Dungeon Crawl Stone Soup version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 16425339260131978247 0 Hermes the Shield-Bearer (level 1, 17/17 HPs) Began as a Demigod Wanderer on July 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Hermes the Shield-Bearer (Demigod Wanderer) Turns: 0, Time: 00:00:01 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 12 God: Gold: 0 SH: 6 Dex: 13 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) e - +2 buckler rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) e - a +2 buckler (worn) Scrolls c - a scroll of fog Potions b - a potion of curing Skills: + Level 1.7 Fighting + Level 1.0 Throwing + Level 1.0 Dodging + Level 3.6 Shields + Level 1.0 Spellcasting + Level 1.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 1% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a scroll of fog, a +0 leather armour, a +2 buckler; and the following spell memorised: Magic Dart; and the following spells available to memorise: Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###+### #.....# #.....# #..@..# #..$..# #.....# ###+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +0 club, a | potion of curing, a scroll of fog, a +0 leather armour, a | +2 buckler; and the following spell memorised: Magic Dart; | and the following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, bh_walls_and_bars Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+