Dungeon Crawl Stone Soup version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 18041526651580867490 0 Hermes the Caller (level 1, 16/16 HPs) Began as a Demigod Wanderer on July 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). Hermes the Caller (Demigod Wanderer) Turns: 0, Time: 00:00:01 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (6) Scrolls c - a scroll of silence Skills: + Level 1.0 Fighting + Level 1.0 Maces & Flails + Level 1.0 Spellcasting + Level 4.5 Summonings + Level 1.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 8% 2 Summon Ice Beast Ice/Summ 7% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. The heart of this dungeon contains the incredible artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labelled XUMUTAO SATE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a wand of flame (6), a scroll of silence, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Summon Ice Beast. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### .. # .. #. .# ## #..######.##... ..ß.....ß.. #.....# #..@..# #.....# ..ß.....ß.. #..##.######.?. .. #. .# # .. # .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +0 mace, a wand | of flame (6), a scroll of silence, a +0 leather armour; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Imp, Summon | Ice Beast. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, hellmonk_ecumenical_altar_run_dry Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+