Hermes Level 1 of the Dungeon [Shop] Weukhirgh's Weapon Shoppe a +0 dagger (22 gold) a +0 dagger of draining (61 gold) a +0 club (5 gold) a +0 sling (16 gold) the +7 glaive of the Beginning {reap, MP+6 Int+3} (779 gold) MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). a +0 falchion (33 gold) 2 poisoned darts (13 gold) a +0 short sword of draining (81 gold) the +10 rapier of Unpleasantness {reap, *Noise rF+ rC+ rN+++} (1034 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. (0, 0, D:1) a +0 leather armour (3, 11, D:1) a +0 club a goblin skeleton (24, 4, D:1) a +0 chain mail (27, -21, D:1) a frilled lizard corpse (skeletalised by now) (27, -11, D:1) a parchment of Maxwell's Portable Piledriver (32, -10, D:1) a +1 heavy spear (32, 16, D:1) 5 stones a kobold skeleton (36, 11, D:1) a bat skeleton (36, 21, D:1) a +2 partisan of venom (39, -15, D:1) a +0 whip (46, -5, D:1) a +0 ring mail (50, -1, D:1) a bat corpse (skeletalised by now) (52, -22, D:1) a +0 short sword (52, 17, D:1) a +0 short sword a kobold skeleton (55, 8, D:1) a +0 club 4 stones (56, 10, D:1) a ball python skeleton (56, 11, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (3, 25, D:2) a hobgoblin corpse (skeletalised by now) (5, -18, D:2) a +0 mace (6, -6, D:2) a +0 whip (9, 3, D:2) a hobgoblin skeleton (9, 10, D:2) an adder corpse (9, 11, D:2) a +0 club (17, 9, D:2) an adder corpse (skeletalised by now) (18, -4, D:2) a parchment of Curse of Agony (22, -23, D:2) a +0 short sword (26, -2, D:2) a bat corpse (31, -20, D:2) a +0 short sword (39, -6, D:2) a +0 dagger (40, 24, D:2) a +0 dagger (58, 22, D:2) a +0 mace (62, -12, D:2) a parchment of Ozocubu's Armour