Hermes Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 9, D:1) a ball python corpse (skeletalised by now) (7, -8, D:1) a +0 dagger a goblin skeleton (13, -11, D:1) a +0 sling (13, 3, D:1) a +2 leather armour of positive energy (14, -25, D:1) a rat skeleton (30, 33, D:1) a rat corpse (skeletalised by now) (39, 27, D:1) a +0 dagger (40, -23, D:1) a +0 ring mail (42, -9, D:1) a rat corpse (skeletalised by now) (44, -5, D:1) a bat corpse (skeletalised by now) (47, 35, D:1) a +0 spear (49, -3, D:1) a +0 scale mail (55, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, 32, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, -4, D:2) a hobgoblin corpse (11, -24, D:2) the +3 hand axe "Coeteck" {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible.