Dungeon Crawl Stone Soup version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 14062327893025345156 0 Hermes the Sneak (level 1, 16/16 HPs) Began as a Demigod Wanderer on July 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Hermes the Sneak (Demigod Wanderer) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 1.0 Long Blades + Level 1.0 Dodging + Level 3.6 Stealth + Level 1.0 Spellcasting + Level 1.7 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 10% 1d2 38% 3 Hailstorm Conj/Ice 2% 3d5 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. The marvelous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a +0 pair of gloves, a potion of curing, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts, Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #. ######. #⌠...⌠# #..>..# #.....# #..@..# #⌠...⌠# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +0 falchion, a | +0 pair of gloves, a potion of curing, a +0 robe; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, corexii_leaking_fountain, minmay_misc_feat_cross, minmay_cut_off Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+