Hermes Level 1 of the Dungeon (1, 7, D:1) a jackal corpse (skeletalised by now) (4, 0, D:1) a jackal skeleton a jackal skeleton (14, 20, D:1) a hobgoblin corpse (skeletalised by now) (17, 18, D:1) a +0 plate armour (32, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 16, D:1) a rat corpse (skeletalised by now) (36, 0, D:1) a hobgoblin corpse (skeletalised by now) (38, -12, D:1) a ball python corpse (skeletalised by now) (40, 16, D:1) a +0 helmet (41, -3, D:1) 4 poisoned darts (42, 5, D:1) a +0 leather armour (43, -10, D:1) a jackal corpse (skeletalised by now) (44, 22, D:1) a rat corpse (skeletalised by now) (46, 7, D:1) a frilled lizard skeleton (46, 9, D:1) a +0 club (47, -3, D:1) a ball python skeleton (51, -8, D:1) a +0 club Level 2 of the Dungeon (1, 2, D:2) a +0 club a kobold skeleton (4, -5, D:2) a +0 club (10, 21, D:2) a +0 club a rat skeleton (10, 23, D:2) a hobgoblin skeleton (20, 25, D:2) a bat corpse (skeletalised by now) (24, 27, D:2) a hobgoblin corpse (skeletalised by now) (31, 1, D:2) an inkwell talisman (47, 7, D:2) an adder skeleton a hobgoblin skeleton (59, 36, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cepnid's Book Boutique a parchment of Ozocubu's Armour (129 gold) a parchment of Frozen Ramparts (129 gold) a parchment of Fire Storm (324 gold) a parchment of Disjunction (291 gold) a parchment of Rending Blade (162 gold) a parchment of Gloom (129 gold) a parchment of Magic Dart (64 gold) a parchment of Summon Small Mammal (64 gold) [Shop] Luz Meko's Antique Weapon Emporium a +0 giant club (44 gold) a +0 dagger (42 gold) a +0 war axe (73 gold) a +3 heavy halberd (508 gold) a +0 great mace (210 gold) a +0 rapier (115 gold) a +0 trident (73 gold) [Shop] Toath's Distillery a potion of might (40 gold) a potion of enlightenment (50 gold) a potion of magic (unknown) (80 gold) a potion of enlightenment (50 gold) a potion of magic (unknown) (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) [Shop] Inwuvauz's Antique Weapon Emporium a +1 dagger of venom (188 gold) the +10 flail "Diops" {freeze, MP+6 Int-4 Dex+4} (1518 gold) MP+6: It affects your magic capacity (+6). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). a +2 dagger of draining (312 gold) the +2 battleaxe of Prudence {elec, Dex+6} (1092 gold) Dex+6: It affects your dexterity (+6). a +0 flail (70 gold) a +0 long sword (70 gold) (3, 13, D:3) a +0 pair of gloves (10, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:3) a hobgoblin corpse (skeletalised by now) (24, -3, D:3) a +0 dagger (24, -1, D:3) a frilled lizard skeleton (27, 12, D:3) an adder corpse (skeletalised by now) (29, 10, D:3) a ball python skeleton (30, -4, D:3) 6 large rocks (46, -8, D:3) 2 poisoned darts (46, 10, D:3) a +0 spear (48, -14, D:3) a staff of air Level 4 of the Dungeon (1, 34, D:4) the quill talisman of the Lotus Blossom {*Slow +Inv Str+2 Dex+4} [quill talisman] *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (12, 22, D:4) a +0 ring mail (20, 7, D:4) a +0 scythe a +0 robe (29, 11, D:4) a +0 leather armour (31, 41, D:4) a +0 rapier (40, -3, D:4) a +0 scale mail (41, 7, D:4) a +0 pair of gloves (41, 40, D:4) a +0 leather armour (58, 27, D:4) a +4 quarterstaff of chaos a +0 cloak (59, 29, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 whip (35, -27, D:5) a +0 falchion (37, -28, D:5) a +0 war axe (38, -29, D:5) a +0 trident (46, 8, D:5) a +0 rapier a +0 ring mail (46, 12, D:5) a +0 dagger a +0 robe (47, 9, D:5) a +0 whip the Ecumenical Temple