc_feat_doors, nicolae_wormholes D:3: layout_rooms, vehumet_altar_wand_db, lemuel_tele_altar, minitemple D:4: cheibrodos_greedy_goblins, layout_rooms, beargit_hepliaklqana_dungeon_heroes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Ice Magic | 4 | 4.6 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 39 | 20 || 59 Unarmed | 1 | || 1 Throw: Throwing net | 2 | || 2 Cast: Freeze | 71 | 17 || 88 Ozocubu's Armour | 1 | 1 || 2 Frozen Ramparts | 1 | 1 || 2 Use: Potion | 3 | || 3 Scroll | 8 | 3 || 11 Stab: Held in net/web | 2 | || 2 Sleeping | 1 | || 1 Armour: Robe | 51 | 23 || 74 Dodge: Dodged | 42 | 13 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3492 | 3375 | 117 | 581 | 2336 | 4 | 873.0 | Dungeon | 3492 | 3375 | 117 | 581 | 2336 | 4 | 873.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1295 daAuts D:3: 1145 daAuts D:2: 1032 daAuts D:4: 19 daAuts