Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1270592980955112753 72 Hermes the Shooter (level 3, -1/29 HPs) Began as a Demigod Hexslinger on Feb 1, 2025. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1891 turns). Hermes the Shooter (Demigod Hexslinger) Turns: 1891, Time: 00:01:58 Health: -1/29 AC: 4 Str: 9 XL: 3 Next: 80% Magic: 6/6 EV: 12 Int: 15 God: Gold: 117 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . p - +1 sling (drain) rCold . . . (no offhand) rNeg . . . r - +1 robe {Will+} rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 sling p - a +1 sling of draining (weapon) Missiles c - a throwing net Armour l - a +0 cloak (worn) r - a +1 robe of willpower (worn) Scrolls b - a scroll of poison d - 2 scrolls of immolation {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} m - a scroll of torment {unknown} n - a scroll of noise {unknown} o - a scroll of fear {unknown} Potions g - a potion of invisibility k - a potion of moonshine {unknown} q - a potion of enlightenment {unknown} Skills: + Level 1.9 Fighting * Level 3.0 Ranged Weapons + Level 2.4 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Fire: p) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of willpower (heavily wounded, heavily drained, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Fire: p) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of willpower (heavily wounded, heavily drained, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. You drain Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: p) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of willpower (severely wounded, heavily drained, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: p) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of willpower (severely wounded, unable to see you, heavily drained, 66% to hit) Okay, then. Fire: p) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 ring mail of willpower (severely wounded, unable to see you, heavily drained, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident. You die... Terence says, "Finally, peace and quiet." #.##......######..# ####...###...#ß..#..## ..##......#####..#.## ..##..............## ..##.###...###.########## .###.# #.##.PP~.........# .###.###..~~~~PP######.## .......P~~~~♣♣~~## #..# #.....##P~P♣ ♣♣P@## ##.### .....>##P~P♣ ♣~~..# #....## #.....##.~ ♣PP@P# #.##..# ≈ #####....P ♣♣♣♣~.~# #.#...#≈≈≈ ##..P~♣~~~PP## #...~~≈≈≈≈~ #...~P~~~P######..~~~~≈≈P~ =.#.P..P####.....~≈≈≈≈~g~. ..............~~~~P~≈gg.~.. ###..##.......P~≈≈P≈≈~P.... You could see Terence (unable to see you, very drained). Vanquished Creatures 3 gnolls (D:3) 5 dart slugs 3 bats An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 quokkas 3 ball pythons 2 frilled lizards 4 goblins 4 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 187 | D:1 | Reached skill level 1 in Fighting 187 | D:1 | Reached skill level 2 in Ranged Weapons 431 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 1257 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1801 | D:3 | Reached skill level 3 in Ranged Weapons 1869 | D:3 | Noticed Terence 1891 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, st_stairs_5 D:2: serial_bayou_shore_a, layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_alcove_2, shapermc_ecumenical_altar_mp_vishouse, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_c, chequers_big_river, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Ranged Weapons | 2 3 | 3.0 Dodging | 2 | 2.4 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 123 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1932 | 1764 | 168 | 3 | 1498 | 3 | 644.0 | Dungeon | 1932 | 1764 | 168 | 3 | 1498 | 3 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1068 daAuts D:2: 679 daAuts D:3: 184 daAuts