Hermes Level 1 of the Dungeon (7, 11, D:1) a +0 whip a gnoll corpse (skeletalised by now) (10, -14, D:1) a rat skeleton (11, -13, D:1) a hobgoblin skeleton (13, -17, D:1) a +0 club (18, 7, D:1) a +0 club a goblin skeleton (20, -11, D:1) a +0 dagger (24, 19, D:1) a +0 sling (26, -31, D:1) a +2 pair of gloves (34, -18, D:1) an orb of guile (38, -20, D:1) a jackal corpse (skeletalised by now) (39, 5, D:1) a bat corpse (skeletalised by now) (40, 15, D:1) a hobgoblin corpse (skeletalised by now) (42, -1, D:1) a +0 dagger (42, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (4, 14, D:2) a hobgoblin skeleton (5, 14, D:2) a +0 dagger a +0 robe (7, 17, D:2) a +0 pair of boots (11, 21, D:2) a +0 robe (17, 14, D:2) a +0 hammer (18, 11, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (29, 13, D:2) a +0 dagger (29, 16, D:2) a frilled lizard skeleton (33, 20, D:2) a frilled lizard skeleton (33, 29, D:2) a frilled lizard skeleton (34, 36, D:2) a +0 short sword 5 stones (38, 19, D:2) an adder skeleton (39, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, 43, D:3) a +0 whip (15, -1, D:3) a +3 short sword of draining (26, 7, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 morningstar a +0 scale mail a +0 falchion a +0 ring mail (26, 8, D:3) a +0 trident (28, 34, D:3) a ball python skeleton (34, 13, D:3) a +0 whip (38, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (4, 11, D:4) a +0 ring mail (10, 7, D:4) a +0 leather armour (13, -10, D:4) a +0 club (21, -8, D:4) a +0 whip (22, -9, D:4) a +0 halberd (23, -10, D:4) a +0 spear (25, -11, D:4) a +0 club (26, -12, D:4) a +0 spear a +0 scale mail a +2 kite shield (29, -9, D:4) 3 poisoned darts (36, 15, D:4) a +0 whip a +0 club a +0 whip (36, 28, D:4) a +0 hand axe (38, -11, D:4) 6 poisoned darts (47, 18, D:4) a +0 leather armour (49, -6, D:4) a +0 short sword (50, 33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 chain mail (5, 0, D:5) a +0 scale mail (8, 9, D:5) a +0 ring mail (8, 11, D:5) a +0 trident (15, -24, D:5) a +2 cloak (19, -6, D:5) a +0 hand axe (27, -9, D:5) a +0 sling (31, -20, D:5) 5 poisoned darts (35, -1, D:5) a +0 mace of protection (53, -27, D:5) a staff of death Level 6 of the Dungeon (11, 24, D:6) a +0 short sword a +0 mace (12, 22, D:6) a +0 dagger (12, 24, D:6) a +0 mace (12, 26, D:6) a +0 dagger a +0 robe (29, 17, D:6) a +0 helmet (32, 20, D:6) a +0 chain mail a +0 hand axe (33, 20, D:6) a +0 robe a +0 dagger (33, 21, D:6) a +0 club a +0 robe a +0 dagger (35, 21, D:6) a +0 leather armour a +0 club (36, 23, D:6) a +0 flail (39, 28, D:6) a +0 robe a +0 dagger of speed (49, 3, D:6) a +0 trident Level 7 of the Dungeon (9, -14, D:7) a +0 trident (26, 19, D:7) a +0 giant spiked club (28, -18, D:7) a +0 halberd (28, 0, D:7) a +0 mace (29, -20, D:7) a +0 whip a +0 robe (29, 0, D:7) a +0 quarterstaff (29, 2, D:7) a +0 spear a +0 long sword (29, 3, D:7) a +0 spear (29, 12, D:7) a +0 flail a +0 robe (30, 9, D:7) a +0 hand axe (31, -21, D:7) a +3 trident of draining a +2 robe an orb of guile (32, -20, D:7) a +0 spear (32, -19, D:7) a +0 spear (32, -1, D:7) a +0 whip (32, 9, D:7) a +2 flail of protection (32, 15, D:7) a +0 mace a +0 leather armour (32, 16, D:7) a +0 dagger (33, -20, D:7) a +0 whip a +0 flail (33, -1, D:7) a +0 giant club (34, -26, D:7) a +0 ring mail (34, 3, D:7) a +0 giant club a +0 flail a +0 chain mail a +0 club (35, 14, D:7) a +1 cloak of preservation (36, 6, D:7) a +0 spear a +0 scale mail (37, -18, D:7) 6 poisoned darts (37, -1, D:7) a +0 war axe (38, -1, D:7) a +0 quarterstaff (38, 9, D:7) a +0 whip 8 poisoned darts (39, 18, D:7) a +0 dagger a +0 robe a +0 trident a +0 robe (39, 19, D:7) a +3 scimitar a +0 robe (40, 1, D:7) 3 large rocks (40, 18, D:7) a +0 long sword a +0 robe (43, -2, D:7) a +0 giant spiked club (43, 14, D:7) a +0 flail a +0 ring mail (44, -1, D:7) a +1 morningstar of distortion (44, 11, D:7) the +2 war axe of Discomfort {freeze, rC+ rN+ Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (45, 2, D:7) a +0 mace (54, -14, D:7) a +0 dagger (56, -17, D:7) a +0 dagger (60, -1, D:7) a +3 orcbow Level 8 of the Dungeon [Shop] Orryawk's Distillery a potion of moonshine (unknown) (14 gold) (0, 0, D:8) a +0 robe (8, 40, D:8) a +0 leather armour (23, 32, D:8) a +0 dagger a +0 leather armour (28, 51, D:8) a +0 club a +0 leather armour (29, 51, D:8) a +0 flail a +0 dagger a +0 robe a +0 halberd (30, 50, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 club (30, 51, D:8) a +0 hand axe a +0 spear (30, 52, D:8) a +0 flail (31, 51, D:8) a +0 trident (51, 45, D:8) 23 gold pieces (51, 46, D:8) a ring of positive energy (52, 46, D:8) 23 gold pieces Level 9 of the Dungeon (3, -34, D:9) a +0 pair of boots (7, -14, D:9) a +0 orcbow (13, -34, D:9) a +0 falchion (22, -13, D:9) a scarf of harm the Ecumenical Temple the Necropolis (0, 0, Necropolis) 2 poisoned darts (0, 2, Necropolis) a potion of curing (1, 1, Necropolis) 21 gold pieces (2, 1, Necropolis) a potion of mutation (6, 0, Necropolis) 6 gold pieces (27, -13, Necropolis) a stone (28, -11, Necropolis) the +3 dire flail "Kosud" {flame, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (31, -13, Necropolis) 4 large rocks (31, -12, Necropolis) a large rock (32, -9, Necropolis) a large rock (48, 0, Necropolis) a +2 short sword of venom (unseen) (49, -3, Necropolis) the +5 long sword "Weenaut" {flame, ^Drain rElec Int-5 Dex+8} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). (unseen) (49, -2, Necropolis) a scroll of identify (49, -1, Necropolis) 20 gold pieces (49, 0, Necropolis) 11 gold pieces (49, 1, Necropolis) 17 gold pieces (49, 2, Necropolis) 19 gold pieces