Hermes Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton a hobgoblin skeleton (1, -16, D:1) 4 datura-tipped darts (10, 5, D:1) a +2 dagger of venom 2 stones a kobold skeleton (12, 2, D:1) a +0 robe (14, 3, D:1) a rat skeleton (16, 18, D:1) a +0 dagger a kobold skeleton (22, 15, D:1) 5 stones (23, 26, D:1) a +0 club a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, -11, D:1) a +0 club (31, -6, D:1) a bat skeleton (33, 24, D:1) 6 stones (35, -15, D:1) a bat corpse (skeletalised by now) (35, -3, D:1) a +0 dagger a goblin skeleton (37, 7, D:1) a +0 club a goblin skeleton (43, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (9, -15, D:2) a +0 leather armour (13, -37, D:2) a +0 club 2 poisoned darts (13, -10, D:2) a +0 pair of gloves (18, -14, D:2) a +2 short sword of venom a kobold skeleton (31, -21, D:2) a bat skeleton (40, -39, D:2) a +0 robe (40, -26, D:2) a hobgoblin skeleton (40, -15, D:2) a rat skeleton (42, -34, D:2) a +0 spear a gnoll corpse (skeletalised by now) (42, -33, D:2) a +0 whip the +0 robe of the Jocular God {-Cast Will++ Slay-3 SInv} -Cast: It prevents spellcasting. Will++: It greatly increases your willpower. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. (42, -32, D:2) a +0 flail (42, -31, D:2) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, -34, D:2) a +0 short sword (44, -28, D:2) a +0 chain mail (48, -35, D:2) a bat corpse (skeletalised by now) (51, -26, D:2) a frilled lizard corpse (skeletalised by now) (61, -45, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (4, -10, D:3) a +0 dagger a stone (16, 9, D:3) a scroll of identify (17, 7, D:3) a +0 trident (18, -14, D:3) a +0 leather armour (21, -1, D:3) a +0 spear (29, -6, D:3) an adder corpse (31, -14, D:3) a +0 club a +0 dagger a +0 club a kobold corpse an orc corpse (36, 5, D:3) a +0 ring mail